Commit Graph

32 Commits

Author SHA1 Message Date
Daniel Chappuis
9d776e32dc Make possible to change the size of the collision shapes after their creation 2020-02-06 07:21:13 +01:00
Daniel Chappuis
b0fde22678 Rename ProxyShape to Collider 2020-01-20 21:22:46 +01:00
Daniel Chappuis
815182aae9 Merge ecs into develop and fix conflicts 2019-11-27 22:14:29 +01:00
Daniel Chappuis
44e07e0bd9 Working on making middle-phase collision detection faster 2019-11-09 23:55:54 +01:00
Daniel Chappuis
db995ea52c Do not use callbacks for middle-phase collision detection 2019-08-04 23:24:48 +02:00
Daniel Chappuis
f9fa2a227c Changes for release of version 0.7.1 2019-07-01 08:42:27 +02:00
Daniel Chappuis
681ebeba6b Update copyright date in license 2018-04-30 22:15:53 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
100cdbc64a Working on logger 2018-03-28 22:55:02 +02:00
Daniel Chappuis
71bfa6afce Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape 2018-03-26 22:00:52 +02:00
Daniel Chappuis
1bc50de2c9 Working on logger 2018-03-19 23:02:13 +01:00
Daniel Chappuis
393bb0ed88 Refactor profiler and start working on logger 2018-03-14 07:33:28 +01:00
Daniel Chappuis
261ffef616 Refactor memory allocation 2018-01-01 18:35:57 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
f403a6e804 Add temporal coherence for convex vs triangle collision detection 2017-11-22 22:43:27 +01:00
Daniel Chappuis
e9709c3db5 Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one 2017-11-10 19:57:50 +01:00
Daniel Chappuis
946e62dd4b Remove unnecessary collision margin for some shapes 2017-09-03 19:06:02 +02:00
Daniel Chappuis
9b89f66667 Fix issues and refactor collision shape type and collision shape name 2017-08-31 23:11:00 +02:00
Daniel Chappuis
624e01b595 Working on ConcaveMeshShape and HeightFieldShape collision detection 2017-08-21 07:35:08 +02:00
Daniel Chappuis
2932403ff4 Use default keyword for default constructors/destructors 2016-07-19 06:52:18 +02:00
Daniel Chappuis
f5ade0f52d Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors 2016-07-08 07:25:37 +02:00
Daniel Chappuis
4ae8d446be Fix compilation errors on Visual Studio and warnings 2016-04-12 18:44:55 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
315c701f34 Move method in cpp file 2016-03-30 07:09:35 +02:00
Daniel Chappuis
32bee688be Working on demo scenes in testbed application 2016-02-14 19:36:56 +01:00
Daniel Chappuis
eeb1052833 Fix issue in HeightField and user Perlin noise to generate terrain 2016-02-11 23:09:01 +01:00
Daniel Chappuis
4931e1450a Fix issues in HeightFieldShape 2016-02-08 22:24:57 +01:00
Daniel Chappuis
be4cbbffd9 Fix issue in HeightFieldShape 2016-02-01 18:49:45 +01:00
Daniel Chappuis
ece6db9636 Working on HeightFieldShape 2016-01-28 23:04:01 +01:00
Daniel Chappuis
03a31e44f3 Working on HeightFieldShape 2016-01-21 22:27:52 +01:00
Daniel Chappuis
b9112be1dc Modification in ConvexShape and continue working on HeightFieldShape 2016-01-19 22:37:03 +01:00
Daniel Chappuis
b7769e5211 Add HeightFieldShape class 2016-01-14 21:34:30 +01:00