Commit Graph

33 Commits

Author SHA1 Message Date
Daniel Chappuis
cd2bc9665e Add WorldSettings class for world configuration settings 2018-03-04 19:10:32 +01:00
Daniel Chappuis
b3e771838d Replace std::set by Set and fix issues with List and Map 2018-02-03 20:48:08 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
261ffef616 Refactor memory allocation 2018-01-01 18:35:57 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
e9709c3db5 Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one 2017-11-10 19:57:50 +01:00
Daniel Chappuis
6a69ef76c5 Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive 2017-11-01 23:07:56 +01:00
Daniel Chappuis
4a97c2ca97 Refactor collision detection 2017-01-08 19:56:59 +01:00
Daniel Chappuis
e014f00afc Refactor memory allocator and refactor contact solver 2016-09-21 22:03:45 +02:00
Daniel Chappuis
2640fbd48a Start replacing NULL constant by nullptr 2016-05-15 19:25:58 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
cd808fcf62 Modify the way the collision shapes are created (we don't make an internal copy anymore) 2015-09-04 19:56:27 +02:00
Daniel Chappuis
345afc1a1d Destroy bodies and joints in the destructor of CollisionWorld and DynamicsWorld 2015-08-13 07:19:15 +02:00
Daniel Chappuis
6679bb27bc Changes for the next release 2015-02-15 21:56:45 +01:00
Daniel Chappuis
3a8e69654f Add Doxygen documentation 2015-02-12 22:31:26 +01:00
Daniel Chappuis
0b3abacb3c Fix possible memory leaks 2015-02-07 14:15:05 +01:00
Daniel Chappuis
aae4da54d0 Add methods to test collision and AABB overlap in physics world 2014-12-28 00:54:34 +01:00
Daniel Chappuis
3da146eb84 Implement world ray casting query 2014-11-04 22:38:40 +01:00
Daniel Chappuis
e9257ec56f Change raycasting so that a ray is given by two points instead of a point and a direction 2014-10-21 22:26:40 +02:00
Daniel Chappuis
ab8656fc0b Remove all the special proxy shapes to keep only the ProxyShape class 2014-08-04 22:46:58 +02:00
Daniel Chappuis
aa76c85e60 continue to replace SAP broad-phase by a dynamic AABB tree 2014-05-15 06:39:39 +02:00
Daniel Chappuis
643ca41922 continue to work on replacing SAP broad-phase by dynamic AABB tree 2014-04-11 23:50:00 +02:00
Daniel Chappuis
07df001e8b Add the EventListener class 2013-09-10 21:33:52 +02:00
Daniel Chappuis
c3f4355c25 Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const 2013-07-15 19:09:07 +02:00
Daniel Chappuis
fdda0b26a9 Modify the contact solver so that its main loop is outside the solver 2013-04-25 22:34:20 +02:00
Daniel Chappuis
2b2143d41e Continue the implementation of the constraint solver 2013-04-24 19:24:28 +02:00
Daniel Chappuis
f692f7ef12 Allocate memory for the collision shapes inside the physics engine 2013-04-22 21:25:40 +02:00
Daniel Chappuis
e03888ea25 Finish the implementation of the memory allocator 2013-04-01 23:43:50 +02:00
Daniel Chappuis
5a373cf27b Clean the code and modify the date in the license text 2013-03-02 16:26:18 +01:00
Daniel Chappuis
31e6ed2d8a Replace the 0 constant by NULL when using pointers 2013-02-28 19:50:52 +01:00
Daniel Chappuis
a362171532 Clean the code of the sequential impulse contact solver 2013-02-26 22:43:45 +01:00
Daniel Chappuis
4ca42f9392 Clean the code :
- Use the mVariable syntax for member variables
- Every lines contain at most 100 characters
- Add private copy-constructor and assignment operators when needed
2012-10-09 22:21:02 +02:00
Daniel Chappuis
fc37d40bbb Remove the PhysicsEngine and PhysicsWorld classes and add the CollisionWorld and DynamicsWorld classes 2012-10-03 21:00:17 +02:00