Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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4177044f74
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Replace testPointInside() and raycast() methods for ConvexMeshShape (do not used GJK anymore) and some small refactoring
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2018-02-26 07:17:54 +01:00 |
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Daniel Chappuis
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ceb27760cb
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Working on containers
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2018-01-14 10:47:39 +01:00 |
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Daniel Chappuis
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8f126a75d6
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Use List in HalfEdgeStructure with some changes in memory allocation
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2017-12-27 20:53:09 +01:00 |
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Daniel Chappuis
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4f76553c59
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Many small optimizations
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2017-12-04 22:14:52 +01:00 |
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Daniel Chappuis
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317dea90bd
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Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method
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2017-11-28 17:26:13 +01:00 |
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Daniel Chappuis
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0ec21e36b9
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Working on SAT algorithm between two polyhedra
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2017-05-16 07:10:44 +02:00 |
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Daniel Chappuis
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f61fea8b8a
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Add clippling segment/polygons methods, fix issues and add convex vs capsule algorithm
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2017-04-16 22:09:59 +02:00 |
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Daniel Chappuis
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6a01abfae8
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Fix issues, work on HalfEdgeStructure and add unit tests
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2017-02-20 17:11:13 +02:00 |
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Daniel Chappuis
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30e0132e15
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Add capsule/capsule and capsule/sphere collision algorithm
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2017-02-02 23:10:01 +01:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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fcadbed56f
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Fix issue in function to compute triangle barycentric coordinates
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2016-04-02 02:50:32 +02:00 |
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Daniel Chappuis
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bffbd66c54
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Fix precision issue in unit tests
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2016-04-02 02:26:20 +02:00 |
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Daniel Chappuis
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04e628b61a
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Add unit test for maths functions and fix unit test of AABB
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2016-01-28 17:39:27 +01:00 |
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Daniel Chappuis
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3476f3e9c4
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Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method
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2015-11-19 07:20:43 +01:00 |
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Daniel Chappuis
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6679bb27bc
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Changes for the next release
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2015-02-15 21:56:45 +01:00 |
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Daniel Chappuis
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3da146eb84
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Implement world ray casting query
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2014-11-04 22:38:40 +01:00 |
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Daniel Chappuis
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79c126eac9
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Add name in unit tests and fix some issues in Point Inside test
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2014-08-09 10:27:41 +02:00 |
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Daniel Chappuis
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6c505377c5
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Clean up the include statements
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2014-08-07 21:38:31 +02:00 |
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Daniel Chappuis
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3aa05ef61a
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Fix issues and add conversion from Euler angles to Quaternion
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2014-06-24 23:31:13 +02:00 |
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Daniel Chappuis
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1812402617
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Add support for the different body types (static, kinematic, dynamic)
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2013-11-21 23:24:11 +01:00 |
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Daniel Chappuis
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ce0078c2a9
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Implement the non-linear-gauss-seidel position error correction
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2013-06-26 22:28:31 +02:00 |
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Daniel Chappuis
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c4d6206ee2
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Finish the implementation of the Hinge joint and some others modifications
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2013-06-09 16:31:01 +02:00 |
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Daniel Chappuis
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8f37d4ac98
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Fix issues in the unit tests for Vector2 and Matrix2x2
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2013-05-16 21:42:13 +02:00 |
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Daniel Chappuis
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f23096af50
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modify code in the Matrix2x2 class
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2013-05-09 19:47:09 +02:00 |
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Daniel Chappuis
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7a2c2bdbd5
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Add Vector2 and Matrix2x3 classes
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2013-05-09 19:02:09 +02:00 |
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Daniel Chappuis
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c4eee4fb1f
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Implement the Ball-And-Socket joint
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2013-05-02 22:41:57 +02:00 |
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Daniel Chappuis
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4b320701c4
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Fix issues in unit tests
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2013-03-18 22:13:04 +01:00 |
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Daniel Chappuis
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a3c6fa07e8
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Add unit tests for the mathematics classes
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2013-03-13 20:52:59 +01:00 |
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Daniel Chappuis
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a178a3c0b9
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Start to implement unit tests for the mathematics classes
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2013-03-09 08:34:57 +01:00 |
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