Commit Graph

14 Commits

Author SHA1 Message Date
Luke Benstead
021237f258 Fix a number of issues with texture loading 2018-08-14 09:49:31 +01:00
Luke Benstead
e7cd91a91f Try to match GL filtering with PVR filtering 2018-08-09 09:32:29 +01:00
Luke Benstead
4c99dd740a Add support for mipmapped compressed textures 2018-08-08 09:50:57 +01:00
Luke Benstead
c40d3a007d Implement support for GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB and GL_COMPRESSED_TEXTURE_FORMATS_ARB 2018-08-07 20:46:26 +01:00
Luke Benstead
0b91c20bbd Add support for getting the max texture size 2018-08-07 08:45:24 +01:00
Luke Benstead
6942e597f4 Untested multitexture implementation 2018-08-04 21:00:26 +01:00
Luke Benstead
bebca59796 Allow toggling z clipping 2018-08-01 11:32:07 +01:00
Luke Benstead
0e48a3824b Fix Accumlation buffer error in lxdream 2018-05-28 08:52:35 +01:00
Luke Benstead
8a4e53a9c7 Fix fog enable/disable 2018-05-20 16:37:45 +01:00
Luke Benstead
396ea82856 Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
Luke Benstead
1421736733 Remove another old file 2018-05-19 13:43:22 +01:00
Luke Benstead
f9cdefcd81 Replace the entire matrix stack handling to work towards fixing lighting 2018-05-16 21:00:41 +01:00
Luke Benstead
4218111ab8 Make things C89 friendly 2018-05-14 17:10:53 +01:00
Luke Benstead
97f4e020ad Rename experimental and update the Makefile 2018-05-12 21:06:22 +01:00