Commit Graph

973 Commits

Author SHA1 Message Date
Daniel Chappuis
4d982ebd31 Fix sleeping colors in testbed application 2016-03-21 23:02:05 +01:00
Daniel Chappuis
e530a1a7cc Add rolling resistance to shapes in collision shapes scene in testbed application 2016-03-21 21:55:02 +01:00
Daniel Chappuis
67334b1bd3 Remove coverity scan from travis.yml file 2016-03-21 21:01:43 +01:00
Daniel Chappuis
fc1f844135 Merge branch nanogui into develop 2016-03-21 20:57:42 +01:00
Daniel Chappuis
e4eea29a98 Fix issue in testbed application on Windows 2016-03-21 18:35:44 +01:00
Daniel Chappuis
3e98ab2282 Add support for rolling resistance in the contact solver 2016-03-20 23:01:38 +01:00
Daniel Chappuis
10549796c8 Add functions in Vector2, Vector3 and clamp vector function in mathematics 2016-03-20 22:54:08 +01:00
Daniel Chappuis
63fb6261a3 Fix issue with linear/angular damping 2016-03-20 22:53:05 +01:00
Daniel Chappuis
b15d46a95f Working on GUI for testbed application 2016-03-03 21:46:45 +01:00
Daniel Chappuis
7d0b5df216 Fix issues in CMakeLists files for Windows 2016-03-03 17:25:53 +01:00
Daniel Chappuis
97436877fb Fix issue with fixed framerate in nanogui 2016-03-01 23:19:45 +01:00
Daniel Chappuis
41d0c60d49 Fix compilation errors on Visual Studio 2016-03-01 18:40:22 +01:00
Daniel Chappuis
abe178fa1d Working on new gui for testbed application 2016-03-01 07:41:15 +01:00
Daniel Chappuis
e29794d24f Working on new GUI using nanogui 2016-02-28 21:39:39 +01:00
Daniel Chappuis
d0481e0901 Fix compilation errors/warnings on Linux 2016-02-22 23:26:50 +01:00
Daniel Chappuis
4b215b1d97 Remove files 2016-02-22 19:20:00 +01:00
Daniel Chappuis
376f0dff9c Switch to nanogui for the GUI of the testbed application 2016-02-22 18:44:29 +01:00
Daniel Chappuis
7089e07bd3 Modify Readme file and setup project for coverity scan 2016-02-15 21:46:10 +01:00
Daniel Chappuis
d6580f94aa Fix conflicts when merging triangularmeshes into develop 2016-02-15 20:14:30 +01:00
Daniel Chappuis
1fbdb90040 Add (empty) unit tests for DynamicAABBTree 2016-02-14 20:55:40 +01:00
Daniel Chappuis
32bee688be Working on demo scenes in testbed application 2016-02-14 19:36:56 +01:00
Daniel Chappuis
eeb1052833 Fix issue in HeightField and user Perlin noise to generate terrain 2016-02-11 23:09:01 +01:00
Daniel Chappuis
7dae30718b Working on the testbed application (raycast and heightfield scenes) 2016-02-08 22:27:11 +01:00
Daniel Chappuis
4931e1450a Fix issues in HeightFieldShape 2016-02-08 22:24:57 +01:00
Daniel Chappuis
be4cbbffd9 Fix issue in HeightFieldShape 2016-02-01 18:49:45 +01:00
Daniel Chappuis
6489be1953 Add heightfield scene in Testbed application 2016-01-28 23:06:17 +01:00
Daniel Chappuis
ece6db9636 Working on HeightFieldShape 2016-01-28 23:04:01 +01:00
Daniel Chappuis
04e628b61a Add unit test for maths functions and fix unit test of AABB 2016-01-28 17:39:27 +01:00
Daniel Chappuis
03a31e44f3 Working on HeightFieldShape 2016-01-21 22:27:52 +01:00
Daniel Chappuis
538070ac4b Fix compilation errors on Linux 2016-01-20 21:38:28 +01:00
Daniel Chappuis
b9112be1dc Modification in ConvexShape and continue working on HeightFieldShape 2016-01-19 22:37:03 +01:00
Daniel Chappuis
ec3a9cef87 Modificaitons in ConcaveMeshShape 2016-01-14 21:43:19 +01:00
Daniel Chappuis
b7769e5211 Add HeightFieldShape class 2016-01-14 21:34:30 +01:00
Daniel Chappuis
739e0fec73 Modifications in methods to get support point in many collision shapes 2016-01-14 21:24:21 +01:00
Daniel Chappuis
a5f39de375 Fix issues related to local scaling in ConvexMeshShape 2016-01-12 22:48:14 +01:00
Daniel Chappuis
a64d737f67 Set the working directory of the testbed application when building with CMake for Visual Studio 2016-01-09 17:45:55 +01:00
Daniel Chappuis
a12703b86d Make possible to create a ConvexMeshShape using a TriangleVertexArray 2016-01-07 23:04:39 +01:00
Daniel Chappuis
8be408ccec Modifications for smooth concave mesh contacts 2016-01-05 18:39:22 +01:00
Daniel Chappuis
4362033018 Add object margin to TriangleShape 2015-12-16 18:39:13 +01:00
Daniel Chappuis
926fd1d352 Add unit test for the AABB class 2015-12-08 18:27:03 +01:00
Daniel Chappuis
0b6d9af18e Add testRayIntersect() method to AABB and use in raycasting broadphase 2015-12-07 23:03:04 +01:00
Daniel Chappuis
df88e59017 Transform ray from world-space to local-space earlier during raycasting 2015-12-07 17:32:18 +01:00
Daniel Chappuis
9c7f70b9b7 Add double sided raycast test for TriangleShape, add unit tests 2015-12-05 17:51:07 +01:00
Daniel Chappuis
6ebad66acf Working on triangles mesh raycasting 2015-12-02 22:25:52 +01:00
Daniel Chappuis
3ebb00fd68 Modifications in testbed for setScaling() method on objects 2015-11-24 07:03:02 +01:00
Daniel Chappuis
22b214fb91 Add setScaling() method to objects in testbed/common 2015-11-20 07:20:56 +01:00
Daniel Chappuis
3476f3e9c4 Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method 2015-11-19 07:20:43 +01:00
Daniel Chappuis
4eceb7e7c6 Small modifications 2015-11-16 19:08:36 +01:00
Daniel Chappuis
5b3509c920 Add concave mesh 2015-11-16 07:34:04 +01:00
Daniel Chappuis
5c8320583d Change the testCollision() methods to return void instead of bool 2015-11-16 07:25:46 +01:00