Daniel Chappuis
|
56077bba6b
|
Working on debug renderer
|
2020-05-06 00:34:56 +02:00 |
|
Daniel Chappuis
|
a190bba8c0
|
Refactor where the headers are store for better installation of the library
|
2020-03-18 07:28:34 +01:00 |
|
Daniel Chappuis
|
cda466f9da
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
|
Daniel Chappuis
|
9d776e32dc
|
Make possible to change the size of the collision shapes after their creation
|
2020-02-06 07:21:13 +01:00 |
|
Daniel Chappuis
|
c5873dbc6b
|
The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler.
|
2020-02-01 13:41:30 +01:00 |
|
Daniel Chappuis
|
d36edcdb6e
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
|
Daniel Chappuis
|
b0fde22678
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
|
Daniel Chappuis
|
5df91f2338
|
Merge rendering branch and fix conflicts
|
2020-01-17 17:11:19 +01:00 |
|
Daniel Chappuis
|
45b02abaec
|
Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
|
2019-12-12 18:50:18 +01:00 |
|
Daniel Chappuis
|
43b818573a
|
Improve rendering of testbed application (flat shading, 3 light sources, ...)
|
2019-10-21 07:22:18 +02:00 |
|
Daniel Chappuis
|
29a0e03a13
|
Fix display of contact points in ray casting scene of the testbed application
|
2019-06-27 07:24:35 +02:00 |
|
Daniel Chappuis
|
74b442077f
|
Working on testCollision() and testOverlap() methods
|
2019-06-25 23:26:06 +02:00 |
|
Daniel Chappuis
|
ac0e620f02
|
Remove old code
|
2019-05-12 14:26:55 +02:00 |
|
Daniel Chappuis
|
32e663a3ff
|
Fix some TODOs in the code
|
2018-04-21 22:15:49 +02:00 |
|
Daniel Chappuis
|
d14e42be70
|
Refactor the way headers are included and use more forward declarations for faster compilation time
|
2018-04-20 07:13:39 +02:00 |
|
Daniel Chappuis
|
2e28b5ad8f
|
Refactor profiler and add logger
|
2018-03-15 23:11:26 +01:00 |
|
Daniel Chappuis
|
393bb0ed88
|
Refactor profiler and start working on logger
|
2018-03-14 07:33:28 +01:00 |
|
Daniel Chappuis
|
301823729d
|
Remove the use of std::vector
|
2018-01-20 17:30:36 +01:00 |
|
Daniel Chappuis
|
584b28a91c
|
Add Cube stack scene in the testbed application
|
2018-01-14 10:51:38 +01:00 |
|
Daniel Chappuis
|
4cc024b85e
|
Rename fields and methods in ContactPoint class
|
2017-11-29 23:43:55 +01:00 |
|
Daniel Chappuis
|
317dea90bd
|
Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
|
2017-11-28 17:26:13 +01:00 |
|
Daniel Chappuis
|
e9709c3db5
|
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
|
2017-11-10 19:57:50 +01:00 |
|
Daniel Chappuis
|
7495ff6598
|
Refactor the testbed application and display objects AABBs
|
2017-11-02 22:58:41 +01:00 |
|
Daniel Chappuis
|
b1aad2b7c4
|
Refactor the testbed application
|
2017-10-19 17:42:21 +02:00 |
|
Daniel Chappuis
|
9b89f66667
|
Fix issues and refactor collision shape type and collision shape name
|
2017-08-31 23:11:00 +02:00 |
|
Daniel Chappuis
|
11589dbb2c
|
Edit collision detection scene
|
2017-08-18 17:51:10 +02:00 |
|
Daniel Chappuis
|
8b82c4ac81
|
Refactor the way to create the contact manifolds and contact points
|
2017-07-30 22:14:46 +02:00 |
|
Daniel Chappuis
|
6e9a84823a
|
Fix issues in collision detection
|
2017-07-17 08:05:40 +02:00 |
|
Daniel Chappuis
|
3ec8dddd91
|
Add box shapes in collision detection scene of testbed application
|
2017-05-29 22:31:33 +02:00 |
|
Daniel Chappuis
|
9d55255c56
|
Add contact point normals and constant color shader in testbed application
|
2017-05-17 23:40:17 +02:00 |
|
Daniel Chappuis
|
678c88d3bd
|
Add box in collision detection scene for the testbed application
|
2017-05-16 07:11:18 +02:00 |
|
Daniel Chappuis
|
0ecd554f50
|
Update collision detection scene in testbed application
|
2017-02-27 19:06:28 +01:00 |
|
Daniel Chappuis
|
7a656aedc9
|
Working on HalfEdgeStructure
|
2017-02-13 22:38:47 +01:00 |
|
Daniel Chappuis
|
30e0132e15
|
Add capsule/capsule and capsule/sphere collision algorithm
|
2017-02-02 23:10:01 +01:00 |
|
Daniel Chappuis
|
e9f2f94f64
|
Continue working on SAT, remove Cone and Cylinder shapes
|
2017-02-02 22:58:40 +01:00 |
|
Daniel Chappuis
|
adeac94506
|
Working on collision detection scene
|
2017-01-28 15:23:05 +01:00 |
|
Daniel Chappuis
|
0b0975769b
|
Refactor testbed application
|
2017-01-28 11:38:48 +01:00 |
|
Daniel Chappuis
|
a9da0d6d3c
|
Refactor testbed application
|
2017-01-28 00:59:04 +01:00 |
|
Daniel Chappuis
|
d1cb0d9275
|
Refactor testbed application, Add collision detection scene
|
2017-01-28 00:22:22 +01:00 |
|
Daniel Chappuis
|
8d2b898168
|
Fix merge conflicts
|
2016-08-21 11:47:22 +02:00 |
|
Daniel Chappuis
|
4e70174da7
|
Use default nb solver iterations in demo scenes
|
2016-07-20 07:18:17 +02:00 |
|
Daniel Chappuis
|
16478722de
|
Use override keyword to mark virtual overriden methods
|
2016-07-11 08:33:24 +02:00 |
|
Daniel Chappuis
|
f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
|
4ae8d446be
|
Fix compilation errors on Visual Studio and warnings
|
2016-04-12 18:44:55 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
357e0792ea
|
Modifications in concave shape scene in testbed application
|
2016-04-07 08:39:17 +02:00 |
|
Daniel Chappuis
|
21bb8bc625
|
Fix warnings in testbed application
|
2016-03-30 23:01:11 +02:00 |
|
Daniel Chappuis
|
4d982ebd31
|
Fix sleeping colors in testbed application
|
2016-03-21 23:02:05 +01:00 |
|
Daniel Chappuis
|
e530a1a7cc
|
Add rolling resistance to shapes in collision shapes scene in testbed application
|
2016-03-21 21:55:02 +01:00 |
|
Daniel Chappuis
|
376f0dff9c
|
Switch to nanogui for the GUI of the testbed application
|
2016-02-22 18:44:29 +01:00 |
|