OzzyOuzo
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c48bbfe07c
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Fixed glMultMatrixf(...)
Added _glResetSharedPalettes
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2022-05-03 16:12:27 +03:00 |
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Luke Benstead
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40678836e0
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Refactor viewport handling
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2021-04-25 13:05:56 +01:00 |
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Luke Benstead
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1172086378
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Add debug logging and assertions to make sure we use sq_cpy aligned
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2021-04-15 21:31:48 +01:00 |
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Luke Benstead
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fe616028bb
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X86
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2021-04-09 15:24:47 +00:00 |
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Andress Barajas
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a37ae364f0
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Flip Y
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2020-10-06 22:44:09 -07:00 |
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Andress Barajas
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ee8df14426
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Fix origin bot-left of glViewport
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2020-10-06 20:07:11 -07:00 |
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Andress Barajas
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e7d2042916
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Fixed glRotate
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2020-10-02 19:31:22 -07:00 |
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Luke Benstead
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a1eda16a26
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Update SH4_math.h and stop storing the near plane
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2020-03-21 21:21:46 +00:00 |
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Hayden Kowalchuk
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c842b6de48
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chore: matrix.c unused notation, memcpy changes
- moved to memcpy4
- removed unused arrays
- moved to proper glDepthRangef signature
- rewrote gluLookAt for current and future gcc
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2020-03-05 14:53:48 -05:00 |
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Hayden Kowalchuk
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805c68e973
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remove single minus sign
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2019-10-04 10:29:54 -04:00 |
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Luke Benstead
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e39632bcc4
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Refactor matrix management and clipping
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2019-09-14 20:51:47 +01:00 |
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Luke Benstead
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3af18cb514
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Refactor the perspective divide to work with glDepthRange
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2019-09-08 17:27:56 +01:00 |
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Luke Benstead
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22690600d0
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Don't include kos headers from gl.h
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2019-09-06 09:35:33 +01:00 |
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Luke Benstead
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91c3b66d73
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Add GL_MODELVIEW_MATRIX as an option to glGetFloatv
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2019-03-10 12:30:39 +00:00 |
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Luke Benstead
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926214bd82
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Prefix some non-static private functions with '_gl'
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2019-03-03 19:02:25 +00:00 |
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Luke Benstead
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02937ccd2c
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Add stub with just GL_PROJECTION_MATRIX supported
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2019-02-28 08:46:13 +00:00 |
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Luke Benstead
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81b52e7a18
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Finish initial pass at a zclipping implementation
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2018-07-14 21:54:43 +01:00 |
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Luke Benstead
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9167869633
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Add gluOrtho2D, ortho2d example and fix glOrtho
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2018-05-29 19:39:27 +01:00 |
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Luke Benstead
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c363a37e30
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Fix the containers to compile on C89 and C99
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2018-05-26 19:17:42 +01:00 |
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Luke Benstead
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396ea82856
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
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Luke Benstead
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23e564269b
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Fix lighting bugs
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2018-05-19 09:17:24 +01:00 |
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Luke Benstead
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2d9c439490
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Implement normal matrix calculation
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2018-05-16 21:30:11 +01:00 |
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Luke Benstead
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f9cdefcd81
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Replace the entire matrix stack handling to work towards fixing lighting
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2018-05-16 21:00:41 +01:00 |
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