Daniel Chappuis
|
3ec8dddd91
|
Add box shapes in collision detection scene of testbed application
|
2017-05-29 22:31:33 +02:00 |
|
Daniel Chappuis
|
9d55255c56
|
Add contact point normals and constant color shader in testbed application
|
2017-05-17 23:40:17 +02:00 |
|
Daniel Chappuis
|
678c88d3bd
|
Add box in collision detection scene for the testbed application
|
2017-05-16 07:11:18 +02:00 |
|
Daniel Chappuis
|
050e8b36dc
|
Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
|
2017-03-22 19:07:31 +01:00 |
|
Daniel Chappuis
|
0ecd554f50
|
Update collision detection scene in testbed application
|
2017-02-27 19:06:28 +01:00 |
|
Daniel Chappuis
|
7a656aedc9
|
Working on HalfEdgeStructure
|
2017-02-13 22:38:47 +01:00 |
|
Daniel Chappuis
|
30e0132e15
|
Add capsule/capsule and capsule/sphere collision algorithm
|
2017-02-02 23:10:01 +01:00 |
|
Daniel Chappuis
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e9f2f94f64
|
Continue working on SAT, remove Cone and Cylinder shapes
|
2017-02-02 22:58:40 +01:00 |
|
Daniel Chappuis
|
adeac94506
|
Working on collision detection scene
|
2017-01-28 15:23:05 +01:00 |
|
Daniel Chappuis
|
0b0975769b
|
Refactor testbed application
|
2017-01-28 11:38:48 +01:00 |
|
Daniel Chappuis
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a9da0d6d3c
|
Refactor testbed application
|
2017-01-28 00:59:04 +01:00 |
|
Daniel Chappuis
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d1cb0d9275
|
Refactor testbed application, Add collision detection scene
|
2017-01-28 00:22:22 +01:00 |
|
Daniel Chappuis
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8d2b898168
|
Fix merge conflicts
|
2016-08-21 11:47:22 +02:00 |
|
Daniel Chappuis
|
4e70174da7
|
Use default nb solver iterations in demo scenes
|
2016-07-20 07:18:17 +02:00 |
|
Daniel Chappuis
|
16478722de
|
Use override keyword to mark virtual overriden methods
|
2016-07-11 08:33:24 +02:00 |
|
Daniel Chappuis
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f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
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942b63b48d
|
Replace NULL pointer by nullptr
|
2016-05-19 22:47:19 +02:00 |
|
Daniel Chappuis
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2640fbd48a
|
Start replacing NULL constant by nullptr
|
2016-05-15 19:25:58 +02:00 |
|
Daniel Chappuis
|
5c6ed9cdb4
|
Change testbed application resolution
|
2016-04-14 22:11:48 +02:00 |
|
Daniel Chappuis
|
4ae8d446be
|
Fix compilation errors on Visual Studio and warnings
|
2016-04-12 18:44:55 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
5b7a096e27
|
Remove .mtl file and add doxygen documentation in TriangleVertexArray
|
2016-04-07 08:48:25 +02:00 |
|
Daniel Chappuis
|
357e0792ea
|
Modifications in concave shape scene in testbed application
|
2016-04-07 08:39:17 +02:00 |
|
Daniel Chappuis
|
50a9feded6
|
Increase mouse scrolling sensitivity in testbed application
|
2016-04-01 18:46:13 +02:00 |
|
Daniel Chappuis
|
21bb8bc625
|
Fix warnings in testbed application
|
2016-03-30 23:01:11 +02:00 |
|
Daniel Chappuis
|
af1350e2e1
|
Fix issue in HeightField in testbed application
|
2016-03-24 18:19:01 +01:00 |
|
Daniel Chappuis
|
744484e064
|
Use float height data for HeightField in HeightField scenes in testbed
|
2016-03-22 07:29:20 +01:00 |
|
Daniel Chappuis
|
4d982ebd31
|
Fix sleeping colors in testbed application
|
2016-03-21 23:02:05 +01:00 |
|
Daniel Chappuis
|
e530a1a7cc
|
Add rolling resistance to shapes in collision shapes scene in testbed application
|
2016-03-21 21:55:02 +01:00 |
|
Daniel Chappuis
|
fc1f844135
|
Merge branch nanogui into develop
|
2016-03-21 20:57:42 +01:00 |
|
Daniel Chappuis
|
e4eea29a98
|
Fix issue in testbed application on Windows
|
2016-03-21 18:35:44 +01:00 |
|
Daniel Chappuis
|
b15d46a95f
|
Working on GUI for testbed application
|
2016-03-03 21:46:45 +01:00 |
|
Daniel Chappuis
|
7d0b5df216
|
Fix issues in CMakeLists files for Windows
|
2016-03-03 17:25:53 +01:00 |
|
Daniel Chappuis
|
97436877fb
|
Fix issue with fixed framerate in nanogui
|
2016-03-01 23:19:45 +01:00 |
|
Daniel Chappuis
|
41d0c60d49
|
Fix compilation errors on Visual Studio
|
2016-03-01 18:40:22 +01:00 |
|
Daniel Chappuis
|
abe178fa1d
|
Working on new gui for testbed application
|
2016-03-01 07:41:15 +01:00 |
|
Daniel Chappuis
|
e29794d24f
|
Working on new GUI using nanogui
|
2016-02-28 21:39:39 +01:00 |
|
Daniel Chappuis
|
4b215b1d97
|
Remove files
|
2016-02-22 19:20:00 +01:00 |
|
Daniel Chappuis
|
376f0dff9c
|
Switch to nanogui for the GUI of the testbed application
|
2016-02-22 18:44:29 +01:00 |
|
Daniel Chappuis
|
d6580f94aa
|
Fix conflicts when merging triangularmeshes into develop
|
2016-02-15 20:14:30 +01:00 |
|
Daniel Chappuis
|
32bee688be
|
Working on demo scenes in testbed application
|
2016-02-14 19:36:56 +01:00 |
|
Daniel Chappuis
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eeb1052833
|
Fix issue in HeightField and user Perlin noise to generate terrain
|
2016-02-11 23:09:01 +01:00 |
|
Daniel Chappuis
|
7dae30718b
|
Working on the testbed application (raycast and heightfield scenes)
|
2016-02-08 22:27:11 +01:00 |
|
Daniel Chappuis
|
6489be1953
|
Add heightfield scene in Testbed application
|
2016-01-28 23:06:17 +01:00 |
|
Daniel Chappuis
|
538070ac4b
|
Fix compilation errors on Linux
|
2016-01-20 21:38:28 +01:00 |
|
Daniel Chappuis
|
a64d737f67
|
Set the working directory of the testbed application when building with CMake for Visual Studio
|
2016-01-09 17:45:55 +01:00 |
|
Daniel Chappuis
|
a12703b86d
|
Make possible to create a ConvexMeshShape using a TriangleVertexArray
|
2016-01-07 23:04:39 +01:00 |
|
Daniel Chappuis
|
6ebad66acf
|
Working on triangles mesh raycasting
|
2015-12-02 22:25:52 +01:00 |
|
Daniel Chappuis
|
3ebb00fd68
|
Modifications in testbed for setScaling() method on objects
|
2015-11-24 07:03:02 +01:00 |
|
Daniel Chappuis
|
22b214fb91
|
Add setScaling() method to objects in testbed/common
|
2015-11-20 07:20:56 +01:00 |
|
Daniel Chappuis
|
5b3509c920
|
Add concave mesh
|
2015-11-16 07:34:04 +01:00 |
|
Daniel Chappuis
|
e135d4b592
|
Add Concave Mesh scene in testbed application
|
2015-10-26 18:15:56 +01:00 |
|
Daniel Chappuis
|
535bc0bcc1
|
Add glew into the include directories of the testbed application
|
2015-10-08 21:18:49 +02:00 |
|
Daniel Chappuis
|
a2514b8fa4
|
Fix issue with testbed application on non retina displays
|
2015-09-22 07:32:18 +02:00 |
|
Daniel Chappuis
|
5ff56759ee
|
Remove unused code in testbed application
|
2015-09-11 06:45:42 +02:00 |
|
Daniel Chappuis
|
a928c73827
|
Fix compilation errors on Visual Studio
|
2015-09-06 12:38:10 +02:00 |
|
Daniel Chappuis
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cd808fcf62
|
Modify the way the collision shapes are created (we don't make an internal copy anymore)
|
2015-09-04 19:56:27 +02:00 |
|
Daniel Chappuis
|
16617fef8e
|
Merge branch 'develop' of https://github.com/ColinGilbert/reactphysics3d into ColinGilbert-develop
|
2015-08-27 22:32:18 +02:00 |
|
Daniel Chappuis
|
0ddec3f842
|
Start working on triangular meshes collision detection
|
2015-08-27 22:31:05 +02:00 |
|
Colin
|
494f866357
|
Fix merge mess
|
2015-08-26 04:23:44 -06:00 |
|
Colin
|
87b88fc953
|
Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop
|
2015-08-26 04:01:18 -06:00 |
|
Daniel Chappuis
|
7ce44f9775
|
Fix warnings
|
2015-08-17 06:44:26 +02:00 |
|
Daniel Chappuis
|
1bde11f245
|
Fix compilation errors on Visual Studio
|
2015-08-13 19:47:29 +02:00 |
|
Daniel Chappuis
|
bd3fc98fba
|
Modifications in testbed application
|
2015-08-11 22:28:16 +02:00 |
|
Daniel Chappuis
|
06e68baa39
|
Fix rendering issue in RaycastScene
|
2015-08-11 21:40:07 +02:00 |
|
Daniel Chappuis
|
ce80426a2c
|
Shadow map issue
|
2015-08-11 18:32:45 +02:00 |
|
Daniel Chappuis
|
2a3fe8f8d1
|
Handle division by zero in a better way in Vector2, Vector3 getUnit() and normalize()
|
2015-08-11 06:58:55 +02:00 |
|
Daniel Chappuis
|
047f612c37
|
Refactoring and adding colors to the testbed application
|
2015-08-08 11:40:37 +02:00 |
|
Daniel Chappuis
|
5d7cb3cfd5
|
Working on the testbed application
|
2015-08-06 21:06:35 +02:00 |
|
Daniel Chappuis
|
c7bff41ba8
|
Fix issue in shadow mapping
|
2015-08-03 23:05:55 +02:00 |
|
Daniel Chappuis
|
a355a563f8
|
Working on shadow mapping
|
2015-07-31 21:54:02 +02:00 |
|
Daniel Chappuis
|
a35340a930
|
Modify scenes to use the SceneDome class
|
2015-07-29 18:15:20 +02:00 |
|
Daniel Chappuis
|
6884adf0c2
|
Fix issue with shadow mapping
|
2015-07-26 22:30:45 +00:00 |
|
Daniel Chappuis
|
b5f1557bd6
|
Continue working on shadow mapping for the testbed application
|
2015-07-25 23:28:27 +00:00 |
|
Daniel Chappuis
|
2ad9fb2c06
|
Continue working on the shadow mapping for the testbed application
|
2015-07-25 00:26:26 +00:00 |
|
Daniel Chappuis
|
cec1ac7937
|
Start working on shadow mapping
|
2015-07-21 23:18:32 +00:00 |
|
Daniel Chappuis
|
58992169e7
|
Working on the testbed application
|
2015-07-12 00:05:49 +02:00 |
|
Daniel Chappuis
|
be5d635e81
|
Change imgui library and other modifications in testbed application
|
2015-07-11 18:35:58 +02:00 |
|
Daniel Chappuis
|
82f6bf2dbb
|
Work on the GUI
|
2015-06-30 19:50:17 +02:00 |
|
Daniel Chappuis
|
39ddabb6f5
|
Make possible to witch between scenes and reset them
|
2015-06-25 22:28:11 +02:00 |
|
Daniel Chappuis
|
5ab2ee4df1
|
Continue to work on GUI for the testbed application
|
2015-06-01 23:40:44 +02:00 |
|
Daniel Chappuis
|
fadedbdb30
|
Modify rendering to use OpenGL 3.3
|
2015-05-24 17:23:55 +02:00 |
|
Daniel Chappuis
|
f7f7487304
|
Start using the imgui graphical user interface
|
2015-04-28 23:47:29 +02:00 |
|
Daniel Chappuis
|
28b7a0c059
|
fix issue with interpolation in testbed application
|
2015-04-22 20:54:17 +02:00 |
|
Daniel Chappuis
|
e35db3f150
|
Update the testbed application to perform the interpolation externally
|
2015-04-20 23:23:46 +02:00 |
|
Daniel Chappuis
|
e31c7abffc
|
Add the example scenes to the testbed application
|
2015-04-15 23:11:27 +02:00 |
|
Daniel Chappuis
|
b6d4d83443
|
Start working on the testbed application
|
2015-04-08 20:47:55 +02:00 |
|