GLdc: an OpenGL implementation for the SEGA Dreamcast
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2017-07-22 17:40:53 +01:00
include Implement gl(Enable|Disable)ClientState 2017-05-31 19:32:46 +01:00
kos
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.gitignore
gl-api.c Fix backface culling 2017-06-01 09:39:53 +01:00
gl-api.h Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
gl-arrays.c GL spec says that drawing without calling glEnableClientState(GL_VERTEX_ARRAY) is a no-op, not an error 2017-06-01 13:42:51 +01:00
gl-arrays.h
gl-cap.c Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
gl-clip-arrays.c
gl-clip.c
gl-clip.h
gl-error.c Initialize KOS_GL_ERROR_CODE to zero 2017-07-22 17:40:53 +01:00
gl-fog.c
gl-framebuffer.c
gl-light.c
gl-light.h
gl-matrix.c
gl-pvr.c
gl-pvr.h
gl-rgb.c
gl-rgb.h
gl-sh4-light.S
gl-sh4.h
gl-texture.c Fix a number of bugs with texture bindings 2017-06-01 09:32:28 +01:00
glu-texture.c
Makefile