Commit Graph

587 Commits

Author SHA1 Message Date
Luke Benstead
b0c9ac7207 Remove zero special casing from named array 2019-02-28 18:33:37 +00:00
Luke Benstead
31ed419dfa Don't allow zero as a valid texture ID 2019-02-28 18:28:55 +00:00
Luke Benstead
6189f8d671 Merge branch 'implement-glGetFloatv' into 'master'
Add stub with just GL_PROJECTION_MATRIX supported

See merge request simulant/GLdc!32
2019-02-28 08:49:42 +00:00
Luke Benstead
02937ccd2c Add stub with just GL_PROJECTION_MATRIX supported 2019-02-28 08:46:13 +00:00
Luke Benstead
3345e17e3c Fix marker indexing 2019-02-28 08:34:32 +00:00
Luke Benstead
11b26c78d5 Fix an off-by-one error 2019-02-28 06:37:18 +00:00
Luke Benstead
0d460afa82 Merge branch '30-fix-bind-texture' into 'master'
Handle calling glBindTexture on an unknown name

Closes #30

See merge request simulant/GLdc!31
2019-02-27 20:48:19 +00:00
Luke Benstead
111d4ca83e Handle calling glBindTexture on an unknown name 2019-02-27 20:45:53 +00:00
Luke Benstead
e34f7e6368 Merge branch '32-narrow-to-rgb' into 'master'
Implement new conversion

Closes #32

See merge request simulant/GLdc!30
2019-02-27 20:35:01 +00:00
Luke Benstead
f6af3ab3fb Implement new conversion 2019-02-27 20:11:14 +00:00
Luke Benstead
b76dd102f7 Merge branch 'enable-ci' into 'master'
Add GitLab CI file

Closes #31

See merge request simulant/GLdc!29
2019-02-27 20:02:50 +00:00
Luke Benstead
86a921da25 Add GitLab CI file 2019-02-27 19:33:25 +00:00
Luke Benstead
920fc2b782 Increase the max number of textures to 512. Add config.h for settings like this. Fixes #29 2019-02-25 08:30:02 +00:00
Luke Benstead
7368f5c290 Add GL_SHARED_TEXTURE_PALETTE_EXT as a valid target to glColorTableEXT. Fixes #27 2019-02-25 08:26:04 +00:00
Luke Benstead
c3cd3b936c Add definition of GL_INTENSITY 2019-02-23 21:29:45 +00:00
Luke Benstead
cdd2447e07 Merge branch 'GL_EXT_shared_texture_palette' into 'master'
Implement GL_EXT_shared_texture_palette

See merge request simulant/GLdc!28
2019-02-21 21:59:58 +00:00
Luke Benstead
6d2c47bda1 Implement GL_EXT_shared_texture_palette 2019-02-21 21:58:31 +00:00
Luke Benstead
3d5b257e1b Merge branch 'ext-paletted-texture' into 'master'
Initial implementation of GL_EXT_paletted_texture

See merge request simulant/GLdc!26
2019-02-21 21:29:42 +00:00
Luke Benstead
50f1e277d8 Merge branch 'master' into ext-paletted-texture 2019-02-21 21:26:23 +00:00
Luke Benstead
464c12cfc5 Disable mipmap filtering on the paletted texture sample 2019-02-21 21:22:39 +00:00
Luke Benstead
571438ef4e Implement glColorTableEXT 2019-02-21 20:35:18 +00:00
Luke Benstead
8efd678da0 Update README 2018-10-21 10:11:45 +01:00
Luke Benstead
b9f8fe4a4d Clean up the memalign switching a bit 2018-10-18 09:54:34 +01:00
Luke Benstead
78f5fc698a
Merge pull request #27 from mrneo240/master
Minor Changes to allow windows to cleanly compile
2018-10-18 09:45:44 +01:00
mrneo240
82833f8fab
Merge pull request #1 from mrneo240/windows_fix
Fix compilation windows targets
2018-10-16 01:03:28 -04:00
Hayden Kowalchuk
0718ab0697 Fix compilation windows targets 2018-10-16 01:00:34 -04:00
Luke Benstead
df44c0ea73 More performance work and fix bugs introduced in last commit 2018-10-09 09:27:53 +01:00
Luke Benstead
18759422ea Optimise non-indexed rendering paths 2018-10-08 22:03:50 +01:00
Luke Benstead
c84f211ad0 More work towards paletted textures 2018-09-22 20:45:17 +01:00
Luke Benstead
e4f8cb8c9b Add a width limit 2018-09-20 16:48:26 +01:00
Luke Benstead
9645b10ed6 Add paletted texture to the supported extensions 2018-09-20 15:11:01 +01:00
Luke Benstead
8670fd459c More conversions 2018-09-20 15:10:08 +01:00
Luke Benstead
741707ac85 Implement conversions to RGBA8 2018-09-20 15:08:06 +01:00
Luke Benstead
21ad46ad94 Make it clear that some things aren't yet implemented 2018-09-20 15:02:22 +01:00
Luke Benstead
baf7cf5bdd Stub out glColorTableEXT 2018-09-20 15:01:13 +01:00
Luke Benstead
52e1be498e Keep header pointer updated. Fixes #25 (hopefully...) 2018-09-19 17:11:56 +01:00
Luke Benstead
e36f561ec0 Improve check 2018-09-15 17:41:58 +01:00
Luke Benstead
6aadc1124f Fix another zclipping bug 2018-09-15 17:38:42 +01:00
Luke Benstead
bc2fb6b658 Fix a clipping bug 2018-09-15 16:03:21 +01:00
Luke Benstead
7100ebe5a9 Prefix some non-static private methods 2018-09-15 11:45:38 +01:00
Luke Benstead
6cfccbd20d Inline + Static some lighting functions 2018-09-15 11:42:56 +01:00
Luke Benstead
e68c051991 Add missing glColorMaterial definition 2018-09-15 11:42:42 +01:00
Luke Benstead
17c9699966 More clipping fixes 2018-09-08 20:53:28 +01:00
Luke Benstead
06b065dc7e Return the correct count from clip 2018-09-06 20:08:55 +01:00
Luke Benstead
93af697092 Don't include the header in startOffset 2018-09-06 20:00:18 +01:00
Luke Benstead
d9fa69c288 Fix invalid memory access bug 2018-09-06 19:46:04 +01:00
Luke Benstead
b4539443f5 Allow toggling debug logging 2018-09-06 19:45:52 +01:00
Luke Benstead
d94ee888dc
Merge pull request #24 from Kazade/new-clipping
New clipping algorithm
2018-09-06 19:26:52 +01:00
Luke Benstead
e82646faff Remove old clipping code 2018-09-06 19:22:25 +01:00
Luke Benstead
af54c96ff4 Implement new culling algorithm, still some issues when GL_CULL_FACE is enabled 2018-09-06 19:19:00 +01:00