2010-09-09 22:06:57 +00:00
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/********************************************************************************
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2015-02-15 20:56:45 +00:00
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* ReactPhysics3D physics library, http://www.reactphysics3d.com *
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2018-04-30 20:15:53 +00:00
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* Copyright (c) 2010-2018 Daniel Chappuis *
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2010-09-09 22:06:57 +00:00
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*********************************************************************************
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* *
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2011-11-13 17:49:03 +00:00
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* This software is provided 'as-is', without any express or implied warranty. *
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* In no event will the authors be held liable for any damages arising from the *
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* use of this software. *
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2010-09-09 22:06:57 +00:00
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* *
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2011-11-13 17:49:03 +00:00
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* Permission is granted to anyone to use this software for any purpose, *
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* including commercial applications, and to alter it and redistribute it *
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* freely, subject to the following restrictions: *
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* *
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* 1. The origin of this software must not be misrepresented; you must not claim *
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* that you wrote the original software. If you use this software in a *
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* product, an acknowledgment in the product documentation would be *
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* appreciated but is not required. *
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* *
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* 2. Altered source versions must be plainly marked as such, and must not be *
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* misrepresented as being the original software. *
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* *
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* 3. This notice may not be removed or altered from any source distribution. *
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2010-09-09 22:06:57 +00:00
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* *
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********************************************************************************/
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2013-04-18 20:54:36 +00:00
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#ifndef REACTPHYSICS3D_CONTACT_POINT_H
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#define REACTPHYSICS3D_CONTACT_POINT_H
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2010-09-09 22:06:57 +00:00
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// Libraries
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2014-08-07 19:38:31 +00:00
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#include "configuration.h"
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#include "mathematics/mathematics.h"
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2018-04-20 05:13:39 +00:00
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#include "collision/ContactPointInfo.h"
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2011-12-11 00:40:04 +00:00
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2013-03-05 22:09:50 +00:00
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/// ReactPhysics3D namespace
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2010-09-09 22:06:57 +00:00
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namespace reactphysics3d {
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2018-04-20 05:13:39 +00:00
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// Declarations
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class CollisionBody;
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2017-11-22 21:43:27 +00:00
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struct NarrowPhaseInfo;
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2013-03-05 22:09:50 +00:00
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// Class ContactPoint
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/**
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* This class represents a collision contact point between two
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2013-09-07 08:57:58 +00:00
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* bodies in the physics engine.
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2013-03-05 22:09:50 +00:00
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*/
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2013-09-07 08:57:58 +00:00
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class ContactPoint {
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2013-09-07 08:57:58 +00:00
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private :
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2012-10-09 20:21:02 +00:00
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// -------------------- Attributes -------------------- //
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2016-01-05 17:39:22 +00:00
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/// Normalized normal vector of the contact (from body1 toward body2) in world space
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2017-02-26 11:48:50 +00:00
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Vector3 mNormal;
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2012-10-09 20:21:02 +00:00
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2013-03-05 22:09:50 +00:00
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/// Penetration depth
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2012-10-09 20:21:02 +00:00
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decimal mPenetrationDepth;
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2017-11-29 22:43:55 +00:00
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/// Contact point on proxy shape 1 in local-space of proxy shape 1
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Vector3 mLocalPointOnShape1;
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2012-10-09 20:21:02 +00:00
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2017-11-29 22:43:55 +00:00
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/// Contact point on proxy shape 2 in local-space of proxy shape 2
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Vector3 mLocalPointOnShape2;
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2012-10-09 20:21:02 +00:00
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2013-03-05 22:09:50 +00:00
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/// True if the contact is a resting contact (exists for more than one time step)
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2013-01-27 09:38:41 +00:00
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bool mIsRestingContact;
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2013-04-22 21:32:52 +00:00
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/// Cached penetration impulse
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decimal mPenetrationImpulse;
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2017-09-04 20:23:29 +00:00
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/// True if the contact point is obsolete
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bool mIsObsolete;
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2017-07-30 20:14:46 +00:00
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2017-10-17 22:41:32 +00:00
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/// Pointer to the next contact point in the double linked-list
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2017-07-30 20:14:46 +00:00
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ContactPoint* mNext;
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2017-10-17 22:41:32 +00:00
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/// Pointer to the previous contact point in the double linked-list
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ContactPoint* mPrevious;
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2018-03-04 18:10:32 +00:00
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/// World settings
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const WorldSettings& mWorldSettings;
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2017-07-30 20:14:46 +00:00
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// -------------------- Methods -------------------- //
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/// Update the contact point with a new one that is similar (very close)
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2017-10-17 22:41:32 +00:00
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void update(const ContactPointInfo* contactInfo);
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2017-07-30 20:14:46 +00:00
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/// Return true if the contact point is similar (close enougth) to another given contact point
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bool isSimilarWithContactPoint(const ContactPointInfo* contactPoint) const;
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/// Set the cached penetration impulse
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void setPenetrationImpulse(decimal impulse);
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/// Set the mIsRestingContact variable
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void setIsRestingContact(bool isRestingContact);
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2017-09-04 20:23:29 +00:00
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/// Set to true to make the contact point obsolete
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void setIsObsolete(bool isObselete);
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2017-07-30 20:14:46 +00:00
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/// Set the next contact point in the linked list
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void setNext(ContactPoint* next);
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2017-10-17 22:41:32 +00:00
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/// Set the previous contact point in the linked list
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void setPrevious(ContactPoint* previous);
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2017-09-04 20:23:29 +00:00
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/// Return true if the contact point is obsolete
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bool getIsObsolete() const;
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2017-07-30 20:14:46 +00:00
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2010-09-09 22:06:57 +00:00
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public :
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2012-10-09 20:21:02 +00:00
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// -------------------- Methods -------------------- //
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2013-03-05 22:09:50 +00:00
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/// Constructor
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2018-03-04 18:10:32 +00:00
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ContactPoint(const ContactPointInfo* contactInfo, const WorldSettings& worldSettings);
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2012-10-09 20:21:02 +00:00
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2013-03-05 22:09:50 +00:00
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/// Destructor
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2016-07-19 04:52:18 +00:00
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~ContactPoint() = default;
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2013-09-07 08:57:58 +00:00
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2016-07-08 05:25:37 +00:00
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/// Deleted copy-constructor
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ContactPoint(const ContactPoint& contact) = delete;
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/// Deleted assignment operator
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ContactPoint& operator=(const ContactPoint& contact) = delete;
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2013-03-05 22:09:50 +00:00
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/// Return the normal vector of the contact
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2012-10-09 20:21:02 +00:00
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Vector3 getNormal() const;
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2017-11-29 22:43:55 +00:00
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/// Return the contact point on the first proxy shape in the local-space of the proxy shape
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2017-12-06 20:55:50 +00:00
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const Vector3& getLocalPointOnShape1() const;
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2012-10-09 20:21:02 +00:00
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2017-11-29 22:43:55 +00:00
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/// Return the contact point on the second proxy shape in the local-space of the proxy shape
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2017-12-06 20:55:50 +00:00
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const Vector3& getLocalPointOnShape2() const;
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2012-10-09 20:21:02 +00:00
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2013-04-22 21:32:52 +00:00
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/// Return the cached penetration impulse
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decimal getPenetrationImpulse() const;
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2013-03-05 22:09:50 +00:00
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/// Return true if the contact is a resting contact
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2013-01-27 09:38:41 +00:00
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bool getIsRestingContact() const;
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2017-10-17 22:41:32 +00:00
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/// Return the previous contact point in the linked list
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inline ContactPoint* getPrevious() const;
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2017-07-30 20:14:46 +00:00
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/// Return the next contact point in the linked list
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ContactPoint* getNext() const;
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2013-01-27 09:38:41 +00:00
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2013-03-05 22:09:50 +00:00
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/// Return the penetration depth
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2012-10-09 20:21:02 +00:00
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decimal getPenetrationDepth() const;
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2013-04-24 17:24:28 +00:00
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/// Return the number of bytes used by the contact point
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2013-09-07 08:57:58 +00:00
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size_t getSizeInBytes() const;
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2017-07-30 20:14:46 +00:00
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// Friendship
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friend class ContactManifold;
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friend class ContactManifoldSet;
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friend class ContactSolver;
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2013-09-07 08:57:58 +00:00
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};
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2013-05-12 10:43:07 +00:00
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2010-09-09 22:06:57 +00:00
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// Return the normal vector of the contact
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2018-04-21 17:47:35 +00:00
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/**
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* @return The contact normal
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*/
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2013-02-26 21:43:45 +00:00
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inline Vector3 ContactPoint::getNormal() const {
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2012-10-09 20:21:02 +00:00
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return mNormal;
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2010-09-09 22:06:57 +00:00
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}
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2017-11-29 22:43:55 +00:00
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// Return the contact point on the first proxy shape in the local-space of the proxy shape
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2018-04-21 17:47:35 +00:00
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/**
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* @return The contact point on the first proxy shape in the local-space of the proxy shape
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*/
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2017-12-06 20:55:50 +00:00
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inline const Vector3& ContactPoint::getLocalPointOnShape1() const {
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return mLocalPointOnShape1;
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2010-09-11 16:25:43 +00:00
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}
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2017-11-29 22:43:55 +00:00
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// Return the contact point on the second proxy shape in the local-space of the proxy shape
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2018-04-21 17:47:35 +00:00
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/**
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* @return The contact point on the second proxy shape in the local-space of the proxy shape
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*/
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2017-12-06 20:55:50 +00:00
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inline const Vector3& ContactPoint::getLocalPointOnShape2() const {
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2017-11-29 22:43:55 +00:00
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return mLocalPointOnShape2;
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2011-09-03 11:58:42 +00:00
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}
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2013-04-22 21:32:52 +00:00
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// Return the cached penetration impulse
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2018-04-21 17:47:35 +00:00
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/**
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* @return The penetration impulse
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*/
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2013-04-22 21:32:52 +00:00
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inline decimal ContactPoint::getPenetrationImpulse() const {
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return mPenetrationImpulse;
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}
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2017-02-26 11:48:50 +00:00
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// Return true if the contact point is similar (close enougth) to another given contact point
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inline bool ContactPoint::isSimilarWithContactPoint(const ContactPointInfo* localContactPointBody1) const {
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2018-03-04 18:10:32 +00:00
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return (localContactPointBody1->localPoint1 - mLocalPointOnShape1).lengthSquare() <= (mWorldSettings.persistentContactDistanceThreshold *
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mWorldSettings.persistentContactDistanceThreshold);
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2017-02-26 11:48:50 +00:00
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}
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2013-04-22 21:32:52 +00:00
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// Set the cached penetration impulse
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2018-04-21 17:47:35 +00:00
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/**
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* @param impulse Penetration impulse
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*/
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2013-04-22 21:32:52 +00:00
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inline void ContactPoint::setPenetrationImpulse(decimal impulse) {
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mPenetrationImpulse = impulse;
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}
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2013-01-27 09:38:41 +00:00
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// Return true if the contact is a resting contact
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2018-04-21 17:47:35 +00:00
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/**
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* @return True if it is a resting contact
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*/
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2013-02-26 21:43:45 +00:00
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inline bool ContactPoint::getIsRestingContact() const {
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2013-01-27 09:38:41 +00:00
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return mIsRestingContact;
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}
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// Set the mIsRestingContact variable
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2018-04-21 17:47:35 +00:00
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/**
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* @param isRestingContact True if it is a resting contact
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*/
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2013-02-26 21:43:45 +00:00
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inline void ContactPoint::setIsRestingContact(bool isRestingContact) {
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2013-01-27 09:38:41 +00:00
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mIsRestingContact = isRestingContact;
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}
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2017-09-04 20:23:29 +00:00
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// Return true if the contact point is obsolete
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2018-04-21 17:47:35 +00:00
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/**
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* @return True if the contact is obsolete
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*/
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2017-09-04 20:23:29 +00:00
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inline bool ContactPoint::getIsObsolete() const {
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return mIsObsolete;
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2017-07-30 20:14:46 +00:00
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}
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2017-09-04 20:23:29 +00:00
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// Set to true to make the contact point obsolete
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2018-04-21 17:47:35 +00:00
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/**
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* @param isObsolete True if the contact is obsolete
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*/
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2017-09-04 20:23:29 +00:00
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inline void ContactPoint::setIsObsolete(bool isObsolete) {
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mIsObsolete = isObsolete;
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2017-07-30 20:14:46 +00:00
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}
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// Return the next contact point in the linked list
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2018-04-21 17:47:35 +00:00
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/**
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* @return A pointer to the next contact point in the linked-list of points
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*/
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2017-07-30 20:14:46 +00:00
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inline ContactPoint* ContactPoint::getNext() const {
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return mNext;
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}
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// Set the next contact point in the linked list
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2018-04-21 17:47:35 +00:00
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/**
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* @param next Pointer to the next contact point in the linked-list of points
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*/
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2017-07-30 20:14:46 +00:00
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inline void ContactPoint::setNext(ContactPoint* next) {
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mNext = next;
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}
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2017-10-17 22:41:32 +00:00
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// Return the previous contact point in the linked list
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2018-04-21 17:47:35 +00:00
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/**
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* @return A pointer to the previous contact point in the linked-list of points
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*/
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2017-10-17 22:41:32 +00:00
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inline ContactPoint* ContactPoint::getPrevious() const {
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return mPrevious;
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}
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// Set the previous contact point in the linked list
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2018-04-21 17:47:35 +00:00
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/**
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* @param previous Pointer to the previous contact point in the linked-list of points
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*/
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2017-10-17 22:41:32 +00:00
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inline void ContactPoint::setPrevious(ContactPoint* previous) {
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mPrevious = previous;
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}
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2010-09-09 22:06:57 +00:00
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// Return the penetration depth of the contact
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2018-04-21 17:47:35 +00:00
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/**
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* @return the penetration depth (in meters)
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*/
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2013-02-26 21:43:45 +00:00
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inline decimal ContactPoint::getPenetrationDepth() const {
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2012-10-09 20:21:02 +00:00
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return mPenetrationDepth;
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2010-09-09 22:06:57 +00:00
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}
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2013-04-24 17:24:28 +00:00
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// Return the number of bytes used by the contact point
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2018-04-21 17:47:35 +00:00
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/**
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* @return The size of the contact point in memory (in bytes)
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*/
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2013-04-24 17:24:28 +00:00
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inline size_t ContactPoint::getSizeInBytes() const {
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return sizeof(ContactPoint);
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}
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2011-10-18 22:03:05 +00:00
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2013-02-19 22:16:20 +00:00
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}
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2010-09-09 22:06:57 +00:00
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#endif
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