Luke Benstead
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f39e2c0972
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Merge branch '43-allocate-when-needed' into 'master'
Only allocate space for mipmaps when necessary
Closes #43
See merge request simulant/GLdc!43
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2019-04-17 14:58:53 +00:00 |
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Luke Benstead
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62743d42cb
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Only allocate space for mipmaps when necessary
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2019-04-17 14:55:30 +01:00 |
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Luke Benstead
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a8d420299c
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Correctly throw GL_INVALID_VALUE for invalid sizes
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2019-04-14 08:51:37 +01:00 |
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Luke Benstead
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6cfb4e437c
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Handle GL_DOUBLE like GL_FLOAT everywhere
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2019-04-14 07:17:27 +01:00 |
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Luke Benstead
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cb692f59b4
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Remove unnecessary conditional check
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2019-04-01 09:57:33 +01:00 |
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Luke Benstead
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d912680ef0
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Update version string
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2019-03-30 07:15:50 +00:00 |
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Luke Benstead
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76c0826917
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Merge branch 'slim-down-clipvertex' into 'master'
Slim down ClipVertex
Closes #36 and #37
See merge request simulant/GLdc!41
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2019-03-30 07:13:26 +00:00 |
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Luke Benstead
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26dd1c1205
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Tweak the polymark sample
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2019-03-30 07:11:08 +00:00 |
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Luke Benstead
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e876dcb14f
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Massively optimise GL_POLYGON/GL_TRIANGLE_FAN
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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a88a9029f5
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Add a polymark sample
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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9fafe31a37
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Disable profiler
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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a75ced3fef
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Speed up immediate mode submission
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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1e18fbc527
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Fix twiddling code. Fixes #37
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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2e33dc0718
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Add missing profiler_pop(). Fixes #36
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2019-03-29 11:26:19 +00:00 |
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Luke Benstead
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93311ff12c
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Fix twiddling code. Fixes #37
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2019-03-29 07:54:50 +00:00 |
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Luke Benstead
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e2ea07ad92
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Add missing profiler_pop(). Fixes #36
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2019-03-29 07:51:09 +00:00 |
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Luke Benstead
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ccc9b59d03
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Turn up to 11
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2019-03-28 13:12:00 +00:00 |
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Luke Benstead
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41ee67cbf1
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Code cleanup
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2019-03-28 13:10:53 +00:00 |
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Luke Benstead
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e15a47b6fb
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Use the list stored on the SubmissionTarget
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2019-03-28 13:09:36 +00:00 |
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Luke Benstead
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3cd15de332
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Add additional traces
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2019-03-28 13:09:04 +00:00 |
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Luke Benstead
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093b1af056
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Add some assertions to aligned_vector
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2019-03-28 13:08:23 +00:00 |
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Luke Benstead
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8982444406
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Consistently allow > 16384 verts
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2019-03-28 13:07:53 +00:00 |
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Luke Benstead
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cd04784c33
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Fix memory corruption
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2019-03-28 13:05:13 +00:00 |
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Luke Benstead
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30f8564298
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Fix glDrawElements
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2019-03-27 09:39:06 +00:00 |
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Luke Benstead
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434f316526
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Switch pointer comparisons for counters
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2019-03-26 09:09:07 +00:00 |
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Luke Benstead
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d44a24d339
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Add assertions
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2019-03-25 19:43:03 +00:00 |
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Luke Benstead
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9e12e15a13
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Make use of swapVertex
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2019-03-25 19:30:45 +00:00 |
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Luke Benstead
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bdeb9cd45a
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Restore clipping case that apparently can happen after all
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2019-03-25 19:04:50 +00:00 |
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Luke Benstead
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e0613faced
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Tweak zclip demo
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2019-03-25 18:51:36 +00:00 |
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Luke Benstead
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7e47b21fb5
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Move back and forth in the zclip sample
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2019-03-25 16:07:54 +00:00 |
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Luke Benstead
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493592ea30
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Tweaks
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2019-03-25 16:07:27 +00:00 |
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Luke Benstead
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ba04f62f6d
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Minor optimisation
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2019-03-25 16:07:12 +00:00 |
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Luke Benstead
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f712f00602
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Don't do anything if there are no vertices submitted
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2019-03-25 16:06:41 +00:00 |
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Luke Benstead
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4355d0f224
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Add additional profiler checkpoints
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2019-03-25 16:06:28 +00:00 |
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Luke Benstead
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70feea6c6f
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Minor optimisations
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2019-03-25 16:05:36 +00:00 |
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Luke Benstead
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b771a5339b
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Send colours as bytes in immediate mode
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2019-03-25 12:56:48 +00:00 |
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Luke Benstead
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8fd90bd040
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Switch back to normal swapping
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2019-03-25 12:38:34 +00:00 |
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Luke Benstead
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0e71588e6c
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Try to optimise the quad generation
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2019-03-25 10:33:05 +00:00 |
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Luke Benstead
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671881eafd
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Optimise GL_POLYGON rendering
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2019-03-25 09:48:58 +00:00 |
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Luke Benstead
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291e82d18a
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Rename ClipVertex -> Vertex
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2019-03-25 09:44:59 +00:00 |
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Luke Benstead
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bd0ef4cba3
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Demo multitexturing in zclip, default to GL_MODULATE on multitexture
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2019-03-24 14:09:52 +00:00 |
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Luke Benstead
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5e6927d9a1
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Huge refactor of the drawing code
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2019-03-24 08:09:02 +00:00 |
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lerabot
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f128efad6b
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Added comments
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2019-03-21 12:16:54 -04:00 |
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lerabot
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34163498bd
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early test for testing depth/alpha function with .DTEX
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2019-03-21 12:13:03 -04:00 |
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Luke Benstead
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3cb24c4fb4
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Rename some functions
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2019-03-14 13:16:55 +00:00 |
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Luke Benstead
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e9c8836181
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Huge cleanup of glDrawElements handling
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2019-03-14 13:15:56 +00:00 |
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Luke Benstead
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1ee16d8ee1
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Slight optimisation
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2019-03-13 17:38:42 +00:00 |
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Luke Benstead
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7c33f13438
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Allow configuring initial capacities
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2019-03-13 15:43:50 +00:00 |
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Luke Benstead
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d9539da841
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Optimisations
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2019-03-13 15:35:42 +00:00 |
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Luke Benstead
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8101e43e90
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Fix winding issue
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2019-03-13 15:19:28 +00:00 |
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