GLdc/samples
Luke Benstead 9e1b1bc40a Merge branch 'clipping-rewrite-for-the-last-time-ffs' into 'master'
Restructure clipping to be much MUCH faster in the visible case

See merge request simulant/GLdc!105
2023-04-26 20:00:17 +00:00
..
blend_test merge of blend_test and lerabot_blend_test, addition of 1 case, and... 2022-01-31 10:04:50 +00:00
cubes Change float colors to GLubyte in cubes sample 2023-04-17 19:33:59 +02:00
depth_funcs
depth_funcs_alpha_testing samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
depth_funcs_ortho
lerabot01 samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
lights samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
mipmap Add gluBuild2DMipmaps() 2022-02-01 07:25:54 +00:00
multitexture_arrays samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
nehe02
nehe02de
nehe02va
nehe03
nehe04
nehe05
nehe06 samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
nehe06_4444twid samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
nehe06_vq samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
nehe08 refactor nehe08 slightly 2022-02-01 08:48:31 +00:00
nehe10 Better clipping 2023-04-22 20:47:45 +01:00
nehe20 samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
ortho2d
paletted samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
paletted_pcx Fix compilation issues on PC vs DC 2022-05-21 20:16:12 +01:00
polygon_offset
polymark Fixed poly/tri/quadmarks to build with GCC12 2023-03-04 17:35:17 -06:00
quadmark Fixed poly/tri/quadmarks to build with GCC12 2023-03-04 17:35:17 -06:00
scissor
terrain
trimark Fixed poly/tri/quadmarks to build with GCC12 2023-03-04 17:35:17 -06:00
zclip samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
zclip_triangle WIP: Restructure clipping to be much MUCH faster in the visible case 2023-04-19 20:57:44 +01:00
zclip_trianglestrip Fix a number of issues! 2022-06-10 20:27:21 +01:00
loadbmp.c Much faster clipping 2023-04-26 20:50:43 +01:00
loadbmp.h regroup the BMP file loading into 1 file, and correct some types that give... 2022-01-31 10:30:26 +00:00
profiler.c
profiler.h