Commit Graph

762 Commits

Author SHA1 Message Date
Luke Benstead
34448939a4 Merge branch 'update-cubes-cmakelists' into 'master'
Update cubes sample + cmakelists

See merge request simulant/GLdc!104
2023-04-17 18:24:56 +00:00
Dave
b6249e9ca4 Update README 2023-04-17 19:35:06 +02:00
Dave
1a181f702c Update CMakeLists with CXX flags (Debug and Release) 2023-04-17 19:34:56 +02:00
Dave
3b53691e4b Change float colors to GLubyte in cubes sample 2023-04-17 19:33:59 +02:00
Luke Benstead
25d215dad3 Add some compiler flags for lolz 2023-04-11 20:46:44 +01:00
Luke Benstead
307d371c55 Various store queue shinanigans 2023-04-11 20:46:31 +01:00
Luke Benstead
4ad58bea89 Optimise glLoadMatrixf 2023-04-11 20:46:12 +01:00
Luke Benstead
8e60b18f29 Merge branch 'add-new-cubes-sample' into 'master'
Add new cubes sample

See merge request simulant/GLdc!103
2023-04-08 20:32:18 +00:00
David Reichelt
190b4ecfb7 Add include for printf 2023-04-08 20:07:21 +00:00
David Reichelt
a4b778063a Make sure ZNEAR_CLIPPING_ENABLED is defined in software renderer 2023-04-08 20:00:33 +00:00
Dave Reichelt
df9a12bbd6 Added new cubes sample
- A button toggles between glDrawElements and glDrawArrays
- B button toggles glBlend
- Start quits the sample
- Every 10 seconds a log with stats will be sent to the terminal
2023-04-08 21:42:03 +02:00
Luke Benstead
6ee9a823c1 Don't update lights unnecessarily 2023-03-23 20:01:41 +00:00
Luke Benstead
0c5f941098 Optimise nearz clipping 2023-03-17 20:40:55 +00:00
Luke Benstead
300f2a611e Optimise state management 2023-03-17 20:40:45 +00:00
Luke Benstead
e810d2567d Merge commit 'e5c6fefcd92cb6e877e8501c4b43cbf75460409d' 2023-03-16 21:24:22 +00:00
Luke Benstead
e5c6fefcd9 Optimisations 2023-03-16 21:24:12 +00:00
Luke Benstead
0cf006ebce Merge branch 'bug-fixes' into 'master'
Fix elf extension and compilation with GCC4.7

See merge request simulant/GLdc!100
2023-03-07 21:40:54 +00:00
Luke Benstead
8789d6557e Huge refactor of internal state 2023-03-07 21:27:48 +00:00
Luke Benstead
8beb295c6b Refactor state management 2023-03-07 10:19:09 +00:00
Luke Benstead
c195d471e1 Faster memcpy 2023-03-06 14:05:14 +00:00
Luke Benstead
be4c1bc14c Add missing header 2023-03-06 13:54:31 +00:00
Luke Benstead
a9f3e3a744 Fix alignments 2023-03-06 13:44:17 +00:00
Luke Benstead
f0a3465486 Use Moops memcpy 2023-03-05 21:16:12 +00:00
Luke Benstead
b08bbebf12 Mipmap fix 2023-03-05 20:26:15 +00:00
falco
e27c276daa Fixed poly/tri/quadmarks to build with GCC12
"start" is a reserved symbol within KOS, per crt1.s. Not sure why the old toolchains let us use this symbol name elsewhere, but the new GCC12 toolchain rightfully complains about duplicate symbols.

- Renamed "start" timestamp to "begin."
2023-03-04 17:35:17 -06:00
Colton Pawielski
5bb2691b91 Change CMakeLists.txt to add -mfsrra and -mfsca only if supported by compiler
GCC4.7 does not support these flags and cause a failure to build
2023-03-04 16:13:44 -06:00
Colton Pawielski
ac6914398c Fix .elf extension on C example executables 2023-03-04 16:11:11 -06:00
Colton Pawielski
8481fd05cc Add dcbuild & pcbuild folders to .gitignore 2023-03-04 16:10:34 -06:00
Luke Benstead
19288918f0 Merge branch 'Declare_glFogiv' into 'master'
declare glFogiv()

See merge request simulant/GLdc!95
2023-02-02 11:58:35 +00:00
Luke Benstead
8fff6ee1aa Treat GL_CLAMP_TO_EDGE the same as GL_CLAMP 2022-12-09 20:17:46 +00:00
Luke Benstead
ac86504549 Clean up 2022-12-03 20:01:43 +00:00
Luke Benstead
d78c6275bb Increase tri-strip length 2022-12-03 14:00:24 +00:00
Luke Benstead
69a2310a3c Default to small culling to avoid artifacts 2022-12-03 13:46:08 +00:00
Luke Benstead
5296f5c79c Optimise perspective divide assuming W is always positive 2022-11-05 20:28:24 +00:00
Luke Benstead
aa875ae4d1 Fix compiler flags 2022-11-04 19:34:42 +00:00
Luke Benstead
7db15a0e03 Fix PC build 2022-11-04 19:25:50 +00:00
Luke Benstead
b6593acc83 Switches instead of if ladders 2022-11-04 19:24:12 +00:00
Luke Benstead
8ca70a2920 Initialize submission target on boot to save runtime cost 2022-11-04 19:23:50 +00:00
Luke Benstead
4d8c507706 Fix a bug where glXPointer functions would do unnecessary work 2022-11-04 19:23:06 +00:00
Luke Benstead
a248f3a50c Faster inversion 2022-11-03 20:24:38 +00:00
Luke Benstead
6be3e6185d Faster inversion 2022-09-14 19:20:24 +01:00
Luke Benstead
3caaf798e7 Undo double transform 2022-08-25 21:25:52 +01:00
Luke Benstead
0b62ac8673 Clean ups and optimisations 2022-08-25 21:24:08 +01:00
Luke Benstead
4edf8ce04d Use the direct texture path for vbuffer uploads 2022-08-25 20:01:54 +01:00
Luke Benstead
c793e1f35d Don't submit empty lists 2022-08-24 20:31:55 +01:00
Luke Benstead
9b9db31f30 Merge branch 'super-clip' into 'master'
Super clip

See merge request simulant/GLdc!99
2022-06-13 19:26:55 +00:00
Luke Benstead
9d9a502e96 Remove old clipping 2022-06-13 20:16:46 +01:00
Luke Benstead
3d69003c5f Allow disabling near-z 2022-06-13 20:16:37 +01:00
Luke Benstead
99ae70a72b Make the software implementation use the same clipping code 2022-06-13 20:06:04 +01:00
Luke Benstead
6fb15ee4c7 Fix some winding issues 2022-06-13 20:05:54 +01:00