Luke Benstead
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111d4ca83e
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Handle calling glBindTexture on an unknown name
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2019-02-27 20:45:53 +00:00 |
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Luke Benstead
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f6af3ab3fb
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Implement new conversion
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2019-02-27 20:11:14 +00:00 |
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Luke Benstead
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920fc2b782
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Increase the max number of textures to 512. Add config.h for settings like this. Fixes #29
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2019-02-25 08:30:02 +00:00 |
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Luke Benstead
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7368f5c290
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Add GL_SHARED_TEXTURE_PALETTE_EXT as a valid target to glColorTableEXT. Fixes #27
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2019-02-25 08:26:04 +00:00 |
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Luke Benstead
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6d2c47bda1
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Implement GL_EXT_shared_texture_palette
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2019-02-21 21:58:31 +00:00 |
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Luke Benstead
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571438ef4e
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Implement glColorTableEXT
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2019-02-21 20:35:18 +00:00 |
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Luke Benstead
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c84f211ad0
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More work towards paletted textures
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2018-09-22 20:45:17 +01:00 |
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Luke Benstead
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e4f8cb8c9b
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Add a width limit
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2018-09-20 16:48:26 +01:00 |
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Luke Benstead
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8670fd459c
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More conversions
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2018-09-20 15:10:08 +01:00 |
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Luke Benstead
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741707ac85
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Implement conversions to RGBA8
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2018-09-20 15:08:06 +01:00 |
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Luke Benstead
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21ad46ad94
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Make it clear that some things aren't yet implemented
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2018-09-20 15:02:22 +01:00 |
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Luke Benstead
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baf7cf5bdd
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Stub out glColorTableEXT
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2018-09-20 15:01:13 +01:00 |
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Luke Benstead
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55b3aa4ddd
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Fix up twiddled formats with alpha
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2018-08-28 17:51:33 +01:00 |
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Luke Benstead
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b29303fb6c
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Implement glColorMaterial
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2018-08-22 09:24:49 +01:00 |
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Luke Benstead
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26bd8df37c
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Fix some bugs with mipmaps + compressed textures
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2018-08-20 08:34:54 +01:00 |
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Luke Benstead
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7d1b57fb12
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Handle GL_RED -> GL_RED
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2018-08-14 15:55:03 +01:00 |
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Luke Benstead
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021237f258
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Fix a number of issues with texture loading
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2018-08-14 09:49:31 +01:00 |
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Luke Benstead
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dca991ffe3
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Fix a number of minor issues with textures
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2018-08-13 09:19:16 +01:00 |
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Luke Benstead
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e7cd91a91f
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Try to match GL filtering with PVR filtering
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2018-08-09 09:32:29 +01:00 |
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Luke Benstead
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5c190c1095
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Implement glGenerateMipmapEXT
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2018-08-09 08:56:43 +01:00 |
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Luke Benstead
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c6ba127bc9
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Always allocate room for mipmaps
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2018-08-08 16:50:09 +01:00 |
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Luke Benstead
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4c99dd740a
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Add support for mipmapped compressed textures
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2018-08-08 09:50:57 +01:00 |
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Luke Benstead
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b06f6116c8
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Detect multiple mipmap levels being uploaded to glCompressedTexImage2D
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2018-08-08 08:45:25 +01:00 |
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Luke Benstead
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86dd5dd2b2
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glCompressedTexImage2D is an ARB extension in OpenGL 1.2.1
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2018-08-07 20:49:10 +01:00 |
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Luke Benstead
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16d949bfbc
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Clean up compressed texture constants and code
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2018-08-07 20:22:44 +01:00 |
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Luke Benstead
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a08ce4a06c
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Fix crash if glTexParameter was called when no texture bound
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2018-05-28 07:16:40 +01:00 |
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Luke Benstead
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51d02ae489
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Stub out some of the ARB_framebuffer_object extension
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2018-05-20 21:29:04 +01:00 |
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Luke Benstead
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396ea82856
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Drop all of the old libGL files
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2018-05-20 16:16:53 +01:00 |
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Luke Benstead
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4218111ab8
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Make things C89 friendly
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2018-05-14 17:10:53 +01:00 |
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Luke Benstead
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97f4e020ad
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Rename experimental and update the Makefile
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2018-05-12 21:06:22 +01:00 |
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