Commit Graph

79 Commits

Author SHA1 Message Date
Daniel Chappuis
45b02abaec Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application 2019-12-12 18:50:18 +01:00
Daniel Chappuis
815182aae9 Merge ecs into develop and fix conflicts 2019-11-27 22:14:29 +01:00
Daniel Chappuis
0c0ff46d34 Add SliderJointComponents class 2019-09-13 07:15:48 +02:00
Daniel Chappuis
06132e3d41 Add HingeJointComponents class 2019-09-11 21:13:45 +02:00
Daniel Chappuis
67d8411623 Add FixedJointComponents class 2019-09-04 12:44:42 +02:00
Daniel Chappuis
8187c19fa3 Add BallAndSocketJointComponents class 2019-09-02 14:15:03 +02:00
Daniel Chappuis
2144b8e571 Add JointComponents class 2019-08-15 18:12:46 +02:00
Daniel Chappuis
df04be0e6d Rename CollisionDetection class to CollisionDetectionSystem 2019-08-09 07:13:15 +02:00
Daniel Chappuis
3d09a28dd1 Remove DynamicsComponents 2019-07-21 22:36:30 +02:00
Daniel Chappuis
ca80d95d84 Add RigidBodyComponents class 2019-07-16 07:15:13 +02:00
Daniel Chappuis
b93ba5c476 Rename BodyComponents class to CollisionBodyComponents 2019-07-15 17:44:45 +02:00
Daniel Chappuis
569964e365 Remove Body class 2019-07-15 17:38:20 +02:00
Daniel Chappuis
16f564edea Move Body attributes to BodyComponents 2019-07-08 17:41:10 +02:00
Daniel Chappuis
236a855c8d Remove Body::mId attribute 2019-07-04 20:24:09 +02:00
Daniel Chappuis
bcb4febb16 Merge branch 'master' into develop 2019-07-01 20:54:37 +02:00
Daniel Chappuis
f9fa2a227c Changes for release of version 0.7.1 2019-07-01 08:42:27 +02:00
Daniel Chappuis
74b442077f Working on testCollision() and testOverlap() methods 2019-06-25 23:26:06 +02:00
Daniel Chappuis
3f5916a280 Working on testOverlap() and testCollisionMethods 2019-06-03 07:12:50 +02:00
Daniel Chappuis
ac0e620f02 Remove old code 2019-05-12 14:26:55 +02:00
Daniel Chappuis
e672c0d617 Refactor contacts and islands 2019-05-10 17:37:11 +02:00
Daniel Chappuis
fe81c3fd6e Add DynamicsComponents class 2019-03-21 07:29:59 +01:00
Daniel Chappuis
1d6155aa6c Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system 2019-03-17 22:50:10 +01:00
Daniel Chappuis
ae076ad815 Handle disabled components 2019-03-16 08:40:50 +01:00
Daniel Chappuis
d02b25d32a The proxy-shapes are now entities 2019-03-15 17:27:11 +01:00
Daniel Chappuis
ca87fb624d Remove mutexes and do not use static pool and single frame memory allocators 2019-02-28 17:25:37 +01:00
Daniel Chappuis
d8d490bff9 Fix issues with components and remove components when entities are destroyed 2019-01-09 12:19:58 +01:00
Daniel Chappuis
4e438d3ccc Add ProxyShapesComponents 2019-01-08 18:39:36 +01:00
Daniel Chappuis
3d892a6689 Handle sleeping bodies in TransformComponents 2018-12-28 22:15:34 +01:00
Daniel Chappuis
fa9b1817fe Start working on ECS 2018-12-23 23:18:05 +01:00
Daniel Chappuis
5cdf66d009 Directly call narrrow-phase collision detection tests on narrow phase batches 2018-11-05 18:34:46 +01:00
Daniel Chappuis
14491c7eb3 Make comment more clear 2018-07-01 17:24:24 +02:00
Daniel Chappuis
681ebeba6b Update copyright date in license 2018-04-30 22:15:53 +02:00
Daniel Chappuis
d5322ad745 Add comments in the code 2018-04-21 19:47:35 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
2e28b5ad8f Refactor profiler and add logger 2018-03-15 23:11:26 +01:00
Daniel Chappuis
393bb0ed88 Refactor profiler and start working on logger 2018-03-14 07:33:28 +01:00
Daniel Chappuis
cd2bc9665e Add WorldSettings class for world configuration settings 2018-03-04 19:10:32 +01:00
Daniel Chappuis
b3e771838d Replace std::set by Set and fix issues with List and Map 2018-02-03 20:48:08 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
261ffef616 Refactor memory allocation 2018-01-01 18:35:57 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
f403a6e804 Add temporal coherence for convex vs triangle collision detection 2017-11-22 22:43:27 +01:00
Daniel Chappuis
e9709c3db5 Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one 2017-11-10 19:57:50 +01:00
Daniel Chappuis
6a69ef76c5 Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive 2017-11-01 23:07:56 +01:00
Daniel Chappuis
8b82c4ac81 Refactor the way to create the contact manifolds and contact points 2017-07-30 22:14:46 +02:00
Daniel Chappuis
b21a6bb59b Refactor contact manifold and contact point creation 2017-02-26 13:48:50 +02:00
Daniel Chappuis
4a97c2ca97 Refactor collision detection 2017-01-08 19:56:59 +01:00
Daniel Chappuis
e014f00afc Refactor memory allocator and refactor contact solver 2016-09-21 22:03:45 +02:00
Daniel Chappuis
f5ade0f52d Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors 2016-07-08 07:25:37 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00