Commit Graph

27 Commits

Author SHA1 Message Date
Luke Benstead
9e1b1bc40a Merge branch 'clipping-rewrite-for-the-last-time-ffs' into 'master'
Restructure clipping to be much MUCH faster in the visible case

See merge request simulant/GLdc!105
2023-04-26 20:00:17 +00:00
Luke Benstead
e54494e995 More clipping work 2023-04-20 20:45:59 +01:00
Luke Benstead
c5ce81a38d WIP: Restructure clipping to be much MUCH faster in the visible case
This currently only works with triangles, anything more and it crashes
due to me not queuing subsequent vertices in the strip correctly
2023-04-19 20:57:44 +01:00
Dave
1a181f702c Update CMakeLists with CXX flags (Debug and Release) 2023-04-17 19:34:56 +02:00
Luke Benstead
25d215dad3 Add some compiler flags for lolz 2023-04-11 20:46:44 +01:00
Dave Reichelt
df9a12bbd6 Added new cubes sample
- A button toggles between glDrawElements and glDrawArrays
- B button toggles glBlend
- Start quits the sample
- Every 10 seconds a log with stats will be sent to the terminal
2023-04-08 21:42:03 +02:00
Colton Pawielski
5bb2691b91 Change CMakeLists.txt to add -mfsrra and -mfsca only if supported by compiler
GCC4.7 does not support these flags and cause a failure to build
2023-03-04 16:13:44 -06:00
Luke Benstead
aa875ae4d1 Fix compiler flags 2022-11-04 19:34:42 +00:00
Luke Benstead
a248f3a50c Faster inversion 2022-11-03 20:24:38 +00:00
Luke Benstead
9d9a502e96 Remove old clipping 2022-06-13 20:16:46 +01:00
Luke Benstead
68c6936b25 Add nehe10 sample 2022-06-10 20:26:51 +01:00
Luke Benstead
83e325ab3c Fix CMake 32bit issues 2022-05-21 20:16:26 +01:00
T_chan
ae3ebe2e5c regroup the BMP file loading into 1 file, and correct some types that give... 2022-01-31 10:30:26 +00:00
T_chan
ab627b5ef5 merge of blend_test and lerabot_blend_test, addition of 1 case, and... 2022-01-31 10:04:50 +00:00
Luke Benstead
dd16530a1f Fix an assertion in debug, and building on PC 2021-09-18 14:36:47 +01:00
Luke Benstead
4adc49cd40 Optimisations 2021-09-12 15:04:52 +01:00
Luke Benstead
cfefce44a6 Add nehe20 sample 2021-05-08 14:17:57 +01:00
Luke Benstead
0a8d43d47b Add nehe08 sample 2021-04-30 20:47:33 +01:00
Luke Benstead
5a9b7bb37e Force inline aligned vector functions 2021-04-20 16:49:00 +01:00
Luke Benstead
ea25251944 Optimisations 2021-04-20 16:08:58 +01:00
Luke Benstead
faf24ac61d Small optimisations 2021-04-20 09:07:14 +01:00
Luke Benstead
8977fbf6e2 Compile quadmark on PC 2021-04-19 20:43:56 +01:00
Luke Benstead
b480c0a01f Fix optimisations 2021-04-19 20:21:46 +01:00
Luke Benstead
ce9f3677f6 Immediate mode optimisation 2021-04-18 21:33:23 +01:00
Luke Benstead
f03f0e8f04 Implement glScissor correctly 2021-04-14 21:38:33 +01:00
Luke Benstead
30d76eada9 Fix texture issues 2021-04-13 21:28:59 +01:00
Luke Benstead
fe616028bb X86 2021-04-09 15:24:47 +00:00