Daniel Chappuis
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e04565fb48
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Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method
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2020-05-09 00:09:38 +02:00 |
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Daniel Chappuis
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e03ee08462
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Rename Logger class to DefaultLogger and create abstract Logger class
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2020-04-26 18:41:59 +02:00 |
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Daniel Chappuis
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a190bba8c0
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Refactor where the headers are store for better installation of the library
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2020-03-18 07:28:34 +01:00 |
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Daniel Chappuis
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7dde393fa5
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Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body
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2020-03-10 07:23:51 +01:00 |
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Daniel Chappuis
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cda466f9da
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Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
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2020-03-01 16:39:16 +01:00 |
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Daniel Chappuis
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28560d034e
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Add methods for the user to retrieve Colliders, CollisionBodies and RigidBodies
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2020-02-17 17:36:44 +01:00 |
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Daniel Chappuis
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7477460e4f
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Make possible to resize the collision shapes after their creation
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2020-02-11 21:56:42 +01:00 |
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Daniel Chappuis
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c5873dbc6b
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The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler.
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2020-02-01 13:41:30 +01:00 |
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Daniel Chappuis
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d36edcdb6e
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Rename DynamicsWorld class to PhysicsWorld
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2020-01-27 17:46:00 +01:00 |
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Daniel Chappuis
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b0fde22678
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Rename ProxyShape to Collider
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2020-01-20 21:22:46 +01:00 |
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Daniel Chappuis
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815182aae9
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Merge ecs into develop and fix conflicts
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2019-11-27 22:14:29 +01:00 |
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Daniel Chappuis
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d894a40d2e
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Working on middle-phase collision detection
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2019-11-19 18:35:22 +01:00 |
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Daniel Chappuis
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44e07e0bd9
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Working on making middle-phase collision detection faster
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2019-11-09 23:55:54 +01:00 |
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Daniel Chappuis
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2c2b75def7
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Move local-to-world transform of ProxyShape into the ProxyShapeComponents
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2019-10-15 20:29:22 +02:00 |
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Daniel Chappuis
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59cdc6b8f8
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Take care of TODOs
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2019-10-10 07:53:25 +02:00 |
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Daniel Chappuis
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d491665332
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Add SolveSliderJointSystem class
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2019-10-07 20:50:37 +02:00 |
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Daniel Chappuis
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afb34b4355
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Add SolveHingeJointSystem class
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2019-10-05 17:45:35 +02:00 |
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Daniel Chappuis
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f29810334e
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Working on JointComponents
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2019-09-24 17:45:43 +02:00 |
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Daniel Chappuis
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0230b74462
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Working on joints components
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2019-08-19 07:23:19 +02:00 |
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Daniel Chappuis
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2144b8e571
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Add JointComponents class
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2019-08-15 18:12:46 +02:00 |
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Daniel Chappuis
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df04be0e6d
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Rename CollisionDetection class to CollisionDetectionSystem
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2019-08-09 07:13:15 +02:00 |
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Daniel Chappuis
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9b38fc1626
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Add DynamicsSystem class
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2019-08-08 17:45:22 +02:00 |
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Daniel Chappuis
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db995ea52c
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Do not use callbacks for middle-phase collision detection
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2019-08-04 23:24:48 +02:00 |
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Daniel Chappuis
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3d09a28dd1
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Remove DynamicsComponents
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2019-07-21 22:36:30 +02:00 |
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Daniel Chappuis
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6f9adc3a32
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Move attributes from RigidBodyComponents to DynamicsComponents
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2019-07-19 21:57:17 +02:00 |
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Daniel Chappuis
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466455d15a
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Move attribute in RigidBodyComponents
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2019-07-19 20:51:43 +02:00 |
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Daniel Chappuis
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ca80d95d84
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
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Daniel Chappuis
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569964e365
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Remove Body class
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2019-07-15 17:38:20 +02:00 |
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Daniel Chappuis
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16f564edea
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Move Body attributes to BodyComponents
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2019-07-08 17:41:10 +02:00 |
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Daniel Chappuis
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236a855c8d
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Remove Body::mId attribute
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2019-07-04 20:24:09 +02:00 |
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Daniel Chappuis
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f9fa2a227c
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Changes for release of version 0.7.1
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2019-07-01 08:42:27 +02:00 |
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Daniel Chappuis
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eccc4faa6d
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Disable previous axis clipping (temporal coherence) in SAT algorithm for testCollision() methods
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2019-06-27 07:12:17 +02:00 |
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Daniel Chappuis
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74b442077f
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Working on testCollision() and testOverlap() methods
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2019-06-25 23:26:06 +02:00 |
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Daniel Chappuis
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669e74d528
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Clean code
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2019-05-21 20:40:11 +02:00 |
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Daniel Chappuis
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a11d884ce1
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Move isGravityEnabled and inertia tensors in DynamicsComponents
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2019-05-20 07:12:09 +02:00 |
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Daniel Chappuis
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ed4f76f7c6
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Add initMass and massInverse to DynamicsComponents
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2019-05-18 21:52:51 +02:00 |
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Daniel Chappuis
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29c8587c85
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Add linear/angular damping into DynamicsComponents
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2019-05-18 14:00:25 +02:00 |
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Daniel Chappuis
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aa4935f396
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Add external force/torque in DynamicsComponents
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2019-05-17 17:39:30 +02:00 |
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Daniel Chappuis
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9afedae1a7
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Use DynamicsComponents for constrained linear/angular velocities in solvers
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2019-05-16 17:46:26 +02:00 |
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Daniel Chappuis
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ac0e620f02
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Remove old code
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2019-05-12 14:26:55 +02:00 |
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Daniel Chappuis
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e672c0d617
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Refactor contacts and islands
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2019-05-10 17:37:11 +02:00 |
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Daniel Chappuis
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d8e9f15339
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Simplify broad-phase
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2019-03-31 00:48:46 +01:00 |
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Daniel Chappuis
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d0fbab77ce
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Simplify broad-phase
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2019-03-26 22:57:38 +01:00 |
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Daniel Chappuis
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fe81c3fd6e
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Add DynamicsComponents class
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2019-03-21 07:29:59 +01:00 |
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Daniel Chappuis
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1d6155aa6c
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Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system
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2019-03-17 22:50:10 +01:00 |
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Daniel Chappuis
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ae076ad815
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Handle disabled components
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2019-03-16 08:40:50 +01:00 |
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Daniel Chappuis
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d02b25d32a
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The proxy-shapes are now entities
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2019-03-15 17:27:11 +01:00 |
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Daniel Chappuis
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061469a539
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Check that proxy-shape is part of broad-phase before updating it in RigidBody
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2019-03-11 11:12:42 +01:00 |
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Daniel Chappuis
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c5c7e81260
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Add fields to ProxyShapesComponents
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2019-01-14 18:35:51 +01:00 |
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Daniel Chappuis
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7d8f043cdb
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Replacing ProxyShape data by corresponding component data
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2019-01-12 18:56:55 +01:00 |
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