.. |
blend_test
|
merge of blend_test and lerabot_blend_test, addition of 1 case, and...
|
2022-01-31 10:04:50 +00:00 |
depth_funcs
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
depth_funcs_alpha_testing
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
depth_funcs_ortho
|
AS-IS, depth_funcs_ortho only displays 1 red quad. With the fix, the 2 other quads (blue, green) become visible again
|
2022-01-25 20:47:40 +00:00 |
lerabot01
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
lights
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
mipmap
|
Add gluBuild2DMipmaps()
|
2022-02-01 07:25:54 +00:00 |
multitexture_arrays
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
nehe02
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe02de
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe02va
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe03
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe04
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe05
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
nehe06
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
nehe06_4444twid
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
nehe06_vq
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
nehe08
|
refactor nehe08 slightly
|
2022-02-01 08:48:31 +00:00 |
nehe20
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
ortho2d
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
paletted
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
paletted_pcx
|
Fix compilation issues on PC vs DC
|
2022-05-21 20:16:12 +01:00 |
polygon_offset
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
polymark
|
Remove old Makefiles
|
2021-05-08 13:15:18 +01:00 |
quadmark
|
Remove old Makefiles
|
2021-05-08 13:15:18 +01:00 |
scissor
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
terrain
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
trimark
|
Solve some warnings from the compilation
|
2022-01-20 22:42:08 +00:00 |
zclip
|
samples: correct image paths & include <math.h>
|
2022-01-31 16:59:05 +00:00 |
zclip_triangle
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
zclip_trianglestrip
|
Avoid the need to hard-reset the Dreamcast to exit the samples - use the start button in all samples
|
2021-10-01 19:57:32 +00:00 |
loadbmp.c
|
regroup the BMP file loading into 1 file, and correct some types that give...
|
2022-01-31 10:30:26 +00:00 |
loadbmp.h
|
regroup the BMP file loading into 1 file, and correct some types that give...
|
2022-01-31 10:30:26 +00:00 |
profiler.c
|
Fix ci
|
2021-10-01 20:20:29 +00:00 |
profiler.h
|
Optimisations
|
2021-04-20 16:08:58 +01:00 |