engine/bin/data/shaders
2026-04-27 17:09:26 -05:00
..
base/line
common revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable) 2026-04-27 17:09:26 -05:00
display revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable) 2026-04-27 17:09:26 -05:00
ext neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes 2026-04-21 20:49:47 -05:00
graph revamped meshopt-based mesh optimizations, fixed mesh slicer/gridder, added LOD system (i think it works), physics tweaks (to-do: make meshMesh viable) 2026-04-27 17:09:26 -05:00
gui Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
raytrace neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes 2026-04-21 20:49:47 -05:00