Luke Benstead
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26bd8df37c
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Fix some bugs with mipmaps + compressed textures
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2018-08-20 08:34:54 +01:00 |
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Luke Benstead
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25e4518501
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Performance optimisations
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2018-08-19 21:10:42 +01:00 |
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Luke Benstead
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021237f258
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Fix a number of issues with texture loading
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2018-08-14 09:49:31 +01:00 |
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Luke Benstead
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e7cd91a91f
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Try to match GL filtering with PVR filtering
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2018-08-09 09:32:29 +01:00 |
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Luke Benstead
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4c99dd740a
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Add support for mipmapped compressed textures
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2018-08-08 09:50:57 +01:00 |
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Luke Benstead
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c40d3a007d
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Implement support for GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB and GL_COMPRESSED_TEXTURE_FORMATS_ARB
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2018-08-07 20:46:26 +01:00 |
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Luke Benstead
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0b91c20bbd
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Add support for getting the max texture size
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2018-08-07 08:45:24 +01:00 |
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Luke Benstead
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6942e597f4
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Untested multitexture implementation
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2018-08-04 21:00:26 +01:00 |
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Luke Benstead
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bebca59796
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Allow toggling z clipping
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2018-08-01 11:32:07 +01:00 |
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Luke Benstead
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0e48a3824b
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Fix Accumlation buffer error in lxdream
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2018-05-28 08:52:35 +01:00 |
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Luke Benstead
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8a4e53a9c7
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Fix fog enable/disable
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2018-05-20 16:37:45 +01:00 |
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Luke Benstead
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396ea82856
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
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Luke Benstead
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1421736733
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Remove another old file
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2018-05-19 13:43:22 +01:00 |
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Luke Benstead
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f9cdefcd81
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Replace the entire matrix stack handling to work towards fixing lighting
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2018-05-16 21:00:41 +01:00 |
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Luke Benstead
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4218111ab8
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Make things C89 friendly
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2018-05-14 17:10:53 +01:00 |
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Luke Benstead
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97f4e020ad
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Rename experimental and update the Makefile
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2018-05-12 21:06:22 +01:00 |
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