GLdc/GL
2019-03-13 15:19:28 +00:00
..
clip.c Make the binary symbols more compatible 2019-03-08 21:36:53 +00:00
clip.h More clipping fixes 2018-09-08 20:53:28 +01:00
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c Fix winding issue 2019-03-13 15:19:28 +00:00
error.c
flush.c Bump the default vbuf capacity 2019-03-13 08:53:35 +00:00
fog.c
framebuffer.c Reserve 0 in the framebuffer thing (WIP) 2019-03-11 19:24:08 +00:00
glu.c
immediate.c Add some missing function stubs 2019-03-10 12:19:45 +00:00
lighting.c Fix some signedness issues 2019-03-13 15:14:09 +00:00
matrix.c Add GL_MODELVIEW_MATRIX as an option to glGetFloatv 2019-03-10 12:30:39 +00:00
private.h Fix some signedness issues 2019-03-13 15:14:09 +00:00
profiler.c Avoid an additional copy of every vertex. Fixes #22 2018-08-21 09:37:19 +01:00
profiler.h Performance optimisations 2018-08-19 21:10:42 +01:00
state.c Fix some signedness issues 2019-03-13 15:14:09 +00:00
texture.c Fix some signedness issues 2019-03-13 15:14:09 +00:00