Daniel Chappuis
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e0555f1a57
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Add methods Joint::getReactionForce() and Joint::getReactionTorque() to retrieve the reaction force and torque of a joint
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2021-02-08 21:42:26 +01:00 |
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Daniel Chappuis
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3ae53a0466
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Remove comments
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2021-02-03 13:31:41 +01:00 |
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Daniel Chappuis
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4d14c8e854
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Remove unused method declaration
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2021-02-03 13:21:44 +01:00 |
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Daniel Chappuis
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2e1046f2b8
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Improve robustness of constraint solver (avoid inverse of matrix with zero determinant)
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2021-01-29 22:08:39 +01:00 |
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Daniel Chappuis
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b18e617c76
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Fix issue with update of inverse mass/inertia of a static body
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2021-01-27 21:49:31 +01:00 |
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Daniel Chappuis
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c615555daa
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Fix issue with angular lock axis factor
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2021-01-22 21:54:44 +01:00 |
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Daniel Chappuis
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5af0cbfae4
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Modifications in RigidBodyComponents for locking linear/angular axis
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2021-01-16 23:53:45 +01:00 |
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Daniel Chappuis
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a3ceafff07
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Make possible to lock the linear/angular axis of a RigidBody
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2021-01-15 23:47:29 +01:00 |
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Daniel Chappuis
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afe8f100d6
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Merge branch optimization into develop
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2021-01-04 21:50:09 +01:00 |
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Daniel Chappuis
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333cabed98
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Fix issue in testbed
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2021-01-04 21:36:38 +01:00 |
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Daniel Chappuis
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bacdf23f8b
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Fix issue and modifications in HeightFieldShape
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2020-12-31 16:41:05 +01:00 |
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Daniel Chappuis
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a8d2478a7e
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Edit changelog file
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2020-12-29 23:32:37 +01:00 |
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Daniel Chappuis
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d0fa4c2755
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Improve the raycasting performance against HeightFielfShape with a better middle-phase algorithm
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2020-12-28 00:07:08 +01:00 |
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Daniel Chappuis
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5443f0bd54
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Fix wrong normal orientation in TriangleShape raycasting
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2020-12-28 00:04:23 +01:00 |
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Daniel Chappuis
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161796fc9b
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Edit changelog file
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2020-11-28 20:43:50 +01:00 |
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Daniel Chappuis
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983398eb1b
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Merge branch 'master' into optimization
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2020-11-28 20:37:48 +01:00 |
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Daniel Chappuis
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23abaa905d
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Add the HingeJoint::getAngle() method to get the current angle of the hinge joint
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2020-11-28 19:45:38 +01:00 |
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Daniel Chappuis
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0fd8bbbacb
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Edit changelog file
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2020-11-26 22:55:15 +01:00 |
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Daniel Chappuis
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b0ccdb6cc1
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Fix conflict
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2020-11-26 22:53:28 +01:00 |
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Daniel Chappuis
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a4a386f823
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Fix issue in FixedJointComponents
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2020-11-26 22:08:15 +01:00 |
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Daniel Chappuis
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cc63f7c0a1
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Fix issue 179 in FixedJoint
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2020-11-25 22:20:40 +01:00 |
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Daniel Chappuis
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d4a58b7228
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Do not recompute triangle normal during triangle raycasting
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2020-11-15 11:56:44 +01:00 |
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Daniel Chappuis
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264705056e
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Fix issue when building the testbed application on MacOS X
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2020-11-09 22:47:17 +01:00 |
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Daniel Chappuis
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9d645bdca7
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Use faster ray vs ABBB intersection algorithm in raycasting DynamicAABBTree broad-phase
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2020-11-08 15:13:17 +01:00 |
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Daniel Chappuis
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2b052969a9
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Compute the half-edge structure of TriangleShape and BoxShape only once at the beginning
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2020-10-29 23:09:15 +01:00 |
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Daniel Chappuis
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ec5350bb5f
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Make AABB methods inline
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2020-10-20 22:46:20 +02:00 |
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Daniel Chappuis
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860bc8b091
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Fix typo
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2020-10-17 21:58:12 +02:00 |
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Daniel Chappuis
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152c239a2a
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Add ball-and-socket joints chain and hinge joints chain demos in testbed application
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2020-10-17 18:00:23 +02:00 |
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Daniel Chappuis
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86b431ede0
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Edit ball and socket joints net scene in testbed application
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2020-10-16 00:00:55 +02:00 |
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Daniel Chappuis
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1bc1f0621e
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Optimizations
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2020-10-15 22:23:32 +02:00 |
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Daniel Chappuis
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fcf7def577
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Small optimizations
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2020-10-14 20:41:05 +02:00 |
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Daniel Chappuis
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8c7a709ebe
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Fix compilation issues
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2020-10-14 20:40:41 +02:00 |
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Daniel Chappuis
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8f5a7a12cb
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Fix issue in position solver of joints (constrained orientations must be used instead of previous orientation when computing inertia tensor)
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2020-10-14 19:42:40 +02:00 |
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Daniel Chappuis
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9be56213e0
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Optimization in NarrowPhaseInfoBatch
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2020-10-14 18:30:21 +02:00 |
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Daniel Chappuis
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79c42fa36e
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Change the default number of iterations of the velocity and position solver
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2020-10-14 18:29:41 +02:00 |
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Daniel Chappuis
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2078971331
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Optimization of joints solver
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2020-10-12 23:56:33 +02:00 |
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Daniel Chappuis
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916cefa96d
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Optimization of joints
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2020-10-12 23:01:57 +02:00 |
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Daniel Chappuis
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ec39d00a70
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Fix compilation error on Windows
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2020-10-11 10:57:11 +02:00 |
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Daniel Chappuis
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95d54aeaea
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Add demo scene with BallAndSocket joints net in the testbed application
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2020-10-11 10:56:52 +02:00 |
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Daniel Chappuis
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881b0fafe5
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Edit user manual
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2020-10-11 10:55:32 +02:00 |
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Daniel Chappuis
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44e1b12aaf
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Fix robustness issue with SphereShape vs SphereShape collision detection
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2020-10-10 00:10:05 +02:00 |
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Daniel Chappuis
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7071213617
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Optimizations and small modifications
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2020-10-04 16:08:12 +02:00 |
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Daniel Chappuis
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85103f7027
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Small optimizations
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2020-10-02 21:26:14 +02:00 |
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Daniel Chappuis
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d4be363e7c
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Optimization of face vs face clipping in SAT algorithm
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2020-09-30 00:22:16 +02:00 |
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Daniel Chappuis
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21f9b39bc4
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Small optimizations
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2020-09-26 15:07:20 +02:00 |
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Daniel Chappuis
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fa722c129d
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Better optimization to allocate correct amount of memory for potential manifolds and contact points
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2020-09-26 14:57:00 +02:00 |
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Daniel Chappuis
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71f7980fdf
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Log an error when convex mesh is created with duplicated vertices and add in user manual that this is not supported
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2020-09-21 13:59:23 +02:00 |
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Daniel Chappuis
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30af76dfaf
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Small optimization of clipPolygonWithPlanes() function
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2020-09-21 13:52:23 +02:00 |
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Daniel Chappuis
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9e4e047796
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Edit user manual
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2020-09-12 21:12:07 +02:00 |
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Daniel Chappuis
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e7b951b8e4
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Refactor the mathematics_functions.h file
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2020-09-08 19:03:22 +02:00 |
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