GLdc: an OpenGL implementation for the SEGA Dreamcast
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2018-05-02 09:31:24 +01:00
containers Replace the texture linked list with a new NamedArray container type 2018-05-02 09:31:24 +01:00
include Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
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gl-api.c
gl-api.h Replace the texture linked list with a new NamedArray container type 2018-05-02 09:31:24 +01:00
gl-arrays.c Don't reset the client state when flushing arrays 2018-01-27 14:02:08 +00:00
gl-arrays.h
gl-cap.c Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
gl-clip-arrays.c
gl-clip.c
gl-clip.h
gl-error.c
gl-fog.c
gl-framebuffer.c
gl-light.c
gl-light.h
gl-matrix.c
gl-pvr.c Make things compile under c99 2018-04-29 08:32:06 +01:00
gl-pvr.h
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gl-sh4-light.S
gl-sh4.h
gl-texture.c Replace the texture linked list with a new NamedArray container type 2018-05-02 09:31:24 +01:00
glu-texture.c Refactor glTexImage2D and associated enums 2018-05-01 09:07:09 +01:00
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