Daniel Chappuis
|
946e62dd4b
|
Remove unnecessary collision margin for some shapes
|
2017-09-03 19:06:02 +02:00 |
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Daniel Chappuis
|
8bab9c1348
|
Remove unused cachedCollisionData parameter
|
2017-09-03 18:05:23 +02:00 |
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Daniel Chappuis
|
9b89f66667
|
Fix issues and refactor collision shape type and collision shape name
|
2017-08-31 23:11:00 +02:00 |
|
Daniel Chappuis
|
624e01b595
|
Working on ConcaveMeshShape and HeightFieldShape collision detection
|
2017-08-21 07:35:08 +02:00 |
|
Daniel Chappuis
|
319cc72cde
|
Fix issues in collision detection
|
2017-08-18 17:50:27 +02:00 |
|
Daniel Chappuis
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8b82c4ac81
|
Refactor the way to create the contact manifolds and contact points
|
2017-07-30 22:14:46 +02:00 |
|
Daniel Chappuis
|
6e9a84823a
|
Fix issues in collision detection
|
2017-07-17 08:05:40 +02:00 |
|
Daniel Chappuis
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2f43e554b5
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Make TriangleShape inherits from ConvexPolyhedronShape
|
2017-06-06 21:12:26 +02:00 |
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Daniel Chappuis
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7fb6f49149
|
Working on capsule vs polyhedron narrow-phase algorithm
|
2017-04-28 21:40:16 +02:00 |
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Daniel Chappuis
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57da79492f
|
Add sphere vs convex polyhedron test in SAT algorithm
|
2017-04-02 00:33:29 +02:00 |
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Daniel Chappuis
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951ba3e42c
|
Working on ConvexPolyhedron class
|
2017-03-30 22:39:06 +02:00 |
|
Daniel Chappuis
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050e8b36dc
|
Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes)
|
2017-03-22 19:07:31 +01:00 |
|
Daniel Chappuis
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b21a6bb59b
|
Refactor contact manifold and contact point creation
|
2017-02-26 13:48:50 +02:00 |
|
Daniel Chappuis
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7a656aedc9
|
Working on HalfEdgeStructure
|
2017-02-13 22:38:47 +01:00 |
|
Daniel Chappuis
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e9f2f94f64
|
Continue working on SAT, remove Cone and Cylinder shapes
|
2017-02-02 22:58:40 +01:00 |
|
Daniel Chappuis
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e014f00afc
|
Refactor memory allocator and refactor contact solver
|
2016-09-21 22:03:45 +02:00 |
|
Daniel Chappuis
|
8a69dc89fa
|
Add missing override keyword
|
2016-08-21 12:34:27 +02:00 |
|
Daniel Chappuis
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8d2b898168
|
Fix merge conflicts
|
2016-08-21 11:47:22 +02:00 |
|
Daniel Chappuis
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2932403ff4
|
Use default keyword for default constructors/destructors
|
2016-07-19 06:52:18 +02:00 |
|
Daniel Chappuis
|
cfede8f179
|
Use constexpr for compile time constants
|
2016-07-11 08:59:39 +02:00 |
|
Daniel Chappuis
|
16478722de
|
Use override keyword to mark virtual overriden methods
|
2016-07-11 08:33:24 +02:00 |
|
Daniel Chappuis
|
f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
|
4bad013c91
|
Make GJK/EPA collision detection more robust
|
2016-07-05 21:34:44 +02:00 |
|
Daniel Chappuis
|
2640fbd48a
|
Start replacing NULL constant by nullptr
|
2016-05-15 19:25:58 +02:00 |
|
Daniel Chappuis
|
1ae9bb5467
|
Fix warning
|
2016-04-12 21:32:35 +02:00 |
|
Daniel Chappuis
|
34b330eb4f
|
Fix warnings
|
2016-04-12 21:28:09 +02:00 |
|
Daniel Chappuis
|
4ae8d446be
|
Fix compilation errors on Visual Studio and warnings
|
2016-04-12 18:44:55 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
41dfaf0fa5
|
Fix warnings
|
2016-04-09 11:26:43 +02:00 |
|
Daniel Chappuis
|
315c701f34
|
Move method in cpp file
|
2016-03-30 07:09:35 +02:00 |
|
Daniel Chappuis
|
d0481e0901
|
Fix compilation errors/warnings on Linux
|
2016-02-22 23:26:50 +01:00 |
|
Daniel Chappuis
|
32bee688be
|
Working on demo scenes in testbed application
|
2016-02-14 19:36:56 +01:00 |
|
Daniel Chappuis
|
eeb1052833
|
Fix issue in HeightField and user Perlin noise to generate terrain
|
2016-02-11 23:09:01 +01:00 |
|
Daniel Chappuis
|
4931e1450a
|
Fix issues in HeightFieldShape
|
2016-02-08 22:24:57 +01:00 |
|
Daniel Chappuis
|
be4cbbffd9
|
Fix issue in HeightFieldShape
|
2016-02-01 18:49:45 +01:00 |
|
Daniel Chappuis
|
ece6db9636
|
Working on HeightFieldShape
|
2016-01-28 23:04:01 +01:00 |
|
Daniel Chappuis
|
03a31e44f3
|
Working on HeightFieldShape
|
2016-01-21 22:27:52 +01:00 |
|
Daniel Chappuis
|
b9112be1dc
|
Modification in ConvexShape and continue working on HeightFieldShape
|
2016-01-19 22:37:03 +01:00 |
|
Daniel Chappuis
|
ec3a9cef87
|
Modificaitons in ConcaveMeshShape
|
2016-01-14 21:43:19 +01:00 |
|
Daniel Chappuis
|
b7769e5211
|
Add HeightFieldShape class
|
2016-01-14 21:34:30 +01:00 |
|
Daniel Chappuis
|
739e0fec73
|
Modifications in methods to get support point in many collision shapes
|
2016-01-14 21:24:21 +01:00 |
|
Daniel Chappuis
|
a5f39de375
|
Fix issues related to local scaling in ConvexMeshShape
|
2016-01-12 22:48:14 +01:00 |
|
Daniel Chappuis
|
a12703b86d
|
Make possible to create a ConvexMeshShape using a TriangleVertexArray
|
2016-01-07 23:04:39 +01:00 |
|
Daniel Chappuis
|
8be408ccec
|
Modifications for smooth concave mesh contacts
|
2016-01-05 18:39:22 +01:00 |
|
Daniel Chappuis
|
4362033018
|
Add object margin to TriangleShape
|
2015-12-16 18:39:13 +01:00 |
|
Daniel Chappuis
|
0b6d9af18e
|
Add testRayIntersect() method to AABB and use in raycasting broadphase
|
2015-12-07 23:03:04 +01:00 |
|
Daniel Chappuis
|
df88e59017
|
Transform ray from world-space to local-space earlier during raycasting
|
2015-12-07 17:32:18 +01:00 |
|
Daniel Chappuis
|
9c7f70b9b7
|
Add double sided raycast test for TriangleShape, add unit tests
|
2015-12-05 17:51:07 +01:00 |
|
Daniel Chappuis
|
6ebad66acf
|
Working on triangles mesh raycasting
|
2015-12-02 22:25:52 +01:00 |
|
Daniel Chappuis
|
3ebb00fd68
|
Modifications in testbed for setScaling() method on objects
|
2015-11-24 07:03:02 +01:00 |
|
Daniel Chappuis
|
3476f3e9c4
|
Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method
|
2015-11-19 07:20:43 +01:00 |
|
Daniel Chappuis
|
32d9c0e1b8
|
Fix issue in convex vs concave mesh collision
|
2015-11-16 07:05:07 +01:00 |
|
Daniel Chappuis
|
568f03461f
|
Continue working on triangle mesh collision detection
|
2015-11-13 21:23:34 +01:00 |
|
Daniel Chappuis
|
63094dfd92
|
Fix issue in ConcaveMeshShape (AABB calculation)
|
2015-10-27 18:34:29 +01:00 |
|
Daniel Chappuis
|
1c735e483c
|
Working on triangular mesh collision detection
|
2015-10-26 18:15:25 +01:00 |
|
Daniel Chappuis
|
ec5e41c19e
|
Add ContactManifoldSet to allow several ContactManifolds per overlapping pair
|
2015-10-08 21:28:37 +02:00 |
|
Daniel Chappuis
|
a37f00c41c
|
Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
|
2015-09-10 07:30:50 +02:00 |
|
Daniel Chappuis
|
cd808fcf62
|
Modify the way the collision shapes are created (we don't make an internal copy anymore)
|
2015-09-04 19:56:27 +02:00 |
|
Daniel Chappuis
|
ae122f07d6
|
Add ConcaveShape et ConvexShape classes
|
2015-08-31 17:33:34 +02:00 |
|
Daniel Chappuis
|
0ddec3f842
|
Start working on triangular meshes collision detection
|
2015-08-27 22:31:05 +02:00 |
|
Daniel Chappuis
|
c76e5247aa
|
Allow the user to use custom collision detection algorithm
|
2015-08-19 18:48:08 +02:00 |
|
Daniel Chappuis
|
3aaac820e0
|
Fix compilation error on Visual Studio 2013
|
2015-04-08 22:10:34 +02:00 |
|
Daniel Chappuis
|
6679bb27bc
|
Changes for the next release
|
2015-02-15 21:56:45 +01:00 |
|
Daniel Chappuis
|
3a8e69654f
|
Add Doxygen documentation
|
2015-02-12 22:31:26 +01:00 |
|
Daniel Chappuis
|
aae4da54d0
|
Add methods to test collision and AABB overlap in physics world
|
2014-12-28 00:54:34 +01:00 |
|
Daniel Chappuis
|
4ae7e7997a
|
Fix issues in surface normal computation in raycast method of ConeShape and BoxShape
|
2014-11-27 21:05:32 +01:00 |
|
Daniel Chappuis
|
e9257ec56f
|
Change raycasting so that a ray is given by two points instead of a point and a direction
|
2014-10-21 22:26:40 +02:00 |
|
Daniel Chappuis
|
08e286d27c
|
Implement raycasting for cone shape
|
2014-10-08 21:38:40 +02:00 |
|
Daniel Chappuis
|
25c11c6d6a
|
Implement raycasting for capsule shape
|
2014-09-20 17:00:32 +02:00 |
|
Daniel Chappuis
|
78193d9b03
|
Small improvements in sphere and cylinder raycasting
|
2014-09-20 16:59:47 +02:00 |
|
Daniel Chappuis
|
188251afd4
|
Fix issue with raycasting in cylinder shape
|
2014-09-20 10:52:42 +02:00 |
|
Daniel Chappuis
|
c07a2dc9a2
|
Implement raycasting with cylinder shape
|
2014-09-19 22:53:40 +02:00 |
|
Daniel Chappuis
|
ebf13c3366
|
Use the standard library swap() function instead
|
2014-09-19 22:53:05 +02:00 |
|
Daniel Chappuis
|
a89b258418
|
Implement raycasting for the BoxShape
|
2014-09-08 23:19:07 +02:00 |
|
Daniel Chappuis
|
0dd55e716b
|
Implement raycasting with sphere shape
|
2014-09-04 22:32:29 +02:00 |
|
Daniel Chappuis
|
677c694109
|
Continue the implementation of convex shape raycasting
|
2014-09-02 22:54:19 +02:00 |
|
Daniel Chappuis
|
3c1b819fda
|
Implement the testPointInside() methods in the collision shapes
|
2014-08-09 10:28:37 +02:00 |
|
Daniel Chappuis
|
6c505377c5
|
Clean up the include statements
|
2014-08-07 21:38:31 +02:00 |
|
Daniel Chappuis
|
ab8656fc0b
|
Remove all the special proxy shapes to keep only the ProxyShape class
|
2014-08-04 22:46:58 +02:00 |
|
Daniel Chappuis
|
bd5668ed51
|
Work on the testPointInside() method
|
2014-08-01 12:36:32 +02:00 |
|
Daniel Chappuis
|
0faacdbd6b
|
Merge branch 'raycast' of https://github.com/DanielChappuis/reactphysicsd into raycast
|
2014-07-22 22:46:24 +02:00 |
|
Daniel Chappuis
|
5dd9ee826e
|
Add classes and tests for raycasting
|
2014-07-21 23:08:18 +02:00 |
|
Daniel Chappuis
|
1415bad00e
|
Small modifications
|
2014-07-09 23:45:19 +02:00 |
|
Daniel Chappuis
|
aa76c85e60
|
continue to replace SAP broad-phase by a dynamic AABB tree
|
2014-05-15 06:39:39 +02:00 |
|
Daniel Chappuis
|
643ca41922
|
continue to work on replacing SAP broad-phase by dynamic AABB tree
|
2014-04-11 23:50:00 +02:00 |
|
Daniel Chappuis
|
76cb11a74f
|
Add the DynamicAABBTree class
|
2014-03-16 20:59:10 +01:00 |
|
Daniel Chappuis
|
97b0903a9d
|
Modify comments
|
2013-09-25 00:11:23 +02:00 |
|
Daniel Chappuis
|
7ca5b88ce3
|
Fix compilation errors on Mac OS X and remove the compilation of freeglut from the CMake files
|
2013-09-12 22:45:43 +02:00 |
|
Daniel Chappuis
|
ffd79a89e3
|
Add the convex mesh collision shape
|
2013-07-15 19:10:30 +02:00 |
|
Daniel Chappuis
|
c3f4355c25
|
Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const
|
2013-07-15 19:09:07 +02:00 |
|
Daniel Chappuis
|
88504bbb44
|
Add some description comments in the collision shapes
|
2013-07-10 00:22:40 +02:00 |
|
Daniel Chappuis
|
9d9142af30
|
Add the CapsuleShape class for the capsule collision shape
|
2013-07-10 00:18:55 +02:00 |
|
Daniel Chappuis
|
a3ca3598d5
|
Remove the margin gap for the BoxShape and make possible to choose the collision margin when creating a collision shape
|
2013-07-03 22:50:00 +02:00 |
|
Daniel Chappuis
|
84d946ac48
|
Modifications of the examples
|
2013-07-03 22:42:58 +02:00 |
|
Daniel Chappuis
|
f692f7ef12
|
Allocate memory for the collision shapes inside the physics engine
|
2013-04-22 21:25:40 +02:00 |
|
Daniel Chappuis
|
16c6487796
|
Change #ifndef names in headers to avoid name collision with others libraries
|
2013-04-18 22:54:36 +02:00 |
|
Daniel Chappuis
|
f38803d75a
|
Fix some warnings
|
2013-03-17 17:07:09 +01:00 |
|
Daniel Chappuis
|
dac5a2729a
|
Do not compute the AABB of a sphere by rotating its extents
|
2013-03-14 22:47:59 +01:00 |
|
Daniel Chappuis
|
04a31c696c
|
Add Doxygen documentation into the code
|
2013-03-05 23:09:50 +01:00 |
|
Daniel Chappuis
|
b43f875cef
|
Improve GJK robustness for spheres by integrating the radius into the object margin
|
2013-03-03 16:24:46 +01:00 |
|