Luke Benstead
|
8beb295c6b
|
Refactor state management
|
2023-03-07 10:19:09 +00:00 |
|
Luke Benstead
|
69a2310a3c
|
Default to small culling to avoid artifacts
|
2022-12-03 13:46:08 +00:00 |
|
Luke Benstead
|
3d69003c5f
|
Allow disabling near-z
|
2022-06-13 20:16:37 +01:00 |
|
Luke Benstead
|
411d4f0e4f
|
Add a missing space
|
2022-05-04 20:45:21 +01:00 |
|
Luke Benstead
|
dd7bb47ffb
|
Merge remote-tracking branch 'ozzyouzo/master' into paletted-textures
|
2022-05-04 20:39:39 +01:00 |
|
Luke Benstead
|
f9af9af567
|
Merge branch 'Add_glPolygonMode_Stub' into 'master'
add glPolygonMode() stub
See merge request simulant/GLdc!79
|
2022-01-18 21:38:31 +00:00 |
|
Luke Benstead
|
8d51579870
|
Merge branch 'Add_Stencil_Functions_Stubs' into 'master'
Add stubs for Stencil functions glStencilFunc() and glStencilOp()
See merge request simulant/GLdc!78
|
2022-01-18 21:37:56 +00:00 |
|
T_chan
|
50aee8a92c
|
add glPolygonMode() stub
|
2022-01-18 21:28:07 +00:00 |
|
T_chan
|
66d87fb845
|
Add stubs for Stencil functions glStencilFunc() and glStencilOp()
|
2022-01-18 20:29:27 +00:00 |
|
T_chan
|
d594eff3a6
|
Add glGetTexParameterfv() stub to increase compatibility
|
2022-01-18 17:38:14 +00:00 |
|
OzzyOuzo
|
1a456cb1a7
|
16bit palette color format support, extended 64 shared palette slots (4bpp), GL_OES_compressed_paletted_texture support
GL_ERROR generated when texture size > 1024
|
2021-12-03 09:32:53 +02:00 |
|
OzzyOuzo
|
148962254a
|
4bpp texture palette support, modified paletted_pcx sampled (USE_16C_PALETTE)
|
2021-11-18 12:04:46 +02:00 |
|
Luke Benstead
|
b710a619d5
|
Fix issues with bilinear mipmapping
|
2021-10-25 19:04:58 +01:00 |
|
Luke Benstead
|
66d09e7d77
|
Error cleanup and immediate mode perf improvements
|
2021-09-13 10:29:04 +01:00 |
|
Luke Benstead
|
4adc49cd40
|
Optimisations
|
2021-09-12 15:04:52 +01:00 |
|
Luke Benstead
|
06529d4fe7
|
Perf tweaks
|
2021-05-08 14:38:55 +01:00 |
|
Luke Benstead
|
a3c4aaac8f
|
Don't set a zero zclip value
|
2021-04-19 20:51:22 +01:00 |
|
Luke Benstead
|
1172086378
|
Add debug logging and assertions to make sure we use sq_cpy aligned
|
2021-04-15 21:31:48 +01:00 |
|
Luke Benstead
|
f03f0e8f04
|
Implement glScissor correctly
|
2021-04-14 21:38:33 +01:00 |
|
Luke Benstead
|
fe616028bb
|
X86
|
2021-04-09 15:24:47 +00:00 |
|
Luke Benstead
|
8408a36629
|
Implement GL_ATI_meminfo
|
2021-02-20 15:10:35 +00:00 |
|
Luke Benstead
|
f9b7cd7985
|
Add a custom extension to query and defragment texture memory
|
2021-02-19 21:28:31 +00:00 |
|
Luke Benstead
|
c66f34cc62
|
Set Alpha flags when ALPHA_TEST is enabled
|
2020-05-10 13:49:45 +01:00 |
|
Luke Benstead
|
cca09a298e
|
Move enabled state onto the LightSource
|
2020-05-08 07:19:56 +01:00 |
|
Luke Benstead
|
8add817086
|
Fix depth issues
|
2020-04-06 20:50:26 +01:00 |
|
Luke Benstead
|
c3ae9bef64
|
Fix up depth functions and update sh4_math
|
2020-04-05 21:12:52 +01:00 |
|
Luke Benstead
|
4292304df1
|
Implement glClearDepth
|
2020-03-24 13:58:44 +00:00 |
|
Luke Benstead
|
5c980d2183
|
Fix depth funcs (for now)
|
2020-03-23 15:22:29 +00:00 |
|
Hayden Kowalchuk
|
35bbab8eee
|
feat: state.c add GL_POLYGON_OFFSET, add mipmap bias
- implement simple GL_POLYGON_OFFSET implementation
- add mipmap bias as per OpenGL spec
- CLAMP gave warnings comparing unsigned to < 0
|
2020-03-05 15:04:44 -05:00 |
|
Luke Benstead
|
937ad56c26
|
Fix out of bounds read
|
2020-02-29 09:48:52 +00:00 |
|
Luke Benstead
|
e61369674c
|
Change where txr.alpha is set
|
2019-11-30 10:07:04 +00:00 |
|
Luke Benstead
|
e97dd466aa
|
Fix depth test functions
|
2019-11-30 10:06:46 +00:00 |
|
Luke Benstead
|
11cd54bc0b
|
Add partial support for GL_ARB_vertex_type_2_10_10_10_rev and also GL_NORMALIZE
|
2019-11-18 17:39:09 +00:00 |
|
Luke Benstead
|
f59e9bf56e
|
Implement GL_ARB_vertex_array_bgra
|
2019-09-30 21:59:11 +01:00 |
|
Luke Benstead
|
150c95bd33
|
Huge refactor of mipmap handling. All textures are now stored twiddled on the PVR
|
2019-09-24 15:47:23 +01:00 |
|
Luke Benstead
|
3af18cb514
|
Refactor the perspective divide to work with glDepthRange
|
2019-09-08 17:27:56 +01:00 |
|
Luke Benstead
|
1d32834b52
|
Simplify texture and blending context updates
|
2019-09-06 09:35:57 +01:00 |
|
Luke Benstead
|
cb692f59b4
|
Remove unnecessary conditional check
|
2019-04-01 09:57:33 +01:00 |
|
Luke Benstead
|
d912680ef0
|
Update version string
|
2019-03-30 07:15:50 +00:00 |
|
Luke Benstead
|
a75ced3fef
|
Speed up immediate mode submission
|
2019-03-29 11:26:19 +00:00 |
|
Luke Benstead
|
724ff628aa
|
Fix some signedness issues
|
2019-03-13 15:14:09 +00:00 |
|
Luke Benstead
|
2ad23b1e16
|
Update version string
|
2019-03-11 19:54:55 +00:00 |
|
Luke Benstead
|
a561fd469f
|
Protect against invalid read
|
2019-03-10 20:18:11 +00:00 |
|
Luke Benstead
|
834599dc4b
|
Add glDrawBuffer stub
|
2019-03-10 20:05:40 +00:00 |
|
Luke Benstead
|
04dab8da9a
|
Implement glAlphaFunc and glEnable(GL_ALPHA_TEST)
|
2019-03-10 17:53:58 +00:00 |
|
Luke Benstead
|
91c3b66d73
|
Add GL_MODELVIEW_MATRIX as an option to glGetFloatv
|
2019-03-10 12:30:39 +00:00 |
|
Luke Benstead
|
1807a0119c
|
Add some missing function stubs
|
2019-03-10 12:19:45 +00:00 |
|
Luke Benstead
|
259a82e69f
|
Add support for multiple shared palettes
|
2019-03-10 11:18:56 +00:00 |
|
Luke Benstead
|
864dc45d10
|
Allocate palette slots on a FIFO basis
|
2019-03-09 14:32:50 +00:00 |
|
Luke Benstead
|
ba4fde3975
|
Fix depth funcs
|
2019-03-03 19:41:19 +00:00 |
|