Daniel Chappuis
|
da9f6ae233
|
Remove Simplex class (replaced by VoronoiSimplex)
|
2016-07-05 22:02:16 +02:00 |
|
Daniel Chappuis
|
4bad013c91
|
Make GJK/EPA collision detection more robust
|
2016-07-05 21:34:44 +02:00 |
|
Daniel Chappuis
|
ccd33c2502
|
Fix issue in VoronoiSimplex
|
2016-06-27 18:50:12 +02:00 |
|
Daniel Chappuis
|
fd224ebaba
|
Add VoronoiSimplex class for GJK algorithm
|
2016-06-20 08:41:22 +02:00 |
|
Daniel Chappuis
|
9fae1b4e35
|
Add missing virtual destructor
|
2016-06-20 08:40:26 +02:00 |
|
Daniel Chappuis
|
6a8b63adc2
|
ProxyShape must have a virtual destructor
|
2016-05-15 19:29:50 +02:00 |
|
Daniel Chappuis
|
2640fbd48a
|
Start replacing NULL constant by nullptr
|
2016-05-15 19:25:58 +02:00 |
|
Daniel Chappuis
|
1ae9bb5467
|
Fix warning
|
2016-04-12 21:32:35 +02:00 |
|
Daniel Chappuis
|
34b330eb4f
|
Fix warnings
|
2016-04-12 21:28:09 +02:00 |
|
Daniel Chappuis
|
4ae8d446be
|
Fix compilation errors on Visual Studio and warnings
|
2016-04-12 18:44:55 +02:00 |
|
Daniel Chappuis
|
d9087d6e84
|
Small modification
|
2016-04-11 21:38:47 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
41dfaf0fa5
|
Fix warnings
|
2016-04-09 11:26:43 +02:00 |
|
Daniel Chappuis
|
5b7a096e27
|
Remove .mtl file and add doxygen documentation in TriangleVertexArray
|
2016-04-07 08:48:25 +02:00 |
|
Daniel Chappuis
|
315c701f34
|
Move method in cpp file
|
2016-03-30 07:09:35 +02:00 |
|
Daniel Chappuis
|
fc1f844135
|
Merge branch nanogui into develop
|
2016-03-21 20:57:42 +01:00 |
|
Daniel Chappuis
|
3e98ab2282
|
Add support for rolling resistance in the contact solver
|
2016-03-20 23:01:38 +01:00 |
|
Daniel Chappuis
|
d0481e0901
|
Fix compilation errors/warnings on Linux
|
2016-02-22 23:26:50 +01:00 |
|
Daniel Chappuis
|
32bee688be
|
Working on demo scenes in testbed application
|
2016-02-14 19:36:56 +01:00 |
|
Daniel Chappuis
|
eeb1052833
|
Fix issue in HeightField and user Perlin noise to generate terrain
|
2016-02-11 23:09:01 +01:00 |
|
Daniel Chappuis
|
4931e1450a
|
Fix issues in HeightFieldShape
|
2016-02-08 22:24:57 +01:00 |
|
Daniel Chappuis
|
be4cbbffd9
|
Fix issue in HeightFieldShape
|
2016-02-01 18:49:45 +01:00 |
|
Daniel Chappuis
|
ece6db9636
|
Working on HeightFieldShape
|
2016-01-28 23:04:01 +01:00 |
|
Daniel Chappuis
|
03a31e44f3
|
Working on HeightFieldShape
|
2016-01-21 22:27:52 +01:00 |
|
Daniel Chappuis
|
b9112be1dc
|
Modification in ConvexShape and continue working on HeightFieldShape
|
2016-01-19 22:37:03 +01:00 |
|
Daniel Chappuis
|
ec3a9cef87
|
Modificaitons in ConcaveMeshShape
|
2016-01-14 21:43:19 +01:00 |
|
Daniel Chappuis
|
b7769e5211
|
Add HeightFieldShape class
|
2016-01-14 21:34:30 +01:00 |
|
Daniel Chappuis
|
739e0fec73
|
Modifications in methods to get support point in many collision shapes
|
2016-01-14 21:24:21 +01:00 |
|
Daniel Chappuis
|
a5f39de375
|
Fix issues related to local scaling in ConvexMeshShape
|
2016-01-12 22:48:14 +01:00 |
|
Daniel Chappuis
|
a12703b86d
|
Make possible to create a ConvexMeshShape using a TriangleVertexArray
|
2016-01-07 23:04:39 +01:00 |
|
Daniel Chappuis
|
8be408ccec
|
Modifications for smooth concave mesh contacts
|
2016-01-05 18:39:22 +01:00 |
|
Daniel Chappuis
|
4362033018
|
Add object margin to TriangleShape
|
2015-12-16 18:39:13 +01:00 |
|
Daniel Chappuis
|
0b6d9af18e
|
Add testRayIntersect() method to AABB and use in raycasting broadphase
|
2015-12-07 23:03:04 +01:00 |
|
Daniel Chappuis
|
df88e59017
|
Transform ray from world-space to local-space earlier during raycasting
|
2015-12-07 17:32:18 +01:00 |
|
Daniel Chappuis
|
9c7f70b9b7
|
Add double sided raycast test for TriangleShape, add unit tests
|
2015-12-05 17:51:07 +01:00 |
|
Daniel Chappuis
|
6ebad66acf
|
Working on triangles mesh raycasting
|
2015-12-02 22:25:52 +01:00 |
|
Daniel Chappuis
|
3ebb00fd68
|
Modifications in testbed for setScaling() method on objects
|
2015-11-24 07:03:02 +01:00 |
|
Daniel Chappuis
|
22b214fb91
|
Add setScaling() method to objects in testbed/common
|
2015-11-20 07:20:56 +01:00 |
|
Daniel Chappuis
|
3476f3e9c4
|
Add setLocalScaling() method to CollisionShape and ProxyShape and fix issue in collision detection test method
|
2015-11-19 07:20:43 +01:00 |
|
Daniel Chappuis
|
4eceb7e7c6
|
Small modifications
|
2015-11-16 19:08:36 +01:00 |
|
Daniel Chappuis
|
5c8320583d
|
Change the testCollision() methods to return void instead of bool
|
2015-11-16 07:25:46 +01:00 |
|
Daniel Chappuis
|
32d9c0e1b8
|
Fix issue in convex vs concave mesh collision
|
2015-11-16 07:05:07 +01:00 |
|
Daniel Chappuis
|
568f03461f
|
Continue working on triangle mesh collision detection
|
2015-11-13 21:23:34 +01:00 |
|
Daniel Chappuis
|
d9fe3ed97f
|
Make DynamicAABBTree more generic and use less memory per node
|
2015-11-06 17:29:42 +01:00 |
|
Daniel Chappuis
|
63094dfd92
|
Fix issue in ConcaveMeshShape (AABB calculation)
|
2015-10-27 18:34:29 +01:00 |
|
Daniel Chappuis
|
1c735e483c
|
Working on triangular mesh collision detection
|
2015-10-26 18:15:25 +01:00 |
|
Daniel Chappuis
|
a070dca761
|
Small changes in ContactManifold
|
2015-10-19 17:59:41 +02:00 |
|
Daniel Chappuis
|
c3c9a5c38c
|
Remove contact manifolds that do not have contact points anymore after manifold update
|
2015-10-19 06:55:35 +02:00 |
|
Daniel Chappuis
|
b5314040b5
|
Do not use contact normal choice when there is a single manifold
|
2015-10-16 06:54:25 +02:00 |
|
Daniel Chappuis
|
55789d5cdf
|
Fix memory leak
|
2015-10-15 08:26:33 +02:00 |
|
Daniel Chappuis
|
85c6a2eaf5
|
Return manifold set by reference and not by pointer
|
2015-10-15 07:48:28 +02:00 |
|
Daniel Chappuis
|
20c9794a20
|
Remove ProxyShapes pointers from OverlappingPair
|
2015-10-13 19:10:13 +02:00 |
|
Daniel Chappuis
|
3acdeb8cd2
|
Remove dynamic memory allocation of ContactPointInfo instances during narrow-phase
|
2015-10-12 18:37:18 +02:00 |
|
Daniel Chappuis
|
c7846d4a29
|
Report narrow-phase contacts to the collision detection in a more generic way
|
2015-10-12 18:02:18 +02:00 |
|
Daniel Chappuis
|
ec5e41c19e
|
Add ContactManifoldSet to allow several ContactManifolds per overlapping pair
|
2015-10-08 21:28:37 +02:00 |
|
Daniel Chappuis
|
fc91540a79
|
Add ContactManifoldSet class
|
2015-10-02 07:04:05 +02:00 |
|
Daniel Chappuis
|
aab1413f4d
|
Continue working of triangular meshes
|
2015-09-13 13:02:05 +02:00 |
|
Daniel Chappuis
|
a37f00c41c
|
Use a CollisionShapeInfo instead of a ProxyShape in the collision detection algorithms
|
2015-09-10 07:30:50 +02:00 |
|
Daniel Chappuis
|
cd808fcf62
|
Modify the way the collision shapes are created (we don't make an internal copy anymore)
|
2015-09-04 19:56:27 +02:00 |
|
Daniel Chappuis
|
ae122f07d6
|
Add ConcaveShape et ConvexShape classes
|
2015-08-31 17:33:34 +02:00 |
|
Daniel Chappuis
|
0ddec3f842
|
Start working on triangular meshes collision detection
|
2015-08-27 22:31:05 +02:00 |
|
Daniel Chappuis
|
c76e5247aa
|
Allow the user to use custom collision detection algorithm
|
2015-08-19 18:48:08 +02:00 |
|
Daniel Chappuis
|
7ce44f9775
|
Fix warnings
|
2015-08-17 06:44:26 +02:00 |
|
Daniel Chappuis
|
3aaac820e0
|
Fix compilation error on Visual Studio 2013
|
2015-04-08 22:10:34 +02:00 |
|
Daniel Chappuis
|
6679bb27bc
|
Changes for the next release
|
2015-02-15 21:56:45 +01:00 |
|
Daniel Chappuis
|
3a8e69654f
|
Add Doxygen documentation
|
2015-02-12 22:31:26 +01:00 |
|
Daniel Chappuis
|
c56557898f
|
Small modifications
|
2015-02-09 22:37:36 +01:00 |
|
Daniel Chappuis
|
0b3abacb3c
|
Fix possible memory leaks
|
2015-02-07 14:15:05 +01:00 |
|
Daniel Chappuis
|
bb0da781a7
|
Fix compilation warnings
|
2015-02-01 01:09:58 +01:00 |
|
Daniel Chappuis
|
c057e88983
|
Small changes in collision detection
|
2015-01-27 22:40:31 +01:00 |
|
Daniel Chappuis
|
9f4e63361f
|
Small optimization in EPA algorithm
|
2015-01-19 21:55:18 +01:00 |
|
Daniel Chappuis
|
54d8b8518e
|
Fix two issues in EPA Algorithm
|
2015-01-18 21:25:15 +01:00 |
|
Daniel Chappuis
|
c8a83768d5
|
Only compute narrow collisition test if at least one body is awake and not static
|
2014-12-31 01:47:50 +01:00 |
|
Daniel Chappuis
|
c15b83db4a
|
Add collision and raycast filtering using bits mask
|
2014-12-31 01:19:14 +01:00 |
|
Daniel Chappuis
|
aae4da54d0
|
Add methods to test collision and AABB overlap in physics world
|
2014-12-28 00:54:34 +01:00 |
|
Daniel Chappuis
|
2ab1aace7c
|
Raycast query now returns false if the body is not active
|
2014-11-29 17:05:53 +01:00 |
|
Daniel Chappuis
|
4ae7e7997a
|
Fix issues in surface normal computation in raycast method of ConeShape and BoxShape
|
2014-11-27 21:05:32 +01:00 |
|
Daniel Chappuis
|
5d2cf593b5
|
Remove the PairManager class
|
2014-11-21 21:38:17 +01:00 |
|
Daniel Chappuis
|
5f7af61593
|
-Remove unnecessary contact manifold
-Delete the BroadPhasePair class
|
2014-11-21 21:27:09 +01:00 |
|
Daniel Chappuis
|
2570d794c3
|
Fix issues in CollisionBody
|
2014-11-20 21:59:53 +01:00 |
|
Daniel Chappuis
|
ca660b5057
|
Replace some matrix multiplications by quaternion multiplications
|
2014-11-05 20:52:21 +01:00 |
|
Daniel Chappuis
|
3da146eb84
|
Implement world ray casting query
|
2014-11-04 22:38:40 +01:00 |
|
Daniel Chappuis
|
e9257ec56f
|
Change raycasting so that a ray is given by two points instead of a point and a direction
|
2014-10-21 22:26:40 +02:00 |
|
Daniel Chappuis
|
08e286d27c
|
Implement raycasting for cone shape
|
2014-10-08 21:38:40 +02:00 |
|
Daniel Chappuis
|
25c11c6d6a
|
Implement raycasting for capsule shape
|
2014-09-20 17:00:32 +02:00 |
|
Daniel Chappuis
|
78193d9b03
|
Small improvements in sphere and cylinder raycasting
|
2014-09-20 16:59:47 +02:00 |
|
Daniel Chappuis
|
188251afd4
|
Fix issue with raycasting in cylinder shape
|
2014-09-20 10:52:42 +02:00 |
|
Daniel Chappuis
|
c07a2dc9a2
|
Implement raycasting with cylinder shape
|
2014-09-19 22:53:40 +02:00 |
|
Daniel Chappuis
|
ebf13c3366
|
Use the standard library swap() function instead
|
2014-09-19 22:53:05 +02:00 |
|
Daniel Chappuis
|
a89b258418
|
Implement raycasting for the BoxShape
|
2014-09-08 23:19:07 +02:00 |
|
Daniel Chappuis
|
0dd55e716b
|
Implement raycasting with sphere shape
|
2014-09-04 22:32:29 +02:00 |
|
Daniel Chappuis
|
677c694109
|
Continue the implementation of convex shape raycasting
|
2014-09-02 22:54:19 +02:00 |
|
Daniel Chappuis
|
3c1b819fda
|
Implement the testPointInside() methods in the collision shapes
|
2014-08-09 10:28:37 +02:00 |
|
Daniel Chappuis
|
6c505377c5
|
Clean up the include statements
|
2014-08-07 21:38:31 +02:00 |
|
Daniel Chappuis
|
47b2eb457a
|
Allow the user to attach user data to a ProxyShape object
|
2014-08-04 22:57:24 +02:00 |
|
Daniel Chappuis
|
ab8656fc0b
|
Remove all the special proxy shapes to keep only the ProxyShape class
|
2014-08-04 22:46:58 +02:00 |
|
Daniel Chappuis
|
bd5668ed51
|
Work on the testPointInside() method
|
2014-08-01 12:36:32 +02:00 |
|
Daniel Chappuis
|
0faacdbd6b
|
Merge branch 'raycast' of https://github.com/DanielChappuis/reactphysicsd into raycast
|
2014-07-22 22:46:24 +02:00 |
|
Daniel Chappuis
|
5dd9ee826e
|
Add classes and tests for raycasting
|
2014-07-21 23:08:18 +02:00 |
|
Daniel Chappuis
|
1415bad00e
|
Small modifications
|
2014-07-09 23:45:19 +02:00 |
|