UnknownShadow200
19a76cbefd
Fix lines
2024-10-02 19:00:05 +10:00
UnknownShadow200
a47f331cee
Initial work on supporting missing primitive modes
2024-10-02 07:48:44 +10:00
Luke Benstead
354276033e
Merge branch 'render_fix' into 'master'
...
Fix array drawing mode not rendering properly in non-fast mode.
See merge request simulant/GLdc!126
2024-09-30 21:21:12 +00:00
UnknownShadow200
d978e3187c
Fix array drawing mode not rendering properly in non-fast mode.
...
Also move vertex transform to be done inline in non-fast path, instead of all entirely at the end
2024-10-01 07:13:02 +10:00
Luke Benstead
75b992f52e
Fix multiple bugs in the allocator
2024-09-14 07:51:13 +01:00
Luke Benstead
42786f775e
Fix a bug in the allocator#
2024-09-14 07:46:11 +01:00
Luke Benstead
dc07cbc4d2
Merge branch 'blend2' into 'master'
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Try to fix not being able to use GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR as destination blend factor
See merge request simulant/GLdc!125
2024-09-06 13:26:55 +00:00
UnknownShadow200
d570030070
Try to fix not being able to use GL_SRC_COLOR and GL_ONE_MINUS_SRC_COLOR as destination blend factor
2024-09-06 22:13:31 +10:00
Luke Benstead
c2ab45899a
Merge branch 'texture-tidyup' into 'master'
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Tidy up textures table and add some missing formats
See merge request simulant/GLdc!124
2024-09-04 12:00:33 +00:00
UnknownShadow200
5f28cae804
Tidy up textures table and add some missing formats
2024-09-04 21:26:46 +10:00
Luke Benstead
ab24e2db35
Make GL_MULTISAMPLE not throw an error
2024-08-28 22:39:05 +01:00
Luke Benstead
8594684f93
Make ARB_multisample core
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It was made core in 1.3, there's no reason for us to ARB suffix it
(we can't support it but at least let's use the core defines)
2024-08-28 22:37:01 +01:00
Luke Benstead
72e8b74821
Merge branch 'constants-consistency' into 'master'
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Change some constant values to match standard OpenGL values
See merge request simulant/GLdc!123
2024-08-26 21:35:43 +00:00
UnknownShadow200
82bfe8d935
Change some constant values to match standard OpenGL values
2024-08-27 07:23:19 +10:00
Luke Benstead
bcb36a07c3
Merge branch 'master' into 'master'
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Fix perspective division.
See merge request simulant/GLdc!122
2024-08-11 14:29:36 +00:00
Falco Girgis
b6995edc66
Merge branch 'master' of https://gitlab.com/simulant/GLdc
2024-08-11 09:19:59 -05:00
Luke Benstead
e6ecfe64ba
Merge branch 'FasterImmediate' into 'master'
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Immediate mode: Only update attribute pointers at end instead of per vertex
See merge request simulant/GLdc!121
2024-08-11 11:14:54 +00:00
Unknown Shadow
d737961e88
Merge branch 'master' into 'FasterImmediate'
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# Conflicts:
# GL/immediate.c
2024-08-11 11:11:25 +00:00
Luke Benstead
9711cee788
Merge branch 'pvr_direct' into 'master'
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Optimization, -O2 Clipping Fix, Nehe20 Build Fix, Warnings Cleanup
See merge request simulant/GLdc!119
2024-08-11 10:53:29 +00:00
UnknownShadow200
92ec1db643
Only update attribute pointers at end instead of per vertex
2024-08-11 19:39:27 +10:00
Falco Girgis
0f3be24cec
Merge branch 'master' of https://gitlab.com/simulant/GLdc into pvr_direct
2024-08-11 01:21:06 -05:00
Luke Benstead
ba76d67154
Merge branch 'ViewportTransform' into 'master'
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Refactor viewport transform
See merge request simulant/GLdc!120
2024-08-04 20:18:41 +00:00
UnknownShadow200
d4fc57cab2
Fix not working properly, defer matrix calculation until needed
2024-08-03 16:40:23 +10:00
UnknownShadow200
2f26574a44
Combine projection transform and viewport transform together
2024-08-03 15:52:56 +10:00
Falco Girgis
812ed4a1ee
Fixing PC build.
2024-07-31 23:29:09 -05:00
Falco Girgis
b920855b57
Micro optimizations and clean-up.
2024-07-31 23:08:37 -05:00
Falco Girgis
873372995a
More cleanup.
2024-07-31 22:59:43 -05:00
Falco Girgis
49f2f0917b
Nehe20 Build Fix + Warnings cleanup for GCC14.1.0.
...
Newest toolchain is bitchier, so I wanted to go ahead and clear up all
of the warnings from building GLdc and the various examples...
1) Set CMake CXX standard to 14 instead of 11, since CXXFLAGS were
enforcing that language standard anyway.
2) Fixed a bunch of strict aliasing violations in immediate.c: glVertex3f.
3) Removed or commented out lots of unused variables.
4) Fixed some "suggested inner braces on initializer" crap.
5) Fixed a bunch of signed vs unsigned pointer assignments.
6) Fixed several printf() warnings from using %d with int32_t (needs to
be %ld for long int).
7) Fixed build issue with Nehe20 from not including kos.h for the
KOS_ROMDISK macro.
8) Fixed some signed vs unsigned comparison mismatches in C++ template
instantiations within clipping tests.
9)
2024-07-31 20:35:34 -05:00
Falco Girgis
a68c4bf6ac
Merge branch GLdc:master into master
2024-07-31 19:10:27 +00:00
Luke Benstead
60773e9db8
Fix alpha values
2024-07-21 10:28:13 +00:00
Luke Benstead
0a9be0b42a
Merge branch 'FasterRGBAInterpolation' into 'master'
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Simplify RGBA interpolation by avoiding a multiply and division by 255
See merge request simulant/GLdc!118
2024-06-07 11:59:35 +00:00
UnknownShadow200
6722e14b93
Simplify RGBA interpolation by avoiding a multiply and division by 255
2024-06-07 21:36:59 +10:00
Luke Benstead
ab0ea41876
Merge branch 'master' into 'master'
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Add conversion from argb1555 to argb4444
Closes #80
See merge request simulant/GLdc!117
2024-04-28 11:23:18 +00:00
Bkacjios
f06c72ff14
Should be GL_BGRA
2024-04-27 11:05:40 -04:00
Bkacjios
0facbd16b2
Add conversion from argb1555 to argb4444
2024-04-27 09:53:03 -04:00
Luke Benstead
c4e219199a
Merge branch 'fix-up-cubes-sample' into 'master'
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Iterate over cubes sample
See merge request simulant/GLdc!116
2024-04-24 19:39:19 +00:00
Dave
4aa7459193
Iterate over cubes sample
2024-04-24 21:18:18 +02:00
Falco Girgis
5fd6e51028
Readded prefetching.
2024-04-10 01:09:29 -05:00
Falco Girgis
54e46822bd
Merge remote-tracking branch 'origin/master' into HEAD
2024-04-10 00:40:37 -05:00
Luke Benstead
572fa01b03
Fix edge case
2024-04-06 21:13:17 +01:00
Luke Benstead
08ba3671ec
Merge branch 'zclip-simplify' into 'master'
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Zclip simplify
See merge request simulant/GLdc!115
2024-04-04 05:35:52 +00:00
Luke Benstead
6a6d229e4c
Fix bug with multiple strips
2024-04-04 06:30:37 +01:00
Luke Benstead
77f4b59aea
Fix off-by-one
2024-04-03 22:30:41 +01:00
Luke Benstead
5299badf58
Only submit trailing vertices if the previous triangle was visible
2024-04-03 22:09:35 +01:00
Luke Benstead
f8d1fa3439
Fix some issues with clipping
2024-04-03 21:19:36 +01:00
Luke Benstead
a8f3d86705
Start cleaning up the zclip code
2024-04-02 22:28:36 +01:00
Luke Benstead
d4f6a9636b
Fix more freezes and clipping issues
2024-03-19 20:14:01 +00:00
Luke Benstead
d6ac295d18
Fix more potential freezes
2024-03-19 08:14:38 +00:00
Luke Benstead
b353151dca
Fix freeze due to bad clipping
2024-03-18 20:56:15 +00:00
Luke Benstead
cf4a557489
Fix CLIP_DEBUG
2024-03-18 20:18:58 +00:00