Commit Graph

76 Commits

Author SHA1 Message Date
Daniel Chappuis
b0fde22678 Rename ProxyShape to Collider 2020-01-20 21:22:46 +01:00
Daniel Chappuis
eb270af309 Fix issue and make sure we use the correct memory allocators 2020-01-15 20:18:11 +01:00
Daniel Chappuis
45b02abaec Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application 2019-12-12 18:50:18 +01:00
Daniel Chappuis
815182aae9 Merge ecs into develop and fix conflicts 2019-11-27 22:14:29 +01:00
Daniel Chappuis
6b3a65b914 Working on middle-phase collision detection 2019-11-17 20:52:18 +01:00
Daniel Chappuis
59cdc6b8f8 Take care of TODOs 2019-10-10 07:53:25 +02:00
Daniel Chappuis
f29810334e Working on JointComponents 2019-09-24 17:45:43 +02:00
Daniel Chappuis
0c0ff46d34 Add SliderJointComponents class 2019-09-13 07:15:48 +02:00
Daniel Chappuis
06132e3d41 Add HingeJointComponents class 2019-09-11 21:13:45 +02:00
Daniel Chappuis
67d8411623 Add FixedJointComponents class 2019-09-04 12:44:42 +02:00
Daniel Chappuis
8187c19fa3 Add BallAndSocketJointComponents class 2019-09-02 14:15:03 +02:00
Daniel Chappuis
2144b8e571 Add JointComponents class 2019-08-15 18:12:46 +02:00
Daniel Chappuis
3d09a28dd1 Remove DynamicsComponents 2019-07-21 22:36:30 +02:00
Daniel Chappuis
6f9adc3a32 Move attributes from RigidBodyComponents to DynamicsComponents 2019-07-19 21:57:17 +02:00
Daniel Chappuis
ca80d95d84 Add RigidBodyComponents class 2019-07-16 07:15:13 +02:00
Daniel Chappuis
b93ba5c476 Rename BodyComponents class to CollisionBodyComponents 2019-07-15 17:44:45 +02:00
Daniel Chappuis
16f564edea Move Body attributes to BodyComponents 2019-07-08 17:41:10 +02:00
Daniel Chappuis
236a855c8d Remove Body::mId attribute 2019-07-04 20:24:09 +02:00
Daniel Chappuis
f9fa2a227c Changes for release of version 0.7.1 2019-07-01 08:42:27 +02:00
Daniel Chappuis
3f5916a280 Working on testOverlap() and testCollisionMethods 2019-06-03 07:12:50 +02:00
Daniel Chappuis
ac0e620f02 Remove old code 2019-05-12 14:26:55 +02:00
Daniel Chappuis
d8e9f15339 Simplify broad-phase 2019-03-31 00:48:46 +01:00
Daniel Chappuis
d0fbab77ce Simplify broad-phase 2019-03-26 22:57:38 +01:00
Daniel Chappuis
fe81c3fd6e Add DynamicsComponents class 2019-03-21 07:29:59 +01:00
Daniel Chappuis
1d6155aa6c Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system 2019-03-17 22:50:10 +01:00
Daniel Chappuis
ae076ad815 Handle disabled components 2019-03-16 08:40:50 +01:00
Daniel Chappuis
d02b25d32a The proxy-shapes are now entities 2019-03-15 17:27:11 +01:00
Daniel Chappuis
449beaf7a6 Replacing ProxyShape data by corresponding component data 2019-01-11 17:34:30 +01:00
Daniel Chappuis
d8d490bff9 Fix issues with components and remove components when entities are destroyed 2019-01-09 12:19:58 +01:00
Daniel Chappuis
4e438d3ccc Add ProxyShapesComponents 2019-01-08 18:39:36 +01:00
Daniel Chappuis
3d892a6689 Handle sleeping bodies in TransformComponents 2018-12-28 22:15:34 +01:00
Daniel Chappuis
8b6249829a Add Transform component 2018-12-26 23:33:36 +01:00
Daniel Chappuis
fa9b1817fe Start working on ECS 2018-12-23 23:18:05 +01:00
Daniel Chappuis
14491c7eb3 Make comment more clear 2018-07-01 17:24:24 +02:00
Daniel Chappuis
15d9c29dd8 Fix linker error because of inline keyword 2018-05-31 20:06:33 +02:00
Daniel Chappuis
d15a41f0cc Fix issue with the list of contact manifolds of a CollisionBody that was not cleared 2018-05-30 11:08:34 +02:00
Daniel Chappuis
681ebeba6b Update copyright date in license 2018-04-30 22:15:53 +02:00
Daniel Chappuis
d5322ad745 Add comments in the code 2018-04-21 19:47:35 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
cd897f1151 Fix compilation errors when logs or profiling is disabled 2018-03-29 07:16:50 +02:00
Daniel Chappuis
1bc50de2c9 Working on logger 2018-03-19 23:02:13 +01:00
Daniel Chappuis
2e28b5ad8f Refactor profiler and add logger 2018-03-15 23:11:26 +01:00
Daniel Chappuis
393bb0ed88 Refactor profiler and start working on logger 2018-03-14 07:33:28 +01:00
Daniel Chappuis
cd2bc9665e Add WorldSettings class for world configuration settings 2018-03-04 19:10:32 +01:00
Daniel Chappuis
b3e771838d Replace std::set by Set and fix issues with List and Map 2018-02-03 20:48:08 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
261ffef616 Refactor memory allocation 2018-01-01 18:35:57 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
e9709c3db5 Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one 2017-11-10 19:57:50 +01:00
Daniel Chappuis
6a69ef76c5 Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive 2017-11-01 23:07:56 +01:00