Luke Benstead
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aa875ae4d1
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Fix compiler flags
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2022-11-04 19:34:42 +00:00 |
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Luke Benstead
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a248f3a50c
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Faster inversion
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2022-11-03 20:24:38 +00:00 |
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Luke Benstead
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9d9a502e96
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Remove old clipping
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2022-06-13 20:16:46 +01:00 |
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Luke Benstead
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68c6936b25
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Add nehe10 sample
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2022-06-10 20:26:51 +01:00 |
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Luke Benstead
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83e325ab3c
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Fix CMake 32bit issues
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2022-05-21 20:16:26 +01:00 |
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T_chan
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ae3ebe2e5c
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regroup the BMP file loading into 1 file, and correct some types that give...
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2022-01-31 10:30:26 +00:00 |
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T_chan
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ab627b5ef5
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merge of blend_test and lerabot_blend_test, addition of 1 case, and...
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2022-01-31 10:04:50 +00:00 |
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Luke Benstead
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dd16530a1f
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Fix an assertion in debug, and building on PC
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2021-09-18 14:36:47 +01:00 |
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Luke Benstead
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4adc49cd40
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Optimisations
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2021-09-12 15:04:52 +01:00 |
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Luke Benstead
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cfefce44a6
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Add nehe20 sample
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2021-05-08 14:17:57 +01:00 |
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Luke Benstead
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0a8d43d47b
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Add nehe08 sample
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2021-04-30 20:47:33 +01:00 |
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Luke Benstead
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5a9b7bb37e
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Force inline aligned vector functions
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2021-04-20 16:49:00 +01:00 |
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Luke Benstead
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ea25251944
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Optimisations
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2021-04-20 16:08:58 +01:00 |
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Luke Benstead
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faf24ac61d
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Small optimisations
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2021-04-20 09:07:14 +01:00 |
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Luke Benstead
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8977fbf6e2
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Compile quadmark on PC
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2021-04-19 20:43:56 +01:00 |
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Luke Benstead
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b480c0a01f
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Fix optimisations
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2021-04-19 20:21:46 +01:00 |
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Luke Benstead
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ce9f3677f6
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Immediate mode optimisation
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2021-04-18 21:33:23 +01:00 |
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Luke Benstead
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f03f0e8f04
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Implement glScissor correctly
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2021-04-14 21:38:33 +01:00 |
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Luke Benstead
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30d76eada9
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Fix texture issues
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2021-04-13 21:28:59 +01:00 |
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Luke Benstead
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fe616028bb
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X86
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2021-04-09 15:24:47 +00:00 |
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