T_chan
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fdac490e34
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samples: correct image paths & include <math.h>
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2022-01-31 16:59:05 +00:00 |
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T_chan
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ae3ebe2e5c
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regroup the BMP file loading into 1 file, and correct some types that give...
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2022-01-31 10:30:26 +00:00 |
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T_chan
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23419bf57c
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dont put objects on the far plane
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2022-01-26 19:46:31 +00:00 |
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T_chan
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b1508be822
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Solve some warnings from the compilation
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2022-01-20 22:42:08 +00:00 |
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T_chan
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830a985606
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Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
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2021-10-01 19:57:32 +00:00 |
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Colton Pawielski
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3d6c756ab7
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Fix memory leaks in samples
Add free to end of LoadGLTextures() to release image1 after use.
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2021-05-14 08:57:10 -04:00 |
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Luke Benstead
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fe616028bb
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X86
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2021-04-09 15:24:47 +00:00 |
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Luke Benstead
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963eeb54da
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Start work on spotlights
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2018-08-28 15:55:50 +01:00 |
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Luke Benstead
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59002546e6
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Fix lighting
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2018-08-03 14:08:01 +01:00 |
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Luke Benstead
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0bf023b8df
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Fix a bug where headers weren't sent to a list
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2018-08-02 19:56:50 +01:00 |
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Luke Benstead
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b29956af84
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Fix a minor issue in the lerabot sample
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2018-06-09 16:44:11 +01:00 |
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Luke Benstead
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e70922ebb7
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Fix various problems with the lighting calculations
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2018-06-06 21:23:17 +01:00 |
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lerabot
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f1c58fe901
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lerabot example
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2018-06-05 12:16:10 -04:00 |
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