Hayden Kowalchuk
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805c68e973
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remove single minus sign
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2019-10-04 10:29:54 -04:00 |
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Luke Benstead
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90eb264210
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Merge branch '52-fast-path' into 'master'
Resolve "Implement a fast path"
Closes #52
See merge request simulant/GLdc!49
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2019-10-01 07:51:28 +00:00 |
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Luke Benstead
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f59e9bf56e
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Implement GL_ARB_vertex_array_bgra
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2019-09-30 21:59:11 +01:00 |
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Luke Benstead
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d7e424a766
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Initial implementation of a fast-path (currently some corruption)
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2019-09-30 09:14:43 +01:00 |
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Luke Benstead
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2aafbfb571
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Actually enable mipmapping in the paletted sample
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2019-09-26 09:46:25 +01:00 |
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Luke Benstead
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7ac318e002
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Merge branch '40-fix-mipmap-offsets' into 'master'
Resolve "Fix mipmap offsets"
Closes #40
See merge request simulant/GLdc!48
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2019-09-26 08:19:23 +00:00 |
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Luke Benstead
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2c5b71b2b0
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Implement mipmap generation for paletted textures
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2019-09-26 09:17:07 +01:00 |
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Luke Benstead
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08ba39f6d1
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Fix twiddled mipmap generation
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2019-09-25 13:45:08 +01:00 |
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Luke Benstead
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2e1e28ce51
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More mipmap generation fixes
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2019-09-25 13:32:13 +01:00 |
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Luke Benstead
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36a3f7082f
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Implement mipmap generation for twiddled textures
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2019-09-25 13:10:34 +01:00 |
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Luke Benstead
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e14db20a41
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Fix a bunch of mipmap issues
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2019-09-24 21:26:17 +01:00 |
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Luke Benstead
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2b53f50c46
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Add some copy safety and remove some print statements
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2019-09-24 19:39:23 +01:00 |
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Luke Benstead
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150c95bd33
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Huge refactor of mipmap handling. All textures are now stored twiddled on the PVR
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2019-09-24 15:47:23 +01:00 |
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Luke Benstead
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aafb99dede
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Add a mipmap sample
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2019-09-23 21:31:11 +01:00 |
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Luke Benstead
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888a48562f
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Generate version.h and print version on boot. Fixes #46
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2019-09-22 21:48:43 +01:00 |
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Luke Benstead
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8f84cbb142
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Various cleanups from @mrneo
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2019-09-22 20:52:58 +01:00 |
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Luke Benstead
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c92cdc927c
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Merge branch 'fix-gl_alpha-textures' into 'master'
Fixed GL_ALPHA support (convert to argb format)
See merge request simulant/GLdc!47
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2019-09-22 19:32:00 +00:00 |
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Ben Baron
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b192bfc451
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Fixed comment
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2019-09-17 08:28:43 -05:00 |
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Ben Baron
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cb675434c7
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Fixed GL_ALPHA support (convert to argb format)
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2019-09-16 20:48:06 -05:00 |
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Luke Benstead
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96c103e379
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Merge branch 'fixed-depth-issues'
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2019-09-15 14:27:41 +01:00 |
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Luke Benstead
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e39632bcc4
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Refactor matrix management and clipping
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2019-09-14 20:51:47 +01:00 |
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Luke Benstead
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e7f2ad7dcc
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Optimise multitexture submission
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2019-09-09 09:36:06 +01:00 |
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Luke Benstead
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3af18cb514
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Refactor the perspective divide to work with glDepthRange
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2019-09-08 17:27:56 +01:00 |
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Luke Benstead
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200db3593e
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Make primitive constants match the spec
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2019-09-06 09:36:14 +01:00 |
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Luke Benstead
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1d32834b52
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Simplify texture and blending context updates
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2019-09-06 09:35:57 +01:00 |
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Luke Benstead
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22690600d0
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Don't include kos headers from gl.h
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2019-09-06 09:35:33 +01:00 |
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Luke Benstead
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4170655a88
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If someone attempts to use lines, just log an error and render nothing (for now)
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2019-09-06 09:34:55 +01:00 |
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Luke Benstead
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83bad86bca
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Add a blend_test sample
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2019-09-06 09:34:33 +01:00 |
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Luke Benstead
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8e59b9adb5
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Make sure we clamp floating point colours to avoid overflows
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2019-09-04 17:59:57 +01:00 |
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Luke Benstead
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041b545177
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Add missing glDepthRange declaration
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2019-08-20 21:02:08 +01:00 |
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Luke Benstead
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57f4f62f86
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Implement glColor3ubv
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2019-08-20 20:42:29 +01:00 |
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Luke Benstead
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b6fccd3148
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Use PVR_TXRENV_MODULATE instead of MODULATEALPHA. Fixes #48
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2019-08-08 09:36:38 +01:00 |
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Luke Benstead
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b82d28130d
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Rewrite the lighting code
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2019-08-01 20:21:13 +01:00 |
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Luke Benstead
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00c38edba9
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Add polygon_offset sample (thanks mrneo240)
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2019-07-17 10:46:19 +01:00 |
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Luke Benstead
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a616fe8f27
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Merge branch '42-disallow-mipmaps' into 'master'
Throw GL_INVALID_OPERATION if mipmaps are specified for non-square textures
Closes #42
See merge request simulant/GLdc!44
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2019-04-17 15:21:34 +00:00 |
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Luke Benstead
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3395f17687
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Throw GL_INVALID_OPERATION if mipmaps are specified for non-square textures
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2019-04-17 16:19:03 +01:00 |
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Luke Benstead
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f39e2c0972
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Merge branch '43-allocate-when-needed' into 'master'
Only allocate space for mipmaps when necessary
Closes #43
See merge request simulant/GLdc!43
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2019-04-17 14:58:53 +00:00 |
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Luke Benstead
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62743d42cb
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Only allocate space for mipmaps when necessary
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2019-04-17 14:55:30 +01:00 |
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Luke Benstead
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a8d420299c
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Correctly throw GL_INVALID_VALUE for invalid sizes
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2019-04-14 08:51:37 +01:00 |
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Luke Benstead
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6cfb4e437c
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Handle GL_DOUBLE like GL_FLOAT everywhere
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2019-04-14 07:17:27 +01:00 |
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Luke Benstead
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cb692f59b4
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Remove unnecessary conditional check
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2019-04-01 09:57:33 +01:00 |
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Luke Benstead
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d912680ef0
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Update version string
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2019-03-30 07:15:50 +00:00 |
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Luke Benstead
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76c0826917
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Merge branch 'slim-down-clipvertex' into 'master'
Slim down ClipVertex
Closes #36 and #37
See merge request simulant/GLdc!41
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2019-03-30 07:13:26 +00:00 |
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Luke Benstead
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26dd1c1205
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Tweak the polymark sample
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2019-03-30 07:11:08 +00:00 |
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Luke Benstead
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e876dcb14f
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Massively optimise GL_POLYGON/GL_TRIANGLE_FAN
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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a88a9029f5
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Add a polymark sample
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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9fafe31a37
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Disable profiler
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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a75ced3fef
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Speed up immediate mode submission
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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1e18fbc527
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Fix twiddling code. Fixes #37
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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2e33dc0718
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Add missing profiler_pop(). Fixes #36
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2019-03-29 11:26:19 +00:00 |
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