Commit Graph

532 Commits

Author SHA1 Message Date
Luke Benstead
1d09002720 Add assertions 2020-11-07 21:32:17 +00:00
Luke Benstead
585f8e836b Extend complete test 2020-11-06 21:24:38 +00:00
Luke Benstead
9e861f0601 Write a lengthy test 2020-11-06 20:43:38 +00:00
Luke Benstead
e6db0986ce Fix clipping issues 2020-11-04 19:54:04 +00:00
Luke Benstead
85c60ffc5a Fix the majority of clipping bugs 2020-11-02 20:53:26 +00:00
Luke Benstead
174483941e First pass at all cases, clip100 working 2020-11-01 21:12:45 +00:00
Luke Benstead
82930e6faa Rename some variables 2020-11-01 09:05:57 +00:00
Luke Benstead
8d26e1b2c4 Implement 110 clipping 2020-11-01 08:58:18 +00:00
Luke Benstead
6d814fbc5b Disable old clipping 2020-10-29 22:05:30 +00:00
Luke Benstead
30ef3efcc3 Implement 3 visibility cases in new clipping 2020-10-29 22:04:32 +00:00
Luke Benstead
5b9a0502b5 Make the first clip test pass 2020-10-27 21:33:32 +00:00
Luke Benstead
34741420bc Add a failing test 2020-10-27 14:37:25 +00:00
Luke Benstead
0e780ad271 Fix test compilation 2020-10-27 14:11:34 +00:00
Luke Benstead
3fde2abd3e Start work on new clipping 2020-10-27 13:21:37 +00:00
Luke Benstead
2ab606f8dc Try to update lxdream 2020-10-27 12:30:01 +00:00
Luke Benstead
753d1a5c82 Remove -e flag 2020-10-27 08:23:44 +00:00
Luke Benstead
a3c24e7913 Remove -b flag 2020-10-27 08:03:01 +00:00
Luke Benstead
4ee1bc0210 Install lxdream from rpmfusion 2020-10-27 07:58:10 +00:00
Luke Benstead
56c567600f Add placeholder romdisk file 2020-10-26 22:09:23 +00:00
Luke Benstead
0b2d575487 Tweak CI 2020-10-26 22:05:23 +00:00
Luke Benstead
53c0afce1e More work on the test suite 2020-10-26 22:00:11 +00:00
Luke Benstead
b70a9df716 Add test_runner to .gitignore 2020-10-26 21:20:25 +00:00
Luke Benstead
6eec9d4be3 Start setting up a test suite 2020-10-26 21:19:39 +00:00
Luke Benstead
0de40d4f27 More restructure 2020-10-20 21:16:34 +01:00
Luke Benstead
40aedc2530 Move perspective divide to the submission loop 2020-10-20 20:15:16 +01:00
Luke Benstead
952c915ee8 Refactor SQ submission 2020-10-19 22:09:59 +01:00
Luke Benstead
26abe44336 Don't submit dead vertices 2020-10-18 22:01:45 +01:00
Luke Benstead
36fe13095c Use fat 64 byte vertices to improve data locality 2020-10-18 20:39:34 +01:00
Luke Benstead
8c187f67de Merge branch 'master' into 'master'
Fix glViewport()

See merge request simulant/GLdc!62
2020-10-07 07:10:09 +00:00
Andress Barajas
a37ae364f0 Flip Y 2020-10-06 22:44:09 -07:00
Andress Barajas
ee8df14426 Fix origin bot-left of glViewport 2020-10-06 20:07:11 -07:00
Luke Benstead
fc4b724cb1 Merge branch 'master' into 'master'
Do NULL check before access

See merge request simulant/GLdc!61
2020-10-04 06:24:15 +00:00
Andress Barajas
700b0c6389 Do NULL check before access 2020-10-03 16:36:54 -07:00
Luke Benstead
62088d3191 Merge branch 'BBHoodsta/GLdc-master' 2020-10-03 12:05:02 +01:00
Luke Benstead
cee1c87ed5 Fix issue with glRotate 2020-10-03 11:54:25 +01:00
Andress Barajas
9bb1c3a9e1 Added new nehe lessons 2020-10-03 00:27:11 -07:00
Andress Barajas
926961fe95 Remove DS_Store files 2020-10-02 19:51:21 -07:00
Andress Barajas
c6200e8391 Added more nehe samples 2020-10-02 19:37:13 -07:00
Andress Barajas
e7d2042916 Fixed glRotate 2020-10-02 19:31:22 -07:00
Luke Benstead
44155632c1 Add version template 2020-09-28 12:52:53 +00:00
Luke Benstead
e2d0ae25a0 Delete version.h 2020-09-28 12:52:33 +00:00
Luke Benstead
e54db74914 Add version template 2020-09-28 12:52:23 +00:00
Luke Benstead
7d4207eddb Fix errors with final Z coordinate 2020-05-24 09:55:13 +01:00
Luke Benstead
d932811be4 Small optimisation 2020-05-22 07:32:02 +01:00
Luke Benstead
9bfb0c6eea Fix bug from last commit, don't apply lights at all if none are enabled 2020-05-22 07:20:08 +01:00
Luke Benstead
0a92240c64 More lighting optimisations 2020-05-21 20:14:43 +01:00
Luke Benstead
af82f7632f Fix default texture modulation 2020-05-19 21:27:34 +01:00
Luke Benstead
d6a22582f9 Small cleanup 2020-05-16 09:30:25 +01:00
Luke Benstead
29658ef3de Revert to more traditional GL depth values to fix ortho 2020-05-15 20:43:55 +01:00
Luke Benstead
17db29142a Merge branch 'master' into 'master'
SAMPLE : depth testing with ortho projection

See merge request simulant/GLdc!59
2020-05-15 19:20:09 +00:00