Commit Graph

14 Commits

Author SHA1 Message Date
Luke Benstead
f9cdefcd81 Replace the entire matrix stack handling to work towards fixing lighting 2018-05-16 21:00:41 +01:00
Luke Benstead
c76338b16f Add glNormalX, remove more dead code 2018-05-12 21:20:26 +01:00
Luke Benstead
e96d379796 Stub out lighting functionality 2018-05-12 14:05:54 +01:00
Luke Benstead
4bf579f7bc Replace custom glKosLightAmbientX functions with glLightModelfv 2017-07-23 18:58:57 +01:00
Lawrence Sebald
0fa6e42b55 Remove +x permissions bits... 2016-01-03 22:24:52 -05:00
Josh Pearson
3df4244bc2 Formatting cleanup, and cleanup on gl-fog.c 2015-09-09 11:25:51 -07:00
Josh Pearson
763ec99483 Added multi-texture support and glCompressedTexImage2D to the GL API 2015-01-04 15:07:57 -08:00
Josh Pearson
8b276ca731 Fixed const pointer function definitions 2014-12-19 19:07:11 -08:00
Josh Pearson
2b37d7ba61 Fixed change that removed allignment on L vector on gl-light.c 2014-12-13 15:50:47 -08:00
Josh Pearson
704a46e8dc Fixed stride on glDrawArrays, clean up on lighting code, added glRect function 2014-12-13 15:17:57 -08:00
Lawrence Sebald
8c34258eb4 Make sure output parameters to _glKosSpotlight() are aligned to an 8-byte boundary. 2014-10-25 19:41:00 -04:00
Josh Pearson
97dc25918a First major update to the API 9-28-14 2014-09-28 19:40:41 -07:00
Lawrence Sebald
be969bd840 Normalize line endings in libgl to LF rather than CRLF. 2014-08-29 15:56:23 -04:00
U-PH3NOM-PC\PH3NOM
d5077ae105 #Initial Commit for new Open GL API, replacing the old KGL 2014-08-16 11:13:38 -07:00