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clip.c
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Implement true clipping on the near plane
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2020-03-20 21:15:05 +00:00 |
config.h
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fix: config.h moved to #pragma once
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2020-03-05 14:45:05 -05:00 |
draw.c
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Make sure we don't go beyond the bounds of PVR
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2020-03-22 21:09:18 +00:00 |
error.c
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feat: error.c have PrintError reset error cond
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2020-03-05 15:14:26 -05:00 |
flush.c
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Allow enabling fsaa via the GLdcConfig struct
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2020-03-18 20:47:12 +00:00 |
fog.c
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
framebuffer.c
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fix: framebuffer.c marking inline, unused notation
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2020-03-05 14:49:23 -05:00 |
glu.c
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fix: glu.c changed to float, reordered math
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2020-03-05 14:50:14 -05:00 |
immediate.c
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chore: immediate.c unused note
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2020-03-05 14:54:07 -05:00 |
lighting.c
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chore: lighting.c remove unused, add moop math
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2020-03-05 14:56:16 -05:00 |
matrix.c
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |
private.h
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |
profiler.c
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
profiler.h
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feat: make profiler compile time define
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2020-03-05 14:57:51 -05:00 |
sh4_math.h
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |
state.c
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feat: state.c add GL_POLYGON_OFFSET, add mipmap bias
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2020-03-05 15:04:44 -05:00 |
texture.c
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fix: texture.c
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2020-03-05 15:09:19 -05:00 |
util.c
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Fix a bad reference
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2019-11-12 17:28:39 +00:00 |
version.h
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |