Commit Graph

28 Commits

Author SHA1 Message Date
Daniel Chappuis
739e0fec73 Modifications in methods to get support point in many collision shapes 2016-01-14 21:24:21 +01:00
Daniel Chappuis
3476f3e9c4 Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method 2015-11-19 07:20:43 +01:00
Daniel Chappuis
cd808fcf62 Modify the way the collision shapes are created (we don't make an internal copy anymore) 2015-09-04 19:56:27 +02:00
Daniel Chappuis
ae122f07d6 Add ConcaveShape et ConvexShape classes 2015-08-31 17:33:34 +02:00
Daniel Chappuis
0ddec3f842 Start working on triangular meshes collision detection 2015-08-27 22:31:05 +02:00
Daniel Chappuis
6679bb27bc Changes for the next release 2015-02-15 21:56:45 +01:00
Daniel Chappuis
3a8e69654f Add Doxygen documentation 2015-02-12 22:31:26 +01:00
Daniel Chappuis
e9257ec56f Change raycasting so that a ray is given by two points instead of a point and a direction 2014-10-21 22:26:40 +02:00
Daniel Chappuis
0dd55e716b Implement raycasting with sphere shape 2014-09-04 22:32:29 +02:00
Daniel Chappuis
677c694109 Continue the implementation of convex shape raycasting 2014-09-02 22:54:19 +02:00
Daniel Chappuis
3c1b819fda Implement the testPointInside() methods in the collision shapes 2014-08-09 10:28:37 +02:00
Daniel Chappuis
6c505377c5 Clean up the include statements 2014-08-07 21:38:31 +02:00
Daniel Chappuis
ab8656fc0b Remove all the special proxy shapes to keep only the ProxyShape class 2014-08-04 22:46:58 +02:00
Daniel Chappuis
bd5668ed51 Work on the testPointInside() method 2014-08-01 12:36:32 +02:00
Daniel Chappuis
aa76c85e60 continue to replace SAP broad-phase by a dynamic AABB tree 2014-05-15 06:39:39 +02:00
Daniel Chappuis
643ca41922 continue to work on replacing SAP broad-phase by dynamic AABB tree 2014-04-11 23:50:00 +02:00
Daniel Chappuis
c3f4355c25 Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const 2013-07-15 19:09:07 +02:00
Daniel Chappuis
88504bbb44 Add some description comments in the collision shapes 2013-07-10 00:22:40 +02:00
Daniel Chappuis
a3ca3598d5 Remove the margin gap for the BoxShape and make possible to choose the collision margin when creating a collision shape 2013-07-03 22:50:00 +02:00
Daniel Chappuis
f692f7ef12 Allocate memory for the collision shapes inside the physics engine 2013-04-22 21:25:40 +02:00
Daniel Chappuis
16c6487796 Change #ifndef names in headers to avoid name collision with others libraries 2013-04-18 22:54:36 +02:00
Daniel Chappuis
04a31c696c Add Doxygen documentation into the code 2013-03-05 23:09:50 +01:00
Daniel Chappuis
b43f875cef Improve GJK robustness for spheres by integrating the radius into the object margin 2013-03-03 16:24:46 +01:00
Daniel Chappuis
5a373cf27b Clean the code and modify the date in the license text 2013-03-02 16:26:18 +01:00
Daniel Chappuis
31e6ed2d8a Replace the 0 constant by NULL when using pointers 2013-02-28 19:50:52 +01:00
Daniel Chappuis
cdc384db68 Make possible to access Vector3 members by using x,y and z instead of getX(), getY() and getZ() 2013-02-27 22:10:10 +01:00
Daniel Chappuis
4ca42f9392 Clean the code :
- Use the mVariable syntax for member variables
- Every lines contain at most 100 characters
- Add private copy-constructor and assignment operators when needed
2012-10-09 22:21:02 +02:00
Daniel Chappuis
29e5f2b7b4 Use the name CollisionShape instead of Collider for the collision shapes 2012-08-04 00:34:30 +02:00