blend_test
Add a blend_test sample
2019-09-06 09:34:33 +01:00
depth_funcs
Fix depth funcs
2019-03-03 19:41:19 +00:00
lerabot01
Start work on spotlights
2018-08-28 15:55:50 +01:00
lights
Improve lighting performance
2020-02-16 20:36:49 +00:00
multitexture_arrays
Fix a glColorPointer call
2019-11-30 10:08:43 +00:00
nehe02
Fix issues with triangle fans / polygons
2019-03-10 12:24:27 +00:00
nehe02de
Fix glDrawElements
2019-03-27 09:39:06 +00:00
nehe06
Try to match GL filtering with PVR filtering
2018-08-09 09:32:29 +01:00
nehe06_vq
Add support for mipmapped compressed textures
2018-08-08 09:50:57 +01:00
paletted_pcx
Prove rectangular twiddling is broken
2019-03-11 19:08:32 +00:00
polymark
Tweak the polymark sample
2019-03-30 07:11:08 +00:00
quadmark
Add quadmark sample
2018-08-02 20:13:45 +01:00
terrain
Allow toggling z clipping
2018-08-01 11:32:07 +01:00
trimark
Optimise non-indexed rendering paths
2018-10-08 22:03:50 +01:00
zclip
Tweak zclip demo
2019-03-25 18:51:36 +00:00
Makefile
Add light sample and fix lighting bug
2019-11-14 10:04:15 +00:00