Commit Graph

678 Commits

Author SHA1 Message Date
Luke Benstead
5296f5c79c Optimise perspective divide assuming W is always positive 2022-11-05 20:28:24 +00:00
Luke Benstead
aa875ae4d1 Fix compiler flags 2022-11-04 19:34:42 +00:00
Luke Benstead
7db15a0e03 Fix PC build 2022-11-04 19:25:50 +00:00
Luke Benstead
b6593acc83 Switches instead of if ladders 2022-11-04 19:24:12 +00:00
Luke Benstead
8ca70a2920 Initialize submission target on boot to save runtime cost 2022-11-04 19:23:50 +00:00
Luke Benstead
4d8c507706 Fix a bug where glXPointer functions would do unnecessary work 2022-11-04 19:23:06 +00:00
Luke Benstead
a248f3a50c Faster inversion 2022-11-03 20:24:38 +00:00
Luke Benstead
6be3e6185d Faster inversion 2022-09-14 19:20:24 +01:00
Luke Benstead
3caaf798e7 Undo double transform 2022-08-25 21:25:52 +01:00
Luke Benstead
0b62ac8673 Clean ups and optimisations 2022-08-25 21:24:08 +01:00
Luke Benstead
4edf8ce04d Use the direct texture path for vbuffer uploads 2022-08-25 20:01:54 +01:00
Luke Benstead
c793e1f35d Don't submit empty lists 2022-08-24 20:31:55 +01:00
Luke Benstead
9b9db31f30 Merge branch 'super-clip' into 'master'
Super clip

See merge request simulant/GLdc!99
2022-06-13 19:26:55 +00:00
Luke Benstead
9d9a502e96 Remove old clipping 2022-06-13 20:16:46 +01:00
Luke Benstead
3d69003c5f Allow disabling near-z 2022-06-13 20:16:37 +01:00
Luke Benstead
99ae70a72b Make the software implementation use the same clipping code 2022-06-13 20:06:04 +01:00
Luke Benstead
6fb15ee4c7 Fix some winding issues 2022-06-13 20:05:54 +01:00
Luke Benstead
b17104afea Add a missing header 2022-06-13 20:05:39 +01:00
Luke Benstead
16f6100afa Fix issues and optimise 2022-06-12 19:53:26 +01:00
Luke Benstead
4827fd4c5b Fix various clipping glitches 2022-06-11 21:27:09 +01:00
Luke Benstead
53c54997c3 Fix a number of issues! 2022-06-10 20:27:21 +01:00
Luke Benstead
68c6936b25 Add nehe10 sample 2022-06-10 20:26:51 +01:00
Luke Benstead
dbb94d0cb9 Move clipping into list submission 2022-06-09 13:07:51 +01:00
Luke Benstead
193f0bdc49 Cleanup 2022-05-21 20:16:50 +01:00
Luke Benstead
9a50917062 Fix rgba vs argb inversion 2022-05-21 20:16:34 +01:00
Luke Benstead
83e325ab3c Fix CMake 32bit issues 2022-05-21 20:16:26 +01:00
Luke Benstead
0060f48202 Fix compilation issues on PC vs DC 2022-05-21 20:16:12 +01:00
Luke Benstead
fe7f9cbed0 Fix crash when generating mipmaps on 4bpp textures 2022-05-07 12:57:45 +01:00
Luke Benstead
3d1f447af9 Merge branch 'paletted-textures' into 'master'
4BPP paletted textures and OES_compressed_paletted_texture support

See merge request simulant/GLdc!98
2022-05-04 20:05:24 +00:00
Luke Benstead
d0e6b56414 Restore validation of the internalFormat (even though it's unused) 2022-05-04 21:00:15 +01:00
Luke Benstead
dc69a81da1 Remove unused code. Various clean ups 2022-05-04 20:53:18 +01:00
Luke Benstead
411d4f0e4f Add a missing space 2022-05-04 20:45:21 +01:00
Luke Benstead
dd7bb47ffb Merge remote-tracking branch 'ozzyouzo/master' into paletted-textures 2022-05-04 20:39:39 +01:00
Luke Benstead
46605c6b1a Merge branch 'Avoid_gl_h_Function_is_not_a_prototype_warning' into 'master'
gl.h: avoid gcc warning "function declaration isn’t a prototype"

See merge request simulant/GLdc!97
2022-05-04 19:20:13 +00:00
OzzyOuzo
c48bbfe07c Fixed glMultMatrixf(...)
Added _glResetSharedPalettes
2022-05-03 16:12:27 +03:00
Luke Benstead
4e8ff2f8e4 Fix texture issues 2022-04-26 20:34:14 +01:00
T_chan
cd14a5ed11 gl.h: avoid gcc warning "function declaration isn’t a prototype" 2022-02-07 16:09:00 +00:00
Luke Benstead
6f2b4d8f9f Merge branch 'Add_missing_gl_h_defines' into 'master'
Add some missing gl.h defines for portability

See merge request simulant/GLdc!96
2022-02-07 15:48:26 +00:00
T_chan
2d63fdf30f Add some missing gl.h defines for portability 2022-02-07 15:36:16 +00:00
Luke Benstead
774a956012 Merge branch 'refactor_nehe08' into 'master'
refactor nehe08 slightly

See merge request simulant/GLdc!94
2022-02-01 09:00:46 +00:00
T_chan
bd507f38bd refactor nehe08 slightly 2022-02-01 08:48:31 +00:00
Luke Benstead
4ad5f00538 Merge branch 'Add_gluBuild2DMipmaps' into 'master'
Add gluBuild2DMipmaps()

See merge request simulant/GLdc!93
2022-02-01 08:28:40 +00:00
T_chan
53eb2e2a51 Add gluBuild2DMipmaps() 2022-02-01 07:25:54 +00:00
Luke Benstead
5be561ce4f Merge branch 'Correct_Sample_Files_Paths' into 'master'
samples: correct image  paths & include <math.h>

See merge request simulant/GLdc!92
2022-01-31 20:47:56 +00:00
T_chan
fdac490e34 samples: correct image paths & include <math.h> 2022-01-31 16:59:05 +00:00
Luke Benstead
f5436fd31b Merge branch 'Regroup_BMP_Loading' into 'master'
regroup the BMP file loading into 1 file, and correct some types that give...

See merge request simulant/GLdc!87
2022-01-31 10:30:26 +00:00
T_chan
ae3ebe2e5c regroup the BMP file loading into 1 file, and correct some types that give... 2022-01-31 10:30:26 +00:00
Luke Benstead
d7d8f4c4f1 Merge branch 'Samples_Make_Romdisk_Conditional' into 'master'
Include romdisk only if target is dreamcast

See merge request simulant/GLdc!86
2022-01-31 10:06:02 +00:00
Luke Benstead
12080967c2 Merge branch 'Fix_depth_funcs_ortho' into 'master'
fix depth_funcs_ortho - show blue and green quads

See merge request simulant/GLdc!88
2022-01-31 10:05:03 +00:00
Luke Benstead
80ca380a22 Merge branch 'Correct_Blend_Test' into 'master'
merge of blend_test and lerabot_blend_test, addition of 1 case, and...

See merge request simulant/GLdc!89
2022-01-31 10:04:50 +00:00