Commit Graph

16 Commits

Author SHA1 Message Date
Daniel Chappuis
c5873dbc6b The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler. 2020-02-01 13:41:30 +01:00
Daniel Chappuis
45b02abaec Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application 2019-12-12 18:50:18 +01:00
Daniel Chappuis
db995ea52c Do not use callbacks for middle-phase collision detection 2019-08-04 23:24:48 +02:00
Daniel Chappuis
d0fbab77ce Simplify broad-phase 2019-03-26 22:57:38 +01:00
Daniel Chappuis
1d6155aa6c Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system 2019-03-17 22:50:10 +01:00
Daniel Chappuis
f3be538499 Fix compilation issue of the unit tests 2018-08-05 16:10:13 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
e0fda18446 Replace malloc/free calls by use of the MemoryManager of ReactPhysics3D 2018-02-04 19:43:17 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
c7e977250d Update tests of collision world according to changes in collision detection 2017-01-09 21:34:31 +01:00
Daniel Chappuis
16478722de Use override keyword to mark virtual overriden methods 2016-07-11 08:33:24 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
f22db4b4ed Fix issues and add unit tests 2016-04-02 01:51:41 +02:00
Daniel Chappuis
59b237e992 Add unit tests for Dynamic AABB tree 2016-03-30 07:10:15 +02:00
Daniel Chappuis
1fbdb90040 Add (empty) unit tests for DynamicAABBTree 2016-02-14 20:55:40 +01:00