Commit Graph

12 Commits

Author SHA1 Message Date
T_chan
0c8e11c02a Include romdisk only if target is dreamcast 2022-01-25 14:41:55 +00:00
T_chan
b1508be822 Solve some warnings from the compilation 2022-01-20 22:42:08 +00:00
T_chan
830a985606 Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples 2021-10-01 19:57:32 +00:00
Colton Pawielski
3d6c756ab7 Fix memory leaks in samples
Add free to end of LoadGLTextures() to release image1 after use.
2021-05-14 08:57:10 -04:00
Luke Benstead
a98f22e3c9 Remove old Makefiles 2021-05-08 13:15:18 +01:00
Luke Benstead
fe616028bb X86 2021-04-09 15:24:47 +00:00
Luke Benstead
2aafbfb571 Actually enable mipmapping in the paletted sample 2019-09-26 09:46:25 +01:00
Luke Benstead
2c5b71b2b0 Implement mipmap generation for paletted textures 2019-09-26 09:17:07 +01:00
Luke Benstead
2ac9cac22d Use the shared palette in the sample 2019-03-04 20:56:17 +00:00
Luke Benstead
3c3018450f Support twiddled and non-twiddled paletted textures 2019-03-03 18:49:33 +00:00
Luke Benstead
464c12cfc5 Disable mipmap filtering on the paletted texture sample 2019-02-21 21:22:39 +00:00
Luke Benstead
571438ef4e Implement glColorTableEXT 2019-02-21 20:35:18 +00:00