Daniel Chappuis
|
71f7980fdf
|
Log an error when convex mesh is created with duplicated vertices and add in user manual that this is not supported
|
2020-09-21 13:59:23 +02:00 |
|
Daniel Chappuis
|
e7b951b8e4
|
Refactor the mathematics_functions.h file
|
2020-09-08 19:03:22 +02:00 |
|
Daniel Chappuis
|
b55626df67
|
Cache the size of lists before loops
|
2020-09-06 18:42:05 +02:00 |
|
Daniel Chappuis
|
cd4bc7573f
|
Rename the List class into Array
|
2020-09-05 15:06:51 +02:00 |
|
Daniel Chappuis
|
f17941b708
|
Optimization
|
2020-09-02 23:33:12 +02:00 |
|
Daniel Chappuis
|
18924135e0
|
Remove some code
|
2020-09-02 23:00:15 +02:00 |
|
Daniel Chappuis
|
7774b6f0cd
|
Merge master into optimization and fix conflicts
|
2020-09-02 22:53:21 +02:00 |
|
Daniel Chappuis
|
98ba2f10e6
|
Fix issue with contact manifolds order in islands creation process
|
2020-09-02 21:59:19 +02:00 |
|
Daniel Chappuis
|
70d4aed3c1
|
Reduce the number of calls to List::reserve()
|
2020-08-30 08:32:49 +02:00 |
|
Daniel Chappuis
|
2b362b5098
|
Use uint32 type for size/capacity of List
|
2020-08-30 00:00:47 +02:00 |
|
Daniel Chappuis
|
de6630a03d
|
Refactoring and optimization of List and Set containers
|
2020-08-28 23:10:19 +02:00 |
|
Daniel Chappuis
|
a1e0e0aa94
|
Refactor OverlappingPairs
|
2020-08-11 18:14:32 +02:00 |
|
SlavicPotato
|
b5a7454f4c
|
Fix DebugRenderer contact point sphere radius
|
2020-08-11 09:14:18 +02:00 |
|
Daniel Chappuis
|
05e3b00689
|
Remove mIsActive variable from OverlappingPairs
|
2020-08-06 16:00:50 +02:00 |
|
Daniel Chappuis
|
eeb5b07f35
|
Remove rolling restistance constraint from contact solver. Angular damping has to be used instead
|
2020-07-29 22:49:19 +02:00 |
|
Daniel Chappuis
|
0126677808
|
Fix issue
|
2020-07-29 00:24:52 +02:00 |
|
Daniel Chappuis
|
7f219dd99c
|
More materials into the ColliderComponents and more optimizations
|
2020-07-28 23:35:11 +02:00 |
|
Daniel Chappuis
|
aa6b228e10
|
Optimizations
|
2020-07-28 23:34:25 +02:00 |
|
Daniel Chappuis
|
fd09fcf660
|
Add force inline macro
|
2020-07-26 20:47:23 +02:00 |
|
Daniel Chappuis
|
92884e2486
|
Working on NarrowPhaseInfoBatch optimizations
|
2020-07-26 16:55:07 +02:00 |
|
Daniel Chappuis
|
a871bfdd6a
|
More optimizations
|
2020-07-20 00:33:50 +02:00 |
|
Daniel Chappuis
|
3b2f973ffd
|
Fix issue in Quaternion::Quaternion(Matrix3x3& matrix) constructor and add corresponding unit test
|
2020-07-19 01:02:02 +02:00 |
|
Daniel Chappuis
|
0032fef473
|
Working on optimizations in contacts creation
|
2020-07-18 17:03:44 +02:00 |
|
Daniel Chappuis
|
b410b26e23
|
Fix issues in PhysicsWorld::createIslands() method and add more optimization in CollisionDetectionSystem::computeNarrowPhase() method
|
2020-07-14 22:35:03 +02:00 |
|
Daniel Chappuis
|
8fd5c58986
|
Optimization of contacts processing
|
2020-07-11 14:06:39 +02:00 |
|
Daniel Chappuis
|
fa05e1561e
|
Use const parameter in PhysicsWorld::setGravity() method
|
2020-07-07 18:27:01 +02:00 |
|
Daniel Chappuis
|
98ac47cbad
|
Optimization of the islands computation
|
2020-07-07 18:21:41 +02:00 |
|
Daniel Chappuis
|
5cf8cb7445
|
Make PhysicsWorld::createIslands() method faster
|
2020-07-02 23:44:27 +02:00 |
|
Daniel Chappuis
|
8b9fdc15a7
|
Fix issue in SAT with edge-edge contact (wrong contact normal) and favor face contacts over edge-edge contacts in polyhedron vs polyhedron collision in SAT algorithm for better stability
|
2020-06-28 15:28:00 +02:00 |
|
Daniel Chappuis
|
4283e3f408
|
Fix issue in SAT with edge-edge contact (wrong contact normal) and favor face contacts over edge-edge contacts in polyhedron vs polyhedron collision in SAT algorithm for better stability
|
2020-06-27 23:48:19 +02:00 |
|
Daniel Chappuis
|
fc5ccdbe4d
|
Rename PI constant
|
2020-06-24 22:24:54 +02:00 |
|
Daniel Chappuis
|
9fb1e39798
|
Add constructors with local-space anchor/axis to BallAndSocketJointInfo, HingeJointInfo, SliderJointInfo, FixedJointInfo
|
2020-06-24 22:21:54 +02:00 |
|
Daniel Chappuis
|
c952fcf8c3
|
Merge branch 'master' into develop
|
2020-06-17 13:19:03 +02:00 |
|
Daniel Chappuis
|
3d46add1d2
|
Fix issue with collision detection between convex and concave shape
|
2020-06-17 13:18:04 +02:00 |
|
Daniel Chappuis
|
bbd9182f7f
|
Improve code documentation inside RigidBody class
|
2020-06-16 23:17:41 +02:00 |
|
Daniel Chappuis
|
2751bc5728
|
Add RigidBody::resetForce() and RigidBody::resetTorque() methods
|
2020-06-16 22:50:12 +02:00 |
|
Daniel Chappuis
|
a855a81d04
|
Fix issue with assert in PhysicsWorld destructor
|
2020-06-14 23:18:13 +02:00 |
|
Daniel Chappuis
|
6d75edd782
|
Merge branch 'develop' into 'master'
|
2020-05-29 00:03:44 +02:00 |
|
Daniel Chappuis
|
875064c851
|
Check that the initial transforms when creating a body or a collider are valid
|
2020-05-27 23:09:23 +02:00 |
|
Daniel Chappuis
|
09dc35f635
|
Update dates and version numbers in files
|
2020-05-27 16:15:35 +02:00 |
|
Daniel Chappuis
|
4351081189
|
Make smooth triangle normal computation more robust
|
2020-05-26 18:22:17 +02:00 |
|
Daniel Chappuis
|
834de3254b
|
Add again Timer.h and Timer.cpp
|
2020-05-25 21:54:36 +02:00 |
|
Daniel Chappuis
|
fa4eb297bf
|
Add logs, remove warnings, ...
|
2020-05-25 21:40:44 +02:00 |
|
Daniel Chappuis
|
8893f22e70
|
Remove the Timer class which is not needed anymore
|
2020-05-25 10:55:04 +02:00 |
|
Daniel Chappuis
|
9d35d5d7d2
|
Log errors in PhysicsCommon when destroying a collision shape that is still used by some colliders
|
2020-05-25 10:48:25 +02:00 |
|
Daniel Chappuis
|
a81a2f5393
|
Improve Doxygen API Reference documentation
|
2020-05-25 10:36:36 +02:00 |
|
Daniel Chappuis
|
23041d474b
|
Make memory allocators thread safe
|
2020-05-25 10:10:40 +02:00 |
|
Daniel Chappuis
|
cfdab52573
|
Improve Doxygen API Reference documentation
|
2020-05-25 00:27:13 +02:00 |
|
Daniel Chappuis
|
ab86620412
|
Small modifications
|
2020-05-24 16:52:44 +02:00 |
|
Daniel Chappuis
|
bd4a26d5c7
|
Small modifications
|
2020-05-24 16:13:44 +02:00 |
|
Daniel Chappuis
|
39bbd6ec6d
|
Refactor CMakeLists.txt files to use more modern CMAKE
|
2020-05-11 12:38:59 +02:00 |
|
Daniel Chappuis
|
3df602edfa
|
Refactor the way to create a logger and a profiler
|
2020-05-11 11:13:26 +02:00 |
|
Daniel Chappuis
|
e04565fb48
|
Rename RigidBody::applyForce() to RigidBody::applyForceAtWorldPosition() and add RigidBody::applyForceAtLocalPosition() method
|
2020-05-09 00:09:38 +02:00 |
|
Daniel Chappuis
|
dfc6710dc0
|
Merge and fix conflicts
|
2020-05-08 23:54:28 +02:00 |
|
Daniel Chappuis
|
c1f40ac456
|
Fix issue with limits of HingeJoint and SliderJoint
|
2020-05-08 15:10:49 +02:00 |
|
Daniel Chappuis
|
67e89e081b
|
Working on debug renderer
|
2020-05-07 15:12:59 +02:00 |
|
Daniel Chappuis
|
0321cf4f89
|
Working on debug renderer
|
2020-05-06 15:21:25 +02:00 |
|
Daniel Chappuis
|
56077bba6b
|
Working on debug renderer
|
2020-05-06 00:34:56 +02:00 |
|
Daniel Chappuis
|
92aa06ac35
|
Fix compilation error
|
2020-04-27 18:16:46 +02:00 |
|
Daniel Chappuis
|
2efe9d65da
|
Fix issue with overlap callback
|
2020-04-27 15:54:57 +02:00 |
|
Daniel Chappuis
|
e03ee08462
|
Rename Logger class to DefaultLogger and create abstract Logger class
|
2020-04-26 18:41:59 +02:00 |
|
Daniel Chappuis
|
dcd71ef103
|
Improve EventListener: add onTrigger() method, add event types, add triggers, ...
|
2020-04-18 20:43:13 +02:00 |
|
Daniel Chappuis
|
a190bba8c0
|
Refactor where the headers are store for better installation of the library
|
2020-03-18 07:28:34 +01:00 |
|
Daniel Chappuis
|
7dde393fa5
|
Use Vector3 instead of Matrix3x3 for the local inertia tensor of a rigid body
|
2020-03-10 07:23:51 +01:00 |
|
Daniel Chappuis
|
cda466f9da
|
Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body
|
2020-03-01 16:39:16 +01:00 |
|
Daniel Chappuis
|
28560d034e
|
Add methods for the user to retrieve Colliders, CollisionBodies and RigidBodies
|
2020-02-17 17:36:44 +01:00 |
|
Daniel Chappuis
|
0ec26f5184
|
Compute the fat AABB by adding a percentage of the size of the initial AABB instead of using a constant offset. Do not use linear displacement anymore in inflate the AABB in direction of the motion in the broad-phase
|
2020-02-14 17:08:02 +01:00 |
|
Daniel Chappuis
|
7477460e4f
|
Make possible to resize the collision shapes after their creation
|
2020-02-11 21:56:42 +01:00 |
|
Daniel Chappuis
|
9d776e32dc
|
Make possible to change the size of the collision shapes after their creation
|
2020-02-06 07:21:13 +01:00 |
|
Daniel Chappuis
|
c5873dbc6b
|
The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler.
|
2020-02-01 13:41:30 +01:00 |
|
Daniel Chappuis
|
d36edcdb6e
|
Rename DynamicsWorld class to PhysicsWorld
|
2020-01-27 17:46:00 +01:00 |
|
Daniel Chappuis
|
b0fde22678
|
Rename ProxyShape to Collider
|
2020-01-20 21:22:46 +01:00 |
|
Daniel Chappuis
|
eb270af309
|
Fix issue and make sure we use the correct memory allocators
|
2020-01-15 20:18:11 +01:00 |
|
Daniel Chappuis
|
77940a43f7
|
Add new memory allocator HeapAllocator
|
2020-01-13 17:02:59 +01:00 |
|
Daniel Chappuis
|
581f642280
|
Remove the MemoryManager::setBaseAllocator() method
|
2019-12-13 11:20:17 +01:00 |
|
Daniel Chappuis
|
45b02abaec
|
Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application
|
2019-12-12 18:50:18 +01:00 |
|
Daniel Chappuis
|
2dfe254c86
|
Use memory allocators from ecs branch
|
2019-11-27 22:41:38 +01:00 |
|
Daniel Chappuis
|
815182aae9
|
Merge ecs into develop and fix conflicts
|
2019-11-27 22:14:29 +01:00 |
|
Daniel Chappuis
|
b94fbf7874
|
Some optimizations and fix issues in collision detection
|
2019-11-25 21:22:25 +01:00 |
|
Daniel Chappuis
|
acb5e0e51e
|
Remove TODO
|
2019-11-25 17:33:46 +01:00 |
|
Daniel Chappuis
|
58df6cdaff
|
Optimizations
|
2019-11-22 21:31:51 +01:00 |
|
Daniel Chappuis
|
46d19bf550
|
Some optimizations
|
2019-11-21 23:23:03 +01:00 |
|
Daniel Chappuis
|
901fc6aeb9
|
Revert "Small modifications"
This reverts commit 2746a8cfc0 .
|
2019-11-19 22:28:36 +01:00 |
|
Daniel Chappuis
|
2746a8cfc0
|
Small modifications
|
2019-11-19 21:58:02 +01:00 |
|
Daniel Chappuis
|
d894a40d2e
|
Working on middle-phase collision detection
|
2019-11-19 18:35:22 +01:00 |
|
Daniel Chappuis
|
7dcc86d746
|
Working on middle-phase collision detection
|
2019-11-18 07:29:04 +01:00 |
|
Daniel Chappuis
|
6b3a65b914
|
Working on middle-phase collision detection
|
2019-11-17 20:52:18 +01:00 |
|
Daniel Chappuis
|
44e07e0bd9
|
Working on making middle-phase collision detection faster
|
2019-11-09 23:55:54 +01:00 |
|
Daniel Chappuis
|
294d3b6665
|
Small fix
|
2019-10-28 23:16:26 +01:00 |
|
Daniel Chappuis
|
8580ab545b
|
Fix issues
|
2019-10-28 23:08:42 +01:00 |
|
Daniel Chappuis
|
87614b7dad
|
Add profiling code
|
2019-10-22 17:34:36 +02:00 |
|
Daniel Chappuis
|
f991717cc1
|
Optimizations
|
2019-10-22 07:10:57 +02:00 |
|
Daniel Chappuis
|
130eb00136
|
Refactoring
|
2019-10-18 07:13:45 +02:00 |
|
Daniel Chappuis
|
2c2b75def7
|
Move local-to-world transform of ProxyShape into the ProxyShapeComponents
|
2019-10-15 20:29:22 +02:00 |
|
Daniel Chappuis
|
5f05fa372d
|
Move contacts creation before islands creation
|
2019-10-11 17:01:53 +02:00 |
|
Daniel Chappuis
|
92b39ca6c0
|
Take care of TODOs
|
2019-10-10 17:51:31 +02:00 |
|
Daniel Chappuis
|
59cdc6b8f8
|
Take care of TODOs
|
2019-10-10 07:53:25 +02:00 |
|
Daniel Chappuis
|
d491665332
|
Add SolveSliderJointSystem class
|
2019-10-07 20:50:37 +02:00 |
|
Daniel Chappuis
|
afb34b4355
|
Add SolveHingeJointSystem class
|
2019-10-05 17:45:35 +02:00 |
|
Daniel Chappuis
|
ab02d98f3a
|
Add SolveFixedJointSystem class
|
2019-10-02 17:48:28 +02:00 |
|