Commit Graph

21 Commits

Author SHA1 Message Date
Luke Benstead
021237f258 Fix a number of issues with texture loading 2018-08-14 09:49:31 +01:00
Luke Benstead
6942e597f4 Untested multitexture implementation 2018-08-04 21:00:26 +01:00
Luke Benstead
0bf023b8df Fix a bug where headers weren't sent to a list 2018-08-02 19:56:50 +01:00
Luke Benstead
9371a8164f Don't send headers unnecessarily 2018-08-01 20:41:59 +01:00
Luke Benstead
39ac10af00 Simplify colour handling 2018-08-01 12:00:56 +01:00
Luke Benstead
bebca59796 Allow toggling z clipping 2018-08-01 11:32:07 +01:00
Luke Benstead
31e666c77a Implement support for GL_UNSIGNED_INT indices 2018-08-01 11:08:51 +01:00
Luke Benstead
47d3c0f478 Minor optimisations 2018-08-01 09:57:44 +01:00
Luke Benstead
cdef5972f5 Fix bug when clipping triangle strips 2018-07-15 19:48:56 +01:00
Luke Benstead
81b52e7a18 Finish initial pass at a zclipping implementation 2018-07-14 21:54:43 +01:00
Luke Benstead
5387734e6c Implement z clipping for the single-vertex case 2018-07-10 19:48:25 +01:00
Luke Benstead
e90b5e424a Fix up triangle strip rendering 2018-07-09 19:00:50 +01:00
Luke Benstead
ae335eeff1 Large refactor of vertex submission
This should be much faster as matrix loading is now minimized. Also splits transform from perspective divisionn
to lay the groundwork for near-z clipping. This also fixes GL_POLYGON submission.

Lighting can be made faster, this doesn't change the lighting algorithm, but the matrix changes should speed things up.
2018-07-09 08:57:01 +01:00
Luke Benstead
a8d5d2f506 Add NeHe lesson 3, and a Vertex Array version of lesson 2 2018-05-29 17:02:57 +01:00
Luke Benstead
b6b1591010 Add the first nehe sample and make it work 2018-05-29 13:12:38 +01:00
Luke Benstead
396ea82856 Drop all of the old libGL files 2018-05-20 16:16:53 +01:00
Luke Benstead
23e564269b Fix lighting bugs 2018-05-19 09:17:24 +01:00
Luke Benstead
f9cdefcd81 Replace the entire matrix stack handling to work towards fixing lighting 2018-05-16 21:00:41 +01:00
Luke Benstead
4218111ab8 Make things C89 friendly 2018-05-14 17:10:53 +01:00
Luke Benstead
ab11a02056 Diffuse should be ignored if lighting is enabled 2018-05-13 09:00:38 +01:00
Luke Benstead
97f4e020ad Rename experimental and update the Makefile 2018-05-12 21:06:22 +01:00