Daniel Chappuis
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9d761291d6
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Small optimizations
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2017-12-06 21:55:50 +01:00 |
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Daniel Chappuis
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4f76553c59
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Many small optimizations
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2017-12-04 22:14:52 +01:00 |
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Daniel Chappuis
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4cc024b85e
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Rename fields and methods in ContactPoint class
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2017-11-29 23:43:55 +01:00 |
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Daniel Chappuis
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ebd715d2e0
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Add data types
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2017-11-28 17:53:50 +01:00 |
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Daniel Chappuis
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e754711a84
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Remove unnecessary calls to Quaternion.getMatrix()
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2017-11-28 17:46:45 +01:00 |
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Daniel Chappuis
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317dea90bd
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Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
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2017-11-28 17:26:13 +01:00 |
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Daniel Chappuis
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c8e9cca912
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Compute the inverse quaternion using its conjugate
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2017-11-26 12:07:58 +01:00 |
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Daniel Chappuis
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fea467f112
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Add profiling in SAT algorithm methods
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2017-11-25 17:51:14 +01:00 |
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Daniel Chappuis
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f09331c185
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Remove unused cachedCollisionData variable
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2017-11-22 22:58:31 +01:00 |
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Daniel Chappuis
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f403a6e804
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Add temporal coherence for convex vs triangle collision detection
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2017-11-22 22:43:27 +01:00 |
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Daniel Chappuis
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38bd462b91
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Fix issue in SAT algorithm, use the correct penetration depth for each contact point
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2017-11-13 18:42:39 +01:00 |
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Daniel Chappuis
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e9709c3db5
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Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
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2017-11-10 19:57:50 +01:00 |
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Daniel Chappuis
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222636391e
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Use the true triangle face normal if contact is not on an edge in smooth triangle contact
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2017-11-10 17:51:02 +01:00 |
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Daniel Chappuis
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de95e15147
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Fix issue with the shape order in concave vs convex middle-phase collision detection
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2017-11-08 21:28:00 +01:00 |
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Daniel Chappuis
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8bfa6dd137
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Fix issue : the scaling factor was not used when recomputing AABB tree for concave mesh shape
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2017-11-08 21:26:15 +01:00 |
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Daniel Chappuis
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013431487e
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Rename setScaling() to setLocalScaling()
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2017-11-08 21:24:09 +01:00 |
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Daniel Chappuis
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b39bb3ba37
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Initialize the timestep in the DynamicsWorld constructor
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2017-11-08 21:14:21 +01:00 |
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Daniel Chappuis
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c6f9378997
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Enable vsync in the testbed application
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2017-11-08 21:13:02 +01:00 |
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Daniel Chappuis
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e91cded831
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Update code documentation and fix warnings
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2017-11-05 23:15:47 +01:00 |
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Daniel Chappuis
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6e322882eb
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Fix wrong world AABB computation that caused broad-phase collision misses
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2017-11-05 23:10:55 +01:00 |
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Daniel Chappuis
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fd427c0337
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Fix compilation errors because of removed files
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2017-11-03 07:11:19 +01:00 |
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Daniel Chappuis
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002264a5a1
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Remove unused files
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2017-11-02 23:01:32 +01:00 |
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Daniel Chappuis
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7495ff6598
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Refactor the testbed application and display objects AABBs
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2017-11-02 22:58:41 +01:00 |
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Daniel Chappuis
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ad0f805f53
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Fix robustness issue in SAT Algorithm (convex polyhedron vs capsule)
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2017-11-01 23:09:02 +01:00 |
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Daniel Chappuis
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6a69ef76c5
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Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive
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2017-11-01 23:07:56 +01:00 |
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Daniel Chappuis
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5da57a96c8
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Fix issue with sphere and capsule SAT collision detection
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2017-10-24 22:47:35 +02:00 |
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Daniel Chappuis
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b1aad2b7c4
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Refactor the testbed application
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2017-10-19 17:42:21 +02:00 |
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Daniel Chappuis
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cdaa297a78
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Remove unused variable
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2017-10-19 17:19:33 +02:00 |
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Daniel Chappuis
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c1295f1d7a
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Remove contactNormaldId attribute and fix typo
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2017-10-19 07:26:11 +02:00 |
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Daniel Chappuis
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cdec7413c5
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Improve capsule resting on another shape stability
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2017-10-18 21:26:53 +02:00 |
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Daniel Chappuis
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0250d8c4bd
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Fix issue in SAT algorithm
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2017-10-18 19:35:20 +02:00 |
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Daniel Chappuis
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de494bb0fd
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Changes and bug fixes in ContactManifold and ContactManifoldSet
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2017-10-18 00:41:32 +02:00 |
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Daniel Chappuis
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d5617526ff
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Modify the policy to drop contact manifolds. First drop the old ones before the new ones
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2017-10-12 20:07:39 +02:00 |
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Daniel Chappuis
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17d1ee3681
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Change in the ConcaveMesh class of the testbed application
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2017-10-09 23:35:30 +02:00 |
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Daniel Chappuis
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4a37ba3994
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Add unit tests for the TriangleVertexArray
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2017-10-09 23:34:35 +02:00 |
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Daniel Chappuis
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37e2c79cf2
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Fix issue in ContactManifoldSet
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2017-10-09 22:41:45 +02:00 |
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Daniel Chappuis
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38eff07d0d
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Fix issue and small changes in TriangleVertexArray
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2017-10-09 22:36:39 +02:00 |
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Daniel Chappuis
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d62aa41974
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Fix issue in ContactManifoldSet
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2017-10-04 22:38:39 +02:00 |
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Daniel Chappuis
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cbfeb608df
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Fix bug and clean the pointers casting in TriangleVertexArray
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2017-10-04 22:38:14 +02:00 |
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Daniel Chappuis
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310fef1c52
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Fix issue with middle phase collision detection (AABB not computed in correct space)
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2017-09-28 08:34:45 +02:00 |
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Daniel Chappuis
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b33b8e0dc5
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Fix issue in SAT algorithm between polyhedron and capsule
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2017-09-25 23:06:17 +02:00 |
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Daniel Chappuis
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643c781fa0
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Fix issues with smooth triangle contact
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2017-09-21 22:44:42 +02:00 |
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Daniel Chappuis
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63833621a0
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Fix issue with triangle shape normal computation
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2017-09-12 23:25:21 +02:00 |
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Daniel Chappuis
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709bed3cec
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Fix issues with GJK algorithm
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2017-09-09 15:37:55 +02:00 |
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Daniel Chappuis
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8cb2ec7e17
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Remove wrong assert
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2017-09-08 07:38:57 +02:00 |
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Daniel Chappuis
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b890773053
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Fix issue when computing clipping planes in SAT algorithm
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2017-09-07 22:24:30 +02:00 |
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Daniel Chappuis
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1b82a3e228
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Fix issue in GJK algorithm when numerical issue occurs
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2017-09-07 22:23:00 +02:00 |
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Daniel Chappuis
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dd91f6dcbf
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Fix typo
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2017-09-04 22:23:29 +02:00 |
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Daniel Chappuis
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95ade79af5
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Fix issue with obsolete contact points that were not removed
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2017-09-04 21:23:07 +02:00 |
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Daniel Chappuis
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501bca5e3d
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Fix issue in TriangleVertexArray
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2017-09-04 07:26:01 +02:00 |
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