GLdc/GL
2019-03-13 12:05:06 +00:00
..
clip.c Make the binary symbols more compatible 2019-03-08 21:36:53 +00:00
clip.h
config.h Increase the max texture count 2019-03-08 21:38:39 +00:00
draw.c Refactor array submission to be (hopefully) faster 2019-03-13 11:24:35 +00:00
error.c
flush.c Bump the default vbuf capacity 2019-03-13 08:53:35 +00:00
fog.c
framebuffer.c Reserve 0 in the framebuffer thing (WIP) 2019-03-11 19:24:08 +00:00
glu.c
immediate.c Add some missing function stubs 2019-03-10 12:19:45 +00:00
lighting.c Prefix some non-static private functions with '_gl' 2019-03-03 19:02:25 +00:00
matrix.c Add GL_MODELVIEW_MATRIX as an option to glGetFloatv 2019-03-10 12:30:39 +00:00
private.h Allow specifying palette, autosort, memory options via glKosInitEx 2019-03-11 19:07:59 +00:00
profiler.c
profiler.h
state.c Update version string 2019-03-11 19:54:55 +00:00
texture.c Make sure we correctly initalize the used banks 2019-03-13 12:05:06 +00:00