Luke Benstead
|
c84f211ad0
|
More work towards paletted textures
|
2018-09-22 20:45:17 +01:00 |
|
Luke Benstead
|
baf7cf5bdd
|
Stub out glColorTableEXT
|
2018-09-20 15:01:13 +01:00 |
|
Luke Benstead
|
7100ebe5a9
|
Prefix some non-static private methods
|
2018-09-15 11:45:38 +01:00 |
|
Luke Benstead
|
17c9699966
|
More clipping fixes
|
2018-09-08 20:53:28 +01:00 |
|
Luke Benstead
|
b29303fb6c
|
Implement glColorMaterial
|
2018-08-22 09:24:49 +01:00 |
|
Luke Benstead
|
21f8f9d855
|
Properly restore state after glEnd
|
2018-08-21 16:15:43 +01:00 |
|
Luke Benstead
|
9b0322ce8a
|
Properly restore enabled client state when using immediate mode
|
2018-08-21 16:08:06 +01:00 |
|
Luke Benstead
|
edae8a9166
|
Properly pop active client texture in immediate mode
|
2018-08-21 15:50:59 +01:00 |
|
Luke Benstead
|
bccd1aa788
|
Start refactoring the submission process
|
2018-08-20 21:19:12 +01:00 |
|
Luke Benstead
|
26bd8df37c
|
Fix some bugs with mipmaps + compressed textures
|
2018-08-20 08:34:54 +01:00 |
|
Luke Benstead
|
021237f258
|
Fix a number of issues with texture loading
|
2018-08-14 09:49:31 +01:00 |
|
Luke Benstead
|
e7cd91a91f
|
Try to match GL filtering with PVR filtering
|
2018-08-09 09:32:29 +01:00 |
|
Luke Benstead
|
5c190c1095
|
Implement glGenerateMipmapEXT
|
2018-08-09 08:56:43 +01:00 |
|
Luke Benstead
|
c6ba127bc9
|
Always allocate room for mipmaps
|
2018-08-08 16:50:09 +01:00 |
|
Luke Benstead
|
4c99dd740a
|
Add support for mipmapped compressed textures
|
2018-08-08 09:50:57 +01:00 |
|
Luke Benstead
|
0b91c20bbd
|
Add support for getting the max texture size
|
2018-08-07 08:45:24 +01:00 |
|
Luke Benstead
|
6942e597f4
|
Untested multitexture implementation
|
2018-08-04 21:00:26 +01:00 |
|
Luke Benstead
|
db0d39d487
|
Cleanup lighting code a bit
|
2018-08-04 19:34:07 +01:00 |
|
Luke Benstead
|
bebca59796
|
Allow toggling z clipping
|
2018-08-01 11:32:07 +01:00 |
|
Luke Benstead
|
81b52e7a18
|
Finish initial pass at a zclipping implementation
|
2018-07-14 21:54:43 +01:00 |
|
Luke Benstead
|
4a154d9c4e
|
Add a near-z line clipping function in preparation for implementing near-z clipping
|
2018-05-31 09:38:34 +01:00 |
|
Luke Benstead
|
51d02ae489
|
Stub out some of the ARB_framebuffer_object extension
|
2018-05-20 21:29:04 +01:00 |
|
Luke Benstead
|
f3339e1868
|
Implement gen/delete/bind framebuffers
|
2018-05-20 16:44:16 +01:00 |
|
Luke Benstead
|
396ea82856
|
Drop all of the old libGL files
|
2018-05-20 16:16:53 +01:00 |
|
Luke Benstead
|
23e564269b
|
Fix lighting bugs
|
2018-05-19 09:17:24 +01:00 |
|
Luke Benstead
|
f9cdefcd81
|
Replace the entire matrix stack handling to work towards fixing lighting
|
2018-05-16 21:00:41 +01:00 |
|
Luke Benstead
|
97f4e020ad
|
Rename experimental and update the Makefile
|
2018-05-12 21:06:22 +01:00 |
|