Daniel Chappuis
1bc50de2c9
Working on logger
2018-03-19 23:02:13 +01:00
Daniel Chappuis
393bb0ed88
Refactor profiler and start working on logger
2018-03-14 07:33:28 +01:00
Daniel Chappuis
261ffef616
Refactor memory allocation
2018-01-01 18:35:57 +01:00
Daniel Chappuis
8f126a75d6
Use List in HalfEdgeStructure with some changes in memory allocation
2017-12-27 20:53:09 +01:00
Daniel Chappuis
f403a6e804
Add temporal coherence for convex vs triangle collision detection
2017-11-22 22:43:27 +01:00
Daniel Chappuis
e9709c3db5
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
2017-11-10 19:57:50 +01:00
Daniel Chappuis
013431487e
Rename setScaling() to setLocalScaling()
2017-11-08 21:24:09 +01:00
Daniel Chappuis
9b89f66667
Fix issues and refactor collision shape type and collision shape name
2017-08-31 23:11:00 +02:00
Daniel Chappuis
8b82c4ac81
Refactor the way to create the contact manifolds and contact points
2017-07-30 22:14:46 +02:00
Daniel Chappuis
57da79492f
Add sphere vs convex polyhedron test in SAT algorithm
2017-04-02 00:33:29 +02:00
Daniel Chappuis
050e8b36dc
Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
2017-03-22 19:07:31 +01:00
Daniel Chappuis
b21a6bb59b
Refactor contact manifold and contact point creation
2017-02-26 13:48:50 +02:00
Daniel Chappuis
7a656aedc9
Working on HalfEdgeStructure
2017-02-13 22:38:47 +01:00
Daniel Chappuis
e9f2f94f64
Continue working on SAT, remove Cone and Cylinder shapes
2017-02-02 22:58:40 +01:00
Daniel Chappuis
e014f00afc
Refactor memory allocator and refactor contact solver
2016-09-21 22:03:45 +02:00
Daniel Chappuis
8d2b898168
Fix merge conflicts
2016-08-21 11:47:22 +02:00
Daniel Chappuis
2932403ff4
Use default keyword for default constructors/destructors
2016-07-19 06:52:18 +02:00
Daniel Chappuis
f5ade0f52d
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
2016-07-08 07:25:37 +02:00
Daniel Chappuis
4bad013c91
Make GJK/EPA collision detection more robust
2016-07-05 21:34:44 +02:00
Daniel Chappuis
8a75c867a5
Change version number of the library
2016-04-11 20:15:20 +02:00
Daniel Chappuis
be4cbbffd9
Fix issue in HeightFieldShape
2016-02-01 18:49:45 +01:00
Daniel Chappuis
3476f3e9c4
Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method
2015-11-19 07:20:43 +01:00
Daniel Chappuis
ec5e41c19e
Add ContactManifoldSet to allow several ContactManifolds per overlapping pair
2015-10-08 21:28:37 +02:00
Daniel Chappuis
a37f00c41c
Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
2015-09-10 07:30:50 +02:00
Daniel Chappuis
cd808fcf62
Modify the way the collision shapes are created (we don't make an internal copy anymore)
2015-09-04 19:56:27 +02:00
Daniel Chappuis
ae122f07d6
Add ConcaveShape et ConvexShape classes
2015-08-31 17:33:34 +02:00
Daniel Chappuis
0ddec3f842
Start working on triangular meshes collision detection
2015-08-27 22:31:05 +02:00
Daniel Chappuis
c76e5247aa
Allow the user to use custom collision detection algorithm
2015-08-19 18:48:08 +02:00
Daniel Chappuis
6679bb27bc
Changes for the next release
2015-02-15 21:56:45 +01:00
Daniel Chappuis
3a8e69654f
Add Doxygen documentation
2015-02-12 22:31:26 +01:00
Daniel Chappuis
e9257ec56f
Change raycasting so that a ray is given by two points instead of a point and a direction
2014-10-21 22:26:40 +02:00
Daniel Chappuis
0dd55e716b
Implement raycasting with sphere shape
2014-09-04 22:32:29 +02:00
Daniel Chappuis
677c694109
Continue the implementation of convex shape raycasting
2014-09-02 22:54:19 +02:00
Daniel Chappuis
3c1b819fda
Implement the testPointInside() methods in the collision shapes
2014-08-09 10:28:37 +02:00
Daniel Chappuis
6c505377c5
Clean up the include statements
2014-08-07 21:38:31 +02:00
Daniel Chappuis
ab8656fc0b
Remove all the special proxy shapes to keep only the ProxyShape class
2014-08-04 22:46:58 +02:00
Daniel Chappuis
bd5668ed51
Work on the testPointInside() method
2014-08-01 12:36:32 +02:00
Daniel Chappuis
5dd9ee826e
Add classes and tests for raycasting
2014-07-21 23:08:18 +02:00
Daniel Chappuis
aa76c85e60
continue to replace SAP broad-phase by a dynamic AABB tree
2014-05-15 06:39:39 +02:00
Daniel Chappuis
643ca41922
continue to work on replacing SAP broad-phase by dynamic AABB tree
2014-04-11 23:50:00 +02:00
Daniel Chappuis
7ca5b88ce3
Fix compilation errors on Mac OS X and remove the compilation of freeglut from the CMake files
2013-09-12 22:45:43 +02:00
Daniel Chappuis
c3f4355c25
Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const
2013-07-15 19:09:07 +02:00
Daniel Chappuis
a3ca3598d5
Remove the margin gap for the BoxShape and make possible to choose the collision margin when creating a collision shape
2013-07-03 22:50:00 +02:00
Daniel Chappuis
f692f7ef12
Allocate memory for the collision shapes inside the physics engine
2013-04-22 21:25:40 +02:00
Daniel Chappuis
16c6487796
Change #ifndef names in headers to avoid name collision with others libraries
2013-04-18 22:54:36 +02:00
Daniel Chappuis
dac5a2729a
Do not compute the AABB of a sphere by rotating its extents
2013-03-14 22:47:59 +01:00
Daniel Chappuis
04a31c696c
Add Doxygen documentation into the code
2013-03-05 23:09:50 +01:00
Daniel Chappuis
b43f875cef
Improve GJK robustness for spheres by integrating the radius into the object margin
2013-03-03 16:24:46 +01:00
Daniel Chappuis
5a373cf27b
Clean the code and modify the date in the license text
2013-03-02 16:26:18 +01:00
Daniel Chappuis
4ca42f9392
Clean the code :
...
- Use the mVariable syntax for member variables
- Every lines contain at most 100 characters
- Add private copy-constructor and assignment operators when needed
2012-10-09 22:21:02 +02:00