Commit Graph

80 Commits

Author SHA1 Message Date
Daniel Chappuis
c5873dbc6b The Material is now part of the Collider instead of the RigidBody, fixes compilation errors with Logger and Profiler. 2020-02-01 13:41:30 +01:00
Daniel Chappuis
d36edcdb6e Rename DynamicsWorld class to PhysicsWorld 2020-01-27 17:46:00 +01:00
Daniel Chappuis
b0fde22678 Rename ProxyShape to Collider 2020-01-20 21:22:46 +01:00
Daniel Chappuis
eb270af309 Fix issue and make sure we use the correct memory allocators 2020-01-15 20:18:11 +01:00
Daniel Chappuis
45b02abaec Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application 2019-12-12 18:50:18 +01:00
Daniel Chappuis
db995ea52c Do not use callbacks for middle-phase collision detection 2019-08-04 23:24:48 +02:00
Daniel Chappuis
236a855c8d Remove Body::mId attribute 2019-07-04 20:24:09 +02:00
Daniel Chappuis
74b442077f Working on testCollision() and testOverlap() methods 2019-06-25 23:26:06 +02:00
Daniel Chappuis
3f5916a280 Working on testOverlap() and testCollisionMethods 2019-06-03 07:12:50 +02:00
Daniel Chappuis
ac0e620f02 Remove old code 2019-05-12 14:26:55 +02:00
Daniel Chappuis
d0fbab77ce Simplify broad-phase 2019-03-26 22:57:38 +01:00
Daniel Chappuis
1d6155aa6c Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system 2019-03-17 22:50:10 +01:00
Daniel Chappuis
f3be538499 Fix compilation issue of the unit tests 2018-08-05 16:10:13 +02:00
Daniel Chappuis
32e663a3ff Fix some TODOs in the code 2018-04-21 22:15:49 +02:00
Daniel Chappuis
b0f9cfd65a Fix compilation warnings 2018-04-21 20:03:44 +02:00
Daniel Chappuis
d55ba1d859 Fix compilation warnings 2018-04-20 07:18:13 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
491702c05c Fix tests and fix compilation warnings 2018-04-16 18:52:02 +02:00
Daniel Chappuis
96c581ae9b Fix compilation warnings 2018-04-16 07:54:46 +02:00
Daniel Chappuis
e0c624205c Fix compilation warnings 2018-04-15 23:25:21 +02:00
Daniel Chappuis
d55c7e3b91 Fix memory leaks in tests 2018-03-29 07:40:24 +02:00
Daniel Chappuis
71bfa6afce Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape 2018-03-26 22:00:52 +02:00
Daniel Chappuis
393bb0ed88 Refactor profiler and start working on logger 2018-03-14 07:33:28 +01:00
Daniel Chappuis
4177044f74 Replace testPointInside() and raycast() methods for ConvexMeshShape (do not used GJK anymore) and some small refactoring 2018-02-26 07:17:54 +01:00
Daniel Chappuis
f73e54bb6d Working on collision detection unit tests 2018-02-14 07:35:30 +01:00
Daniel Chappuis
1ac9bc3dba Working on collision detection unit tests 2018-02-13 07:20:00 +01:00
Daniel Chappuis
2146dd4427 Working on collision detection unit tests 2018-02-06 07:39:56 +01:00
Daniel Chappuis
e0fda18446 Replace malloc/free calls by use of the MemoryManager of ReactPhysics3D 2018-02-04 19:43:17 +01:00
Daniel Chappuis
220057a587 Remove the use of std::map and fix issues in Map class 2018-01-26 17:34:26 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
8f126a75d6 Use List in HalfEdgeStructure with some changes in memory allocation 2017-12-27 20:53:09 +01:00
Daniel Chappuis
317dea90bd Remove Quaternion constructor with Euler angles and replace it by static fromEulerAngles() method 2017-11-28 17:26:13 +01:00
Daniel Chappuis
f403a6e804 Add temporal coherence for convex vs triangle collision detection 2017-11-22 22:43:27 +01:00
Daniel Chappuis
4a37ba3994 Add unit tests for the TriangleVertexArray 2017-10-09 23:34:35 +02:00
Daniel Chappuis
946e62dd4b Remove unnecessary collision margin for some shapes 2017-09-03 19:06:02 +02:00
Daniel Chappuis
e725af80b6 Update raycasting test code for convex mesh and remove commented code 2017-08-22 07:38:22 +02:00
Daniel Chappuis
f61fea8b8a Add clippling segment/polygons methods, fix issues and add convex vs capsule algorithm 2017-04-16 22:09:59 +02:00
Daniel Chappuis
050e8b36dc Refactor convex mesh shape (create PolyhedronMesh, ConvexPolyhedron classes) 2017-03-22 19:07:31 +01:00
Daniel Chappuis
6a01abfae8 Fix issues, work on HalfEdgeStructure and add unit tests 2017-02-20 17:11:13 +02:00
Daniel Chappuis
e9f2f94f64 Continue working on SAT, remove Cone and Cylinder shapes 2017-02-02 22:58:40 +01:00
Daniel Chappuis
c7e977250d Update tests of collision world according to changes in collision detection 2017-01-09 21:34:31 +01:00
Daniel Chappuis
16478722de Use override keyword to mark virtual overriden methods 2016-07-11 08:33:24 +02:00
Daniel Chappuis
f5ade0f52d Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors 2016-07-08 07:25:37 +02:00
Daniel Chappuis
2640fbd48a Start replacing NULL constant by nullptr 2016-05-15 19:25:58 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
f22db4b4ed Fix issues and add unit tests 2016-04-02 01:51:41 +02:00
Daniel Chappuis
97fd840150 Fix pointer error in raycast unit test 2016-03-30 23:17:20 +02:00
Daniel Chappuis
59b237e992 Add unit tests for Dynamic AABB tree 2016-03-30 07:10:15 +02:00
Daniel Chappuis
274483aee2 Add raycasting unit tests for ConcaveMeshShape and HeightFieldShape 2016-03-26 14:22:49 +01:00
Daniel Chappuis
1fbdb90040 Add (empty) unit tests for DynamicAABBTree 2016-02-14 20:55:40 +01:00