Daniel Chappuis
|
f38803d75a
|
Fix some warnings
|
2013-03-17 17:07:09 +01:00 |
|
Daniel Chappuis
|
f94b33bace
|
Modify the falling cubes example to make it work with the new version of reactphysis3d
|
2013-03-17 16:45:48 +01:00 |
|
Daniel Chappuis
|
96a0680a67
|
Modify the LICENSE file for the ZLib license
|
2013-03-17 16:44:52 +01:00 |
|
Daniel Chappuis
|
dac5a2729a
|
Do not compute the AABB of a sphere by rotating its extents
|
2013-03-14 22:47:59 +01:00 |
|
Daniel Chappuis
|
6731ed8be0
|
Merge branch test_mathematics into develop
|
2013-03-13 22:51:27 +01:00 |
|
Daniel Chappuis
|
95d6387d5b
|
Modify CMakeLists.txt
|
2013-03-13 22:38:43 +01:00 |
|
Daniel Chappuis
|
409bbdaba5
|
Add header in the ContactSolver.cpp file
|
2013-03-13 20:56:53 +01:00 |
|
Daniel Chappuis
|
669ca8ecca
|
Add methods in the mathematics classes
|
2013-03-13 20:55:10 +01:00 |
|
Daniel Chappuis
|
a3c6fa07e8
|
Add unit tests for the mathematics classes
|
2013-03-13 20:52:59 +01:00 |
|
Daniel Chappuis
|
02a3cd2db8
|
Modify CMakeLists.txt file to compile the tests
|
2013-03-09 08:40:22 +01:00 |
|
Daniel Chappuis
|
999bef7c8d
|
Add definition to avoid redefinition of min() and max() macros when including windows.h on Windows
|
2013-03-09 08:39:09 +01:00 |
|
Daniel Chappuis
|
8107bbab8e
|
Modify the epsilon parameter of the approxEqual() method
|
2013-03-09 08:37:40 +01:00 |
|
Daniel Chappuis
|
bd0561acd9
|
Remove the isParallelWith() method in Vector3
|
2013-03-09 08:37:10 +01:00 |
|
Daniel Chappuis
|
a178a3c0b9
|
Start to implement unit tests for the mathematics classes
|
2013-03-09 08:34:57 +01:00 |
|
Daniel Chappuis
|
e92343b118
|
Add files for tests
|
2013-03-06 07:30:33 +01:00 |
|
Daniel Chappuis
|
5f78143341
|
Merge branch 'develop' of https://code.google.com/p/reactphysics3d into develop
|
2013-03-05 23:17:38 +01:00 |
|
Daniel Chappuis
|
04a31c696c
|
Add Doxygen documentation into the code
|
2013-03-05 23:09:50 +01:00 |
|
Daniel Chappuis
|
489eea3f36
|
Add file to generate Doxygen documentation
|
2013-03-04 22:06:43 +01:00 |
|
Daniel Chappuis
|
03cddcf568
|
Access std::map using find() method
|
2013-03-03 16:36:07 +01:00 |
|
Daniel Chappuis
|
b43f875cef
|
Improve GJK robustness for spheres by integrating the radius into the object margin
|
2013-03-03 16:24:46 +01:00 |
|
Daniel Chappuis
|
5a373cf27b
|
Clean the code and modify the date in the license text
|
2013-03-02 16:26:18 +01:00 |
|
Daniel Chappuis
|
4346a16f62
|
Replace the 0 constant by the NULL pointer in CollisionDetection.cpp
|
2013-02-28 23:18:48 +01:00 |
|
Daniel Chappuis
|
db23fd0000
|
Merge branch 'develop' of https://code.google.com/p/reactphysics3d into develop
|
2013-02-28 22:40:06 +01:00 |
|
Daniel Chappuis
|
c63284a432
|
Merge branch 'mathematics_optimization' into develop
|
2013-02-28 22:34:50 +01:00 |
|
Daniel Chappuis
|
ef93134c79
|
Make some modifications in the mathematics library
|
2013-02-28 20:03:37 +01:00 |
|
Daniel Chappuis
|
31e6ed2d8a
|
Replace the 0 constant by NULL when using pointers
|
2013-02-28 19:50:52 +01:00 |
|
Daniel Chappuis
|
fe88e68e73
|
Improve robustness by using correct machine epsilon value test
|
2013-02-27 23:10:54 +01:00 |
|
Daniel Chappuis
|
cdc384db68
|
Make possible to access Vector3 members by using x,y and z instead of getX(), getY() and getZ()
|
2013-02-27 22:10:10 +01:00 |
|
Daniel Chappuis
|
33a084c816
|
Merge branch 'sequentialimpulse2' into develop
|
2013-02-26 22:45:01 +01:00 |
|
Daniel Chappuis
|
a362171532
|
Clean the code of the sequential impulse contact solver
|
2013-02-26 22:43:45 +01:00 |
|
Daniel Chappuis
|
b36f2c93b1
|
Merge branch 'outside_velocities' into sequentialimpulse2
|
2013-02-26 08:21:15 +01:00 |
|
Daniel Chappuis
|
9e499be150
|
Move the constrained velocities outside the contact solver
|
2013-02-26 08:15:58 +01:00 |
|
Daniel Chappuis
|
aa236286de
|
Remove files
|
2013-02-19 23:16:48 +01:00 |
|
Daniel Chappuis
|
e84f6468c8
|
Clean the code
|
2013-02-19 23:16:20 +01:00 |
|
Daniel Chappuis
|
0695b30704
|
Make possible to solve the friction constraints at the center of the contact manifold
|
2013-02-16 16:14:04 +01:00 |
|
Daniel Chappuis
|
8cde68f5b9
|
Implement the split impulse technique for position correction
|
2013-01-31 22:42:11 +01:00 |
|
Daniel Chappuis
|
d546d8208f
|
Use first friction vector in the direction of the tangential velocity
|
2013-01-27 10:38:41 +01:00 |
|
Daniel Chappuis
|
2d0da2cc1c
|
Clean up the code and change the warmstart() method
|
2013-01-17 23:13:18 +01:00 |
|
Daniel Chappuis
|
9cf672c51c
|
Don't use the contact.B_sp fields anymore in the solveLCP() method and fix bug with contact.r2CrossN that were not initialized in the constraint solver
|
2013-01-16 19:47:49 +01:00 |
|
Daniel Chappuis
|
5c941cf88b
|
Continue to implement the Sequential Impulse solver
|
2013-01-16 13:23:37 +01:00 |
|
Daniel Chappuis
|
1bcec415a1
|
Continue to transform PGS solver into the sequential impulse solver
|
2013-01-06 19:28:56 +01:00 |
|
Daniel Chappuis
|
e4d47ded09
|
Change the way we solve the linear system
|
2012-12-30 12:45:06 +01:00 |
|
Daniel Chappuis
|
a70e0655c5
|
Use Vector3 type into the a[] array
|
2012-12-29 14:15:07 +01:00 |
|
Daniel Chappuis
|
f2f168f6c8
|
Change the way to compute the inverse constraint matrix K for the friction constraints
|
2012-12-29 00:05:44 +01:00 |
|
Daniel Chappuis
|
158c19541b
|
Add methods to get the friction vectors of the contact
|
2012-12-26 02:18:51 +01:00 |
|
Daniel Chappuis
|
e64cac4571
|
Start to compute the inverse mass matrix K for the friction constraints
|
2012-12-26 02:15:49 +01:00 |
|
Daniel Chappuis
|
3872e9615c
|
Use unit friction vectors
|
2012-12-25 17:35:52 +01:00 |
|
Daniel Chappuis
|
91d148e311
|
Change the way to compute the inverse constraint matrix K for the penetration constraint
|
2012-12-25 13:03:06 +01:00 |
|
Daniel Chappuis
|
c8d216aafe
|
Use Vector3 inside the V1 array
|
2012-12-21 11:33:11 +01:00 |
|
Daniel Chappuis
|
d6b3b18aee
|
Use vectors in the Vconstraint array
|
2012-12-21 11:00:13 +01:00 |
|