Daniel Chappuis
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58df6cdaff
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Optimizations
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2019-11-22 21:31:51 +01:00 |
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Daniel Chappuis
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d894a40d2e
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Working on middle-phase collision detection
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2019-11-19 18:35:22 +01:00 |
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Daniel Chappuis
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7dcc86d746
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Working on middle-phase collision detection
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2019-11-18 07:29:04 +01:00 |
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Daniel Chappuis
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6b3a65b914
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Working on middle-phase collision detection
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2019-11-17 20:52:18 +01:00 |
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Daniel Chappuis
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44e07e0bd9
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Working on making middle-phase collision detection faster
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2019-11-09 23:55:54 +01:00 |
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Daniel Chappuis
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87614b7dad
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Add profiling code
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2019-10-22 17:34:36 +02:00 |
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Daniel Chappuis
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f991717cc1
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Optimizations
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2019-10-22 07:10:57 +02:00 |
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Daniel Chappuis
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130eb00136
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Refactoring
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2019-10-18 07:13:45 +02:00 |
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Daniel Chappuis
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2c2b75def7
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Move local-to-world transform of ProxyShape into the ProxyShapeComponents
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2019-10-15 20:29:22 +02:00 |
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Daniel Chappuis
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5f05fa372d
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Move contacts creation before islands creation
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2019-10-11 17:01:53 +02:00 |
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Daniel Chappuis
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92b39ca6c0
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Take care of TODOs
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2019-10-10 17:51:31 +02:00 |
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Daniel Chappuis
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59cdc6b8f8
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Take care of TODOs
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2019-10-10 07:53:25 +02:00 |
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Daniel Chappuis
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d491665332
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Add SolveSliderJointSystem class
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2019-10-07 20:50:37 +02:00 |
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Daniel Chappuis
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afb34b4355
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Add SolveHingeJointSystem class
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2019-10-05 17:45:35 +02:00 |
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Daniel Chappuis
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ab02d98f3a
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Add SolveFixedJointSystem class
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2019-10-02 17:48:28 +02:00 |
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Daniel Chappuis
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22810e0857
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Working on SolveBallAndSocketJointSystem
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2019-10-01 22:39:50 +02:00 |
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Daniel Chappuis
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f0b8121795
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Working on joints ECS
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2019-09-27 07:20:30 +02:00 |
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Daniel Chappuis
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f29810334e
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Working on JointComponents
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2019-09-24 17:45:43 +02:00 |
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Daniel Chappuis
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170a1bfdfd
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Working on SliderJointComponents class
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2019-09-19 17:12:52 +02:00 |
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Daniel Chappuis
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0c0ff46d34
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Add SliderJointComponents class
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2019-09-13 07:15:48 +02:00 |
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Daniel Chappuis
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06132e3d41
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Add HingeJointComponents class
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2019-09-11 21:13:45 +02:00 |
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Daniel Chappuis
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67d8411623
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Add FixedJointComponents class
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2019-09-04 12:44:42 +02:00 |
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Daniel Chappuis
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8187c19fa3
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Add BallAndSocketJointComponents class
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2019-09-02 14:15:03 +02:00 |
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Daniel Chappuis
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cef1f6cd22
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Working on JointComponents
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2019-08-19 18:38:14 +02:00 |
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Daniel Chappuis
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0230b74462
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Working on joints components
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2019-08-19 07:23:19 +02:00 |
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Daniel Chappuis
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2144b8e571
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Add JointComponents class
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2019-08-15 18:12:46 +02:00 |
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Daniel Chappuis
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df04be0e6d
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Rename CollisionDetection class to CollisionDetectionSystem
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2019-08-09 07:13:15 +02:00 |
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Daniel Chappuis
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9b38fc1626
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Add DynamicsSystem class
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2019-08-08 17:45:22 +02:00 |
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Daniel Chappuis
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9deb90dc6f
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Make attributes public in ContactManifold
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2019-07-22 18:28:19 +02:00 |
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Daniel Chappuis
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0191244b57
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Simplify code
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2019-07-21 22:44:10 +02:00 |
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Daniel Chappuis
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3d09a28dd1
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Remove DynamicsComponents
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2019-07-21 22:36:30 +02:00 |
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Daniel Chappuis
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6f9adc3a32
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Move attributes from RigidBodyComponents to DynamicsComponents
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2019-07-19 21:57:17 +02:00 |
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Daniel Chappuis
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466455d15a
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Move attribute in RigidBodyComponents
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2019-07-19 20:51:43 +02:00 |
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Daniel Chappuis
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ca80d95d84
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
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Daniel Chappuis
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b93ba5c476
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Rename BodyComponents class to CollisionBodyComponents
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2019-07-15 17:44:45 +02:00 |
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Daniel Chappuis
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569964e365
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Remove Body class
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2019-07-15 17:38:20 +02:00 |
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Daniel Chappuis
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16f564edea
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Move Body attributes to BodyComponents
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2019-07-08 17:41:10 +02:00 |
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Daniel Chappuis
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236a855c8d
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Remove Body::mId attribute
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2019-07-04 20:24:09 +02:00 |
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Daniel Chappuis
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bcb4febb16
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Merge branch 'master' into develop
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2019-07-01 20:54:37 +02:00 |
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Daniel Chappuis
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f9fa2a227c
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Changes for release of version 0.7.1
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2019-07-01 08:42:27 +02:00 |
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Daniel Chappuis
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74b442077f
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Working on testCollision() and testOverlap() methods
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2019-06-25 23:26:06 +02:00 |
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Daniel Chappuis
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3f5916a280
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Working on testOverlap() and testCollisionMethods
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2019-06-03 07:12:50 +02:00 |
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Daniel Chappuis
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669e74d528
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Clean code
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2019-05-21 20:40:11 +02:00 |
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Daniel Chappuis
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1bc7e0710b
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Add constrained position/orientation to DynamicsComponents
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2019-05-20 07:42:24 +02:00 |
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Daniel Chappuis
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a11d884ce1
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Move isGravityEnabled and inertia tensors in DynamicsComponents
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2019-05-20 07:12:09 +02:00 |
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Daniel Chappuis
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ed4f76f7c6
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Add initMass and massInverse to DynamicsComponents
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2019-05-18 21:52:51 +02:00 |
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Daniel Chappuis
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29c8587c85
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Add linear/angular damping into DynamicsComponents
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2019-05-18 14:00:25 +02:00 |
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Daniel Chappuis
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aa4935f396
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Add external force/torque in DynamicsComponents
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2019-05-17 17:39:30 +02:00 |
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Daniel Chappuis
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81303fbaeb
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Add split velocities into the DynamicsComponents
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2019-05-17 07:29:54 +02:00 |
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Daniel Chappuis
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9afedae1a7
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Use DynamicsComponents for constrained linear/angular velocities in solvers
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2019-05-16 17:46:26 +02:00 |
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Daniel Chappuis
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ac0e620f02
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Remove old code
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2019-05-12 14:26:55 +02:00 |
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Daniel Chappuis
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e672c0d617
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Refactor contacts and islands
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2019-05-10 17:37:11 +02:00 |
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Daniel Chappuis
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1c91ef7d48
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Refactor islands creation
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2019-04-27 15:02:21 +02:00 |
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Daniel Chappuis
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bf3ca2c4d6
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Refactor contacts management
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2019-04-19 11:20:21 +02:00 |
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Daniel Chappuis
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d8e9f15339
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Simplify broad-phase
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2019-03-31 00:48:46 +01:00 |
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Daniel Chappuis
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d0fbab77ce
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Simplify broad-phase
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2019-03-26 22:57:38 +01:00 |
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Daniel Chappuis
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102651832a
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Simplify broad-phase collision detection
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2019-03-25 18:47:42 +01:00 |
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Daniel Chappuis
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fe81c3fd6e
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Add DynamicsComponents class
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2019-03-21 07:29:59 +01:00 |
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Daniel Chappuis
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1d6155aa6c
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Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system
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2019-03-17 22:50:10 +01:00 |
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Daniel Chappuis
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ae076ad815
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Handle disabled components
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2019-03-16 08:40:50 +01:00 |
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Daniel Chappuis
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d02b25d32a
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The proxy-shapes are now entities
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2019-03-15 17:27:11 +01:00 |
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Daniel Chappuis
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ca87fb624d
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Remove mutexes and do not use static pool and single frame memory allocators
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2019-02-28 17:25:37 +01:00 |
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Daniel Chappuis
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117cbdafb7
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Fix issue with friction constraint in contact solver
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2019-02-12 20:25:38 +01:00 |
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Daniel Chappuis
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449beaf7a6
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Replacing ProxyShape data by corresponding component data
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2019-01-11 17:34:30 +01:00 |
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Daniel Chappuis
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5a1d10a991
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Add proxy-shapes mapping in ProxyShapesComponents
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2019-01-10 07:41:10 +01:00 |
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Daniel Chappuis
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d8d490bff9
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Fix issues with components and remove components when entities are destroyed
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2019-01-09 12:19:58 +01:00 |
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Daniel Chappuis
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4e438d3ccc
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Add ProxyShapesComponents
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2019-01-08 18:39:36 +01:00 |
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Daniel Chappuis
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3d892a6689
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Handle sleeping bodies in TransformComponents
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2018-12-28 22:15:34 +01:00 |
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Daniel Chappuis
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8b6249829a
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Add Transform component
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2018-12-26 23:33:36 +01:00 |
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Daniel Chappuis
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fa9b1817fe
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Start working on ECS
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2018-12-23 23:18:05 +01:00 |
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Daniel Chappuis
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5cdf66d009
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Directly call narrrow-phase collision detection tests on narrow phase batches
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2018-11-05 18:34:46 +01:00 |
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Daniel Chappuis
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e8ed10314a
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Refactor narrow-phase algorithms to iterate over batches of narrow-phase infos
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2018-10-03 22:10:05 +02:00 |
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Daniel Chappuis
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23e16cf156
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Merge develop into dod and fix conflicts
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2018-09-09 22:08:55 +02:00 |
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Daniel Chappuis
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bcf305b118
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Refactor contact points creation
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2018-09-09 21:59:02 +02:00 |
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Daniel Chappuis
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7b14e13fe6
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Fix bug with assert with joints
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2018-08-22 18:35:53 +02:00 |
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Daniel Chappuis
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14491c7eb3
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Make comment more clear
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2018-07-01 17:24:24 +02:00 |
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Daniel Chappuis
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15d9c29dd8
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Fix linker error because of inline keyword
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2018-05-31 20:06:33 +02:00 |
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Daniel Chappuis
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d15a41f0cc
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Fix issue with the list of contact manifolds of a CollisionBody that was not cleared
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2018-05-30 11:08:34 +02:00 |
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Daniel Chappuis
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1c12ffe287
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Fix compilation issue on Windows 10 with MINGW64
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2018-05-29 21:53:59 +02:00 |
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Daniel Chappuis
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6732a8119c
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Fix issue with collision between a CollisionBody and a RigidBody in a DynamicsWorld
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2018-05-29 21:44:56 +02:00 |
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Daniel Chappuis
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681ebeba6b
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Update copyright date in license
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2018-04-30 22:15:53 +02:00 |
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Daniel Chappuis
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d5322ad745
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Add comments in the code
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2018-04-21 19:47:35 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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491702c05c
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Fix tests and fix compilation warnings
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2018-04-16 18:52:02 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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cd897f1151
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Fix compilation errors when logs or profiling is disabled
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2018-03-29 07:16:50 +02:00 |
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Daniel Chappuis
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100cdbc64a
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Working on logger
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2018-03-28 22:55:02 +02:00 |
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Daniel Chappuis
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1bc50de2c9
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Working on logger
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2018-03-19 23:02:13 +01:00 |
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Daniel Chappuis
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2e28b5ad8f
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Refactor profiler and add logger
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2018-03-15 23:11:26 +01:00 |
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Daniel Chappuis
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393bb0ed88
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Refactor profiler and start working on logger
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2018-03-14 07:33:28 +01:00 |
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Daniel Chappuis
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cd2bc9665e
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Add WorldSettings class for world configuration settings
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2018-03-04 19:10:32 +01:00 |
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Daniel Chappuis
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0f4d41e8fc
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Merge branch 'optimization' into develop
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2018-02-26 07:33:58 +01:00 |
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Daniel Chappuis
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1a787453e8
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Replace std::pair by rp3d::Pair
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2018-02-05 07:41:02 +01:00 |
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Daniel Chappuis
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b3e771838d
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Replace std::set by Set and fix issues with List and Map
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2018-02-03 20:48:08 +01:00 |
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Daniel Chappuis
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220057a587
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Remove the use of std::map and fix issues in Map class
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2018-01-26 17:34:26 +01:00 |
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Konstantinos Chatzilygeroudis
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a82bd12383
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Fix for compilation issues
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2018-01-25 19:00:09 +01:00 |
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Daniel Chappuis
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624de80453
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Merge branch 'optimization' into sat
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2018-01-21 13:11:57 +01:00 |
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Daniel Chappuis
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301823729d
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Remove the use of std::vector
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2018-01-20 17:30:36 +01:00 |
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Daniel Chappuis
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c7f7a169f8
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Refactor the getter/setter for inertia tensor of a RigidBody
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2018-01-15 07:18:00 +01:00 |
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Daniel Chappuis
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261ffef616
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Refactor memory allocation
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2018-01-01 18:35:57 +01:00 |
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