GLdc/samples
2020-05-14 07:08:56 +01:00
..
blend_test Fix the blend test sample. We're using a perspective projection where -Z goes into the screen, so we need to shift positive 2020-05-14 07:08:56 +01:00
depth_funcs Fix depth issues 2020-04-06 20:50:26 +01:00
depth_funcs_alpha_testing Remove .gch files 2020-05-14 07:05:47 +01:00
lerabot_blend_test added a new depth/alpha testing sample 2020-05-13 10:34:18 -04:00
lerabot01
lights Lighting optimisations 2020-05-07 20:58:24 +01:00
mipmap
multitexture_arrays Fix a glColorPointer call 2019-11-30 10:08:43 +00:00
nehe02
nehe02de
nehe02va
nehe03
nehe06
nehe06_vq
ortho2d
paletted
paletted_pcx
polygon_offset
polymark
quadmark
terrain
trimark
zclip Fix depth issues 2020-04-06 20:50:26 +01:00
zclip_triangle Fix clipping 2020 2020-04-03 19:12:42 +00:00
zclip_trianglestrip
Makefile